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https://git.lyx.org/repos/lyx.git
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5fda4e85c7
Several comments in the code point to the fact that hidden buffers are assumed to be clean. The other solution was to adapt the closing & saving code to take into account hidden dirty buffers. Experience shows that it is more useful to unhide the buffers at the moment of the external modification, in the context of a git workflow where one has to reload the modified children buffers one-by-one. Fixes crash at #10603
275 lines
7.2 KiB
C++
275 lines
7.2 KiB
C++
/**
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* \file GuiApplication.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author unknown
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* \author John Levon
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef GUIAPPLICATION_H
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#define GUIAPPLICATION_H
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#include "frontends/Application.h"
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#include "support/filetools.h"
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#include <QApplication>
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#include <QList>
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#ifdef QPA_XCB
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#include <QAbstractNativeEventFilter>
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#endif
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class QAbstractItemModel;
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class QIcon;
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class QSessionManager;
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class QFont;
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namespace lyx {
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class BufferView;
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class ColorCache;
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class KeySymbol;
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namespace support {
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class FileName;
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}
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namespace frontend {
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class GuiView;
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class GuiWorkArea;
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class Menus;
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class SocketNotifier;
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class Toolbars;
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/// The Qt main application class
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/**
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There should be only one instance of this class. No Qt object
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initialisation should be done before the instantiation of this class.
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*/
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class GuiApplication : public QApplication, public Application
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#ifdef QPA_XCB
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, public QAbstractNativeEventFilter
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#endif
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{
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Q_OBJECT
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public:
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GuiApplication(int & argc, char ** argv);
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~GuiApplication();
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/// \name Methods inherited from Application class
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//@{
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DispatchResult const & dispatch(FuncRequest const &);
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void dispatch(FuncRequest const &, DispatchResult & dr);
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FuncStatus getStatus(FuncRequest const & cmd) const;
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void restoreGuiSession();
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Buffer const * updateInset(Inset const * inset) const;
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int exec();
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void exit(int status);
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bool event(QEvent * e);
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bool getRgbColor(ColorCode col, RGBColor & rgbcol);
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std::string const hexName(ColorCode col);
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void registerSocketCallback(int fd, SocketCallback func);
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void unregisterSocketCallback(int fd);
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bool searchMenu(FuncRequest const & func, docstring_list & names) const;
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void handleKeyFunc(FuncCode action);
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bool unhide(Buffer * buf); //override
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//@}
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///
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bool getStatus(FuncRequest const & cmd, FuncStatus & status) const;
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///
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void hideDialogs(std::string const & name, Inset * inset) const;
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///
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void resetGui();
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///
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Clipboard & clipboard();
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///
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Selection & selection();
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///
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FontLoader & fontLoader();
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///
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Toolbars const & toolbars() const;
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///
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Toolbars & toolbars();
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///
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Menus const & menus() const;
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///
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Menus & menus();
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/// \name Methods inherited from QApplication class
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//@{
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bool notify(QObject * receiver, QEvent * event);
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void commitData(QSessionManager & sm);
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#ifdef Q_WS_X11
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bool x11EventFilter(XEvent * ev);
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#elif defined(QPA_XCB)
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virtual bool nativeEventFilter(const QByteArray & eventType, void * message,
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long * result) Q_DECL_OVERRIDE;
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#endif
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//@}
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/// Create the main window with given geometry settings.
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/// \param geometry_arg: only for Windows platform.
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/// \param optional id identifier.
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void createView(QString const & geometry_arg = QString(),
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bool autoShow = true, int id = 0);
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/// FIXME: this method and the one above are quite ugly.
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void createView(int id);
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///
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GuiView const * currentView() const { return current_view_; }
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///
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GuiView * currentView() { return current_view_; }
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///
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void setCurrentView(GuiView * view) { current_view_ = view; }
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///
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QList<int> viewIds() const;
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/// Clear all session information.
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void clearSession();
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///
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ColorCache & colorCache();
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///
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QAbstractItemModel * languageModel();
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/// return a suitable serif font name.
