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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@10622 a592a061-630c-0410-9148-cb99ea01b6c8
153 lines
3.0 KiB
C++
153 lines
3.0 KiB
C++
// -*- C++ -*-
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/**
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* \file insetlatexaccent.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef INSET_LATEX_ACCENT_H
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#define INSET_LATEX_ACCENT_H
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#include "inset.h"
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class Dimension;
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/** Insertion of accents
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Proper handling of accented characters.
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This is class is supposed to handle all LaTeX accents, it
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is also possible that the class will change a bit so that
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it also can handle other special characters (e.g. Hstroke)
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Initiated by Ivan Schreter, later modified by Lgb.
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*/
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class InsetLatexAccent : public InsetOld {
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public:
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///
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InsetLatexAccent();
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///
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explicit InsetLatexAccent(std::string const & str);
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///
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void metrics(MetricsInfo &, Dimension