lyx_mirror/src/insets/insetlatexaccent.h
Lars Gullik Bjønnes 686f1e276f InsetOld -> InsetBase renaming
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@9310 a592a061-630c-0410-9148-cb99ea01b6c8
2004-11-25 19:13:07 +00:00

150 lines
2.9 KiB
C++

// -*- C++ -*-
/**
* \file insetlatexaccent.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef INSET_LATEX_ACCENT_H
#define INSET_LATEX_ACCENT_H
#include "inset.h"
class Dimension;
/** Insertion of accents
Proper handling of accented characters.
This is class is supposed to handle all LaTeX accents, it
is also possible that the class will change a bit so that
it also can handle other special characters (e.g. Hstroke)
Initiated by Ivan Schreter, later modified by Lgb.
*/
class InsetLatexAccent : public InsetOld {
public:
///
InsetLatexAccent();
///
explicit InsetLatexAccent(std::string const & str);
///
void metrics(MetricsInfo &, Dimension &) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
int lbearing(LyXFont const & font) const;
///
int rbearing(LyXFont const & font) const;
///
bool displayISO8859_9(PainterInfo & pi, int x, int y) const;
///
void write(Buffer const &, std::ostream &) const;
///
void read(Buffer const &, LyXLex & lex);
///
int latex(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int plaintext(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int linuxdoc(Buffer const &, std::ostream &,
OutputParams const &) const;
///
int docbook(Buffer const &, std::ostream &,
OutputParams const &) const;
///
bool directWrite() const;
///
InsetBase::Code lyxCode()const;
///
inline bool canDisplay();
// should this inset be handled like a normal charater
bool isChar() const { return true; }
// is this equivalent to a letter?
virtual bool isLetter() const { return candisp; }
/// all the accent types
enum ACCENT_TYPES{
///
ACUTE, // 0
///
GRAVE,
///
MACRON,
///
TILDE,
///
UNDERBAR,
///
CEDILLA, // 5
///
UNDERDOT,
///
CIRCLE,
///
TIE,
///
BREVE,
///
CARON, // 10
///
SPECIAL_CARON,
///
HUNGARIAN_UMLAUT,
///
UMLAUT,
///
DOT,
///
CIRCUMFLEX, // 15
///
OGONEK,
///
DOT_LESS_I,
///
DOT_LESS_J, // 18
///
lSLASH,
///
LSLASH
};
private:
friend std::ostream & operator<<(std::ostream &, ACCENT_TYPES);
virtual std::auto_ptr<InsetBase> doClone() const;
/// Check if we know the modifier and can display it ok on screen.
void checkContents();
///
void drawAccent(PainterInfo const & pi, int x, int y, char accent) const;
///
std::string contents;
/// can display as proper char
bool candisp;
/// modifier type
ACCENT_TYPES modtype;
/// remove dot from 'i' and 'j' or transform l, L into lslash, LSLaSH
bool remdot;
/// add something to ascent - accent at the top
bool plusasc;
/// add something to descent - underlined char
bool plusdesc;
/// international char
mutable char ic;
};
bool InsetLatexAccent::canDisplay()
{
return candisp;
}
#endif