lyx_mirror/src/mathed/InsetMathNest.h
Jean-Marc Lasgouttes d2ad9ae6e2 Rewrite selection code in mathed
Now the selection is not done by the inset, but by the MathData
itself. This allows for some code simplification and avoids an
extra redraw.

Additionally, this fixes the selection inside macros, which was broken
by the new MathRow code.
2017-02-22 11:00:30 +01:00

202 lines
5.9 KiB
C++

// -*- C++ -*-
/**
* \file InsetMathNest.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef MATH_NESTINSET_H
#define MATH_NESTINSET_H
#include "InsetMath.h"
#include "MathData.h"
#include <map>
namespace lyx {
/** Abstract base class for all math objects that contain nested items.
This is basically everything that is not a single character or a
single symbol.
*/
class InsetMathNest : public InsetMath {
public:
/// nestinsets have a fixed size to start with
InsetMathNest(Buffer * buf, idx_type ncells);
///
virtual ~InsetMathNest();
///
void setBuffer(Buffer &);
/// Update the cells metrics
void cellsMetrics(MetricsInfo const & mi) const;
/// draw background if locked
void draw(PainterInfo & pi, int x, int y) const;
///
void updateBuffer(ParIterator const &, UpdateType);
/// identifies NestInsets
InsetMathNest * asNestInset() { return this; }
/// identifies NestInsets
InsetMathNest const * asNestInset() const { return this; }
/// get cursor position
void cursorPos(BufferView const & bv, CursorSlice const & sl,
bool boundary, int & x, int & y) const;
///
void edit(Cursor & cur, bool front,
EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
///
Inset * editXY(Cursor & cur, int x, int y);
/// order of movement through the cells when moving backwards
bool idxBackward(Cursor &) const;
/// order of movement through the cells when moving forward
bool idxForward(Cursor &) const;
/// move to next cell
bool idxNext(Cursor &) const;
/// move to previous cell
bool idxPrev(Cursor &) const;
/// target pos when we enter the inset while moving forward
bool idxFirst(Cursor &) const;
/// target pos when we enter the inset while moving backwards
bool idxLast(Cursor &) const;
/// number of cells currently governed by us
idx_type nargs() const;
/// access to the lock
bool lock() const;
/// access to the lock
void lock(bool);
/// get notification when the cursor leaves this inset
bool notifyCursorLeaves(Cursor const & old, Cursor & cur);
//@{
/// direct access to the cell.
/// Inlined because of performance reasons.
MathData & cell(idx_type i) { return cells_[i]; }
MathData const & cell(idx_type i) const { return cells_[i]; }
//@}
/// can we move into this cell (see macroarg.h)
bool isActive() const;
/// request "external features"
void validate(LaTeXFeatures & features) const;
/// replace in all cells
void replace(ReplaceData &);
/// do we contain a given pattern?
bool contains(MathData const &) const;
/// glue everything to a single cell
MathData glue() const;
/// debug helper
void dump() const;
/// writes \\, name(), and args in braces and '\\lyxlock' if necessary
void write(WriteStream & os) const;
/// writes [, name(), and args in []
void normalize(NormalStream & os) const;
///
void latex(otexstream & os, OutputParams const & runparams) const;
///
bool setMouseHover(BufferView const * bv, bool mouse_hover) const;
///
bool mouseHovered(BufferView const * bv) const
{ return mouse_hover_[bv]; }
///
bool completionSupported(Cursor const &) const;
///
bool inlineCompletionSupported(Cursor const & cur) const;
///
bool automaticInlineCompletion() const;
///
bool automaticPopupCompletion() const;
///
CompletionList const * createCompletionList(Cursor const & cur) const;
///
docstring completionPrefix(Cursor const & cur) const;
///
bool insertCompletion(Cursor & cur, docstring const & s, bool finished);
///
void completionPosAndDim(Cursor const &, int & x, int & y, Dimension & dim) const;
///
InsetCode lyxCode() const { return MATH_NEST_CODE; }
///
bool confirmDeletion() const { return nargs() > 0; }
protected:
///
InsetMathNest(InsetMathNest const & inset);
///
InsetMathNest & operator=(InsetMathNest const &);
///
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
/// do we want to handle this event?
bool getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & status) const;
///
void handleFont(Cursor & cur,
docstring const & arg, docstring const & font);
void handleFont(Cursor & cur,
docstring const & arg, char const * const font);
///
void handleFont2(Cursor & cur, docstring const & arg);
/// Grab and erase selection and insert the InsetMathNest atom in every
/// previously selected cell, insert the grabbed former data and \c arg
/// in the first cell of the inserted atom.
void handleNest(Cursor & cur, MathAtom const & nest);
void handleNest(Cursor & cur, MathAtom const & nest, docstring const & arg);
/// interpret \p c and insert the result at the current position of
/// of \p cur. Return whether the cursor should stay in the formula.
bool interpretChar(Cursor & cur, char_type c);
///
bool script(Cursor & cur, bool);
bool script(Cursor & cur, bool, docstring const & save_selection);
public:
/// interpret \p str and insert the result at the current position of
/// \p cur if it is something known. Return whether \p cur was
/// inserted.
virtual bool interpretString(Cursor & cur, docstring const & str);
private:
/// lfun handler
void lfunMousePress(Cursor &, FuncRequest &);
///
void lfunMouseRelease(Cursor &, FuncRequest &);
///
void lfunMouseMotion(Cursor &, FuncRequest &);
/// Find a macro to fold or unfold, starting at searchCur and searchCur.nextInset() pointing to a macro
/// afterwards if found
bool findMacroToFoldUnfold(Cursor & searchCur, bool fold) const;
/// move cursor forward
bool cursorMathForward(Cursor & cur, bool enter = true);
/// move cursor backwards
bool cursorMathBackward(Cursor & cur, bool enter = true);
protected:
/// we store the cells in a vector
typedef std::vector<MathData> cells_type;
/// thusly:
cells_type cells_;
/// if the inset is locked, it can't be entered with the cursor
bool lock_;
///
mutable std::map<BufferView const *, bool> mouse_hover_;
};
} // namespace lyx
#endif