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#################################################################### 1.4.0cvs is now NOT fit for any serious use #################################################################### git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8363 a592a061-630c-0410-9148-cb99ea01b6c8
204 lines
5.1 KiB
C++
204 lines
5.1 KiB
C++
// -*- C++ -*-
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/**
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* \file BufferView.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Alfredo Braustein
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* \author Lars Gullik Bjønnes
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* \author John Levon
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* \author Jürgen Vigna
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef BUFFER_VIEW_H
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#define BUFFER_VIEW_H
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#include <boost/utility.hpp>
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#include <string>
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class Buffer;
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class Change;
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class Encoding;
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class ErrorList;
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class FuncRequest;
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class InsetOld;
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class Language;
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class LCursor;
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class LyXText;
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class LyXScreen;
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class LyXView;
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class Painter;
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class PosIterator;
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class TeXErrors;
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class UpdatableInset;
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/**
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* A buffer view encapsulates a view onto a particular
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* buffer, and allows access to operate upon it. A view
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* is a sliding window of the entire document rendering.
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*
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* Eventually we will allow several views onto a single
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* buffer, but not yet.
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*/
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class BufferView : boost::noncopyable {
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public:
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/**
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* Create a view with the given owner main window,
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* of the given dimensions.
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*/
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BufferView(LyXView * owner, int x, int y, int w, int h);
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~BufferView();
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/// set the buffer we are viewing
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void buffer(Buffer * b);
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/// return the buffer being viewed
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Buffer * buffer() const;
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/// return the painter object for drawing onto the view
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Painter & painter() const;
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/// return the screen object for handling re-drawing
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LyXScreen & screen() const;
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/// return the owning main view
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LyXView * owner() const;
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/// return the visible top y
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int top_y() const;
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/// set the visible top y
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void top_y(int);
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/// resize event has happened
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void resize();
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/// reload the contained buffer
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void reload();
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/// create a new buffer based on template
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bool newFile(std::string const & fname, std::string const & tname,
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bool named = true);
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/// load a buffer into the view
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bool loadLyXFile(std::string const & name, bool tolastfiles = true);
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/// fit the user cursor within the visible view
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bool fitCursor();
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/// perform pending painting updates
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void update();
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/// reset the scrollbar to reflect current view position
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void updateScrollbar();
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/// FIXME
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void redoCurrentBuffer();
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/// FIXME
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bool available() const;
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/// Save the current position as bookmark i
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void savePosition(unsigned int i);
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/// Restore the position from bookmark i
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void restorePosition(unsigned int i);
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/// does the given bookmark have a saved position ?
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bool isSavedPosition(unsigned int i);
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/// return the current change at the cursor
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Change const getCurrentChange();
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/// return the lyxtext we are using
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LyXText * getLyXText() const;
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/// update paragraph dialogs
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void updateParagraphDialog();
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/// return the current encoding at the cursor
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Encoding const * getEncoding() const;
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/// return the parent language of the given inset
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Language const * getParentLanguage(InsetOld * inset) const;
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/// replace the currently selected word
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void replaceWord(std::string const & replacestring);
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/// simple replacing. Use the font of the first selected character
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void replaceSelectionWithString(std::string const & str);
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/// move cursor to the named label
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void gotoLabel(std::string const & label);
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/// undo last action
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void undo();
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/// redo last action
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void redo();
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/// get the stored error list
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ErrorList const & getErrorList() const;
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/// show the error list to the user
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void showErrorList(std::string const &) const;
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/// set the cursor based on the given TeX source row
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void setCursorFromRow(int row);
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/**
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* Insert an inset into the buffer.
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* Place it in a layout of lout,
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*/
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bool insertInset(InsetOld * inset, std::string const & lout = std::string());
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/// Inserts a lyx file at cursor position. return false if it fails
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bool insertLyXFile(std::string const & file);
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/// FIXME
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bool fitLockedInsetCursor(int x, int y, int asc, int desc);
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/// hide the cursor if it is visible
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void hideCursor();
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/// center the document view around the cursor
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void center();
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/// scroll document by the given number of lines of default height
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void scroll(int lines);
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/// Scroll the view by a number of pixels
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void scrollDocView(int);
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/// return the pixel width of the document view
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int workWidth() const;
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/// return the pixel height of the document view
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int workHeight() const;
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/// switch between primary and secondary keymaps for RTL entry
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void switchKeyMap();
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/// FIXME
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bool ChangeRefsIfUnique(std::string const & from, std::string const & to);
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/// get the contents of the window system clipboard
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std::string const getClipboard() const;
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/// fill the window system clipboard
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void stuffClipboard(std::string const &) const;
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/// tell the window system we have a selection
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void haveSelection(bool sel);
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/// execute the given function
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bool dispatch(FuncRequest const & argument);
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/// clear the X selection
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void unsetXSel();
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/// access to full cursor
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LCursor & cursor();
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/// access to full cursor
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LCursor const & cursor() const;
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///
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LyXText * text() const;
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///
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void putSelectionAt(PosIterator const & cur, int length, bool backwards);
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private:
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///
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struct Pimpl;
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///
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friend struct BufferView::Pimpl;
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///
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Pimpl * pimpl_;
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};
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#endif // BUFFERVIEW_H
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