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QString const romanFontName();
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/// return a suitable sans serif font name.
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QString const sansFontName();
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/// return a suitable monospaced font name.
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QString const typewriterFontName();
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QFont const typewriterSystemFont();
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///
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void unregisterView(GuiView * gv);
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///
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GuiView & view(int id) const;
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/// Current ratio between physical pixels and device-independent pixels
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double pixelRatio() const;
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/// How to load image files
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support::search_mode imageSearchMode() const {
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#if QT_VERSION >= 0x050000
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return pixelRatio() > 1 ? support::check_hidpi : support::must_exist;
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#else
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return support::must_exist;
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#endif
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}
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/// return true if the key is part of a shortcut
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bool queryKeySym(KeySymbol const & key, KeyModifier state) const;
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///
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void processKeySym(KeySymbol const & key, KeyModifier state);
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/// return the status bar state string
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docstring viewStatusMessage();
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/// \name Methods to process FuncRequests
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//@{
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/// process the func request
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void processFuncRequest(FuncRequest const &);
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/// add a func request to the queue and process it asynchronously
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/// \note As a side-effect this will also process the
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/// func requests that were added to the queue before.
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void processFuncRequestAsync(FuncRequest const &);
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/// process the func requests in the queue
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void processFuncRequestQueue();
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/// process the func requests in the queue asynchronously
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void processFuncRequestQueueAsync();
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/// add a func request to the queue for later processing
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void addToFuncRequestQueue(FuncRequest const &);
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//@}
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/// goto a bookmark
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/// openFile: whether or not open a file if the file is not opened
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/// switchToBuffer: whether or not switch to buffer if the buffer is
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/// not the current buffer
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void gotoBookmark(unsigned int idx, bool openFile, bool switchToBuffer);
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/// Start a long operation with some cancel possibility (button or ESC)
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void startLongOperation();
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/// This needs to be periodically called to avoid freezing the GUI
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bool longOperationCancelled();
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/// Stop the long operation mode (i.e., release the GUI)
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void stopLongOperation();
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/// A started long operation is still in progress ?
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bool longOperationStarted();
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private Q_SLOTS:
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///
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void execBatchCommands();
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///
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void socketDataReceived(int fd);
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/// events to be triggered by Private::general_timer_ should go here
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void handleRegularEvents();
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///
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void onLastWindowClosed();
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///
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void slotProcessFuncRequestQueue() { processFuncRequestQueue(); }
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private:
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///
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void validateCurrentView();
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///
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void updateCurrentView(FuncRequest const & cmd, DispatchResult & dr);
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///
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bool closeAllViews();
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/// Things that need to be done when the OSes session manager
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/// requests a log out.
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bool prepareAllViewsForLogout();
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/// read the given ui (menu/toolbar) file
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bool readUIFile(QString const & name, bool include = false);
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///
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enum ReturnValues {
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ReadOK,
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ReadError,
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FormatMismatch
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};
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///
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ReturnValues readUIFile(support::FileName);
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///
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void setGuiLanguage();
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///
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void reconfigure(std::string const & option);
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/// This GuiView is the one receiving Clipboard and Selection
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/// events
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GuiView * current_view_;
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///
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struct Private;
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Private * const d;
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}; // GuiApplication
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extern GuiApplication * guiApp;
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/// \return the icon file name for the given action.
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QString iconName(FuncRequest const & f, bool unknown);
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/// \return the pixmap for the given path, name and extension.
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/// in case of errors a warning is produced and an empty pixmap is returned.
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QPixmap getPixmap(QString const & path, QString const & name, QString const & ext);
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/// Load the file at \param path and convert it to a pixmap.
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/// \return true on success otherwise invalidate the pixmap and return false.
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/// The caller is responsible for error reporting.
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bool getPixmap(QPixmap & pixmap, QString const & path);
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/// \return an icon for the given action.
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QIcon getIcon(FuncRequest const & f, bool unknown);
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///
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GuiApplication * theGuiApp();
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} // namespace frontend
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} // namespace lyx
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#endif // GUIAPPLICATION_H
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