lyx_mirror/src/frontends/qt4/GuiApplication.h
Guillaume MM 5fda4e85c7 Unhide buffers that are marked dirty as a result of external modifications
Several comments in the code point to the fact that hidden buffers are assumed
to be clean.

The other solution was to adapt the closing & saving code to take into account
hidden dirty buffers. Experience shows that it is more useful to unhide the
buffers at the moment of the external modification, in the context of a git
workflow where one has to reload the modified children buffers one-by-one.

Fixes crash at #10603
2017-06-11 19:51:17 +02:00

275 lines
7.2 KiB
C++

/**
* \file GuiApplication.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author unknown
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUIAPPLICATION_H
#define GUIAPPLICATION_H
#include "frontends/Application.h"
#include "support/filetools.h"
#include <QApplication>
#include <QList>
#ifdef QPA_XCB
#include <QAbstractNativeEventFilter>
#endif
class QAbstractItemModel;
class QIcon;
class QSessionManager;
class QFont;
namespace lyx {
class BufferView;
class ColorCache;
class KeySymbol;
namespace support {
class FileName;
}
namespace frontend {
class GuiView;
class GuiWorkArea;
class Menus;
class SocketNotifier;
class Toolbars;
/// The Qt main application class
/**
There should be only one instance of this class. No Qt object
initialisation should be done before the instantiation of this class.
*/
class GuiApplication : public QApplication, public Application
#ifdef QPA_XCB
, public QAbstractNativeEventFilter
#endif
{
Q_OBJECT
public:
GuiApplication(int & argc, char ** argv);
~GuiApplication();
/// \name Methods inherited from Application class
//@{
DispatchResult const & dispatch(FuncRequest const &);
void dispatch(FuncRequest const &, DispatchResult & dr);
FuncStatus getStatus(FuncRequest const & cmd) const;
void restoreGuiSession();
Buffer const * updateInset(Inset const * inset) const;
int exec();
void exit(int status);
bool event(QEvent * e);
bool getRgbColor(ColorCode col, RGBColor & rgbcol);
std::string const hexName(ColorCode col);
void registerSocketCallback(int fd, SocketCallback func);
void unregisterSocketCallback(int fd);
bool searchMenu(FuncRequest const & func, docstring_list & names) const;
void handleKeyFunc(FuncCode action);
bool unhide(Buffer * buf); //override
//@}
///
bool getStatus(FuncRequest const & cmd, FuncStatus & status) const;
///
void hideDialogs(std::string const & name, Inset * inset) const;
///
void resetGui();
///
Clipboard & clipboard();
///
Selection & selection();
///
FontLoader & fontLoader();
///
Toolbars const & toolbars() const;
///
Toolbars & toolbars();
///
Menus const & menus() const;
///
Menus & menus();
/// \name Methods inherited from QApplication class
//@{
bool notify(QObject * receiver, QEvent * event);
void commitData(QSessionManager & sm);
#ifdef Q_WS_X11
bool x11EventFilter(XEvent * ev);
#elif defined(QPA_XCB)
virtual bool nativeEventFilter(const QByteArray & eventType, void * message,
long * result) Q_DECL_OVERRIDE;
#endif
//@}
/// Create the main window with given geometry settings.
/// \param geometry_arg: only for Windows platform.
/// \param optional id identifier.
void createView(QString const & geometry_arg = QString(),
bool autoShow = true, int id = 0);
/// FIXME: this method and the one above are quite ugly.
void createView(int id);
///
GuiView const * currentView() const { return current_view_; }
///
GuiView * currentView() { return current_view_; }
///
void setCurrentView(GuiView * view) { current_view_ = view; }
///
QList<int> viewIds() const;
/// Clear all session information.
void clearSession();
///
ColorCache & colorCache();
///
QAbstractItemModel * languageModel();
/// return a suitable serif font name.
QString const romanFontName();
/// return a suitable sans serif font name.
QString const sansFontName();
/// return a suitable monospaced font name.
QString const typewriterFontName();
QFont const typewriterSystemFont();
///
void unregisterView(GuiView * gv);
///
GuiView & view(int id) const;
/// Current ratio between physical pixels and device-independent pixels
double pixelRatio() const;
/// How to load image files
support::search_mode imageSearchMode() const {
#if QT_VERSION >= 0x050000
return pixelRatio() > 1 ? support::check_hidpi : support::must_exist;
#else
return support::must_exist;
#endif
}
/// return true if the key is part of a shortcut
bool queryKeySym(KeySymbol const & key, KeyModifier state) const;
///
void processKeySym(KeySymbol const & key, KeyModifier state);
/// return the status bar state string
docstring viewStatusMessage();
/// \name Methods to process FuncRequests
//@{
/// process the func request
void processFuncRequest(FuncRequest const &);
/// add a func request to the queue and process it asynchronously
/// \note As a side-effect this will also process the
/// func requests that were added to the queue before.
void processFuncRequestAsync(FuncRequest const &);
/// process the func requests in the queue
void processFuncRequestQueue();
/// process the func requests in the queue asynchronously
void processFuncRequestQueueAsync();
/// add a func request to the queue for later processing
void addToFuncRequestQueue(FuncRequest const &);
//@}
/// goto a bookmark
/// openFile: whether or not open a file if the file is not opened
/// switchToBuffer: whether or not switch to buffer if the buffer is
/// not the current buffer
void gotoBookmark(unsigned int idx, bool openFile, bool switchToBuffer);
/// Start a long operation with some cancel possibility (button or ESC)
void startLongOperation();
/// This needs to be periodically called to avoid freezing the GUI
bool longOperationCancelled();
/// Stop the long operation mode (i.e., release the GUI)
void stopLongOperation();
/// A started long operation is still in progress ?
bool longOperationStarted();
private Q_SLOTS:
///
void execBatchCommands();
///
void socketDataReceived(int fd);
/// events to be triggered by Private::general_timer_ should go here
void handleRegularEvents();
///
void onLastWindowClosed();
///
void slotProcessFuncRequestQueue() { processFuncRequestQueue(); }
private:
///
void validateCurrentView();
///
void updateCurrentView(FuncRequest const & cmd, DispatchResult & dr);
///
bool closeAllViews();
/// Things that need to be done when the OSes session manager
/// requests a log out.
bool prepareAllViewsForLogout();
/// read the given ui (menu/toolbar) file
bool readUIFile(QString const & name, bool include = false);
///
enum ReturnValues {
ReadOK,
ReadError,
FormatMismatch
};
///
ReturnValues readUIFile(support::FileName);
///
void setGuiLanguage();
///
void reconfigure(std::string const & option);
/// This GuiView is the one receiving Clipboard and Selection
/// events
GuiView * current_view_;
///
struct Private;
Private * const d;
}; // GuiApplication
extern GuiApplication * guiApp;
/// \return the icon file name for the given action.
QString iconName(FuncRequest const & f, bool unknown);
/// \return the pixmap for the given path, name and extension.
/// in case of errors a warning is produced and an empty pixmap is returned.
QPixmap getPixmap(QString const & path, QString const & name, QString const & ext);
/// Load the file at \param path and convert it to a pixmap.
/// \return true on success otherwise invalidate the pixmap and return false.
/// The caller is responsible for error reporting.
bool getPixmap(QPixmap & pixmap, QString const & path);
/// \return an icon for the given action.
QIcon getIcon(FuncRequest const & f, bool unknown);
///
GuiApplication * theGuiApp();
} // namespace frontend
} // namespace lyx
#endif // GUIAPPLICATION_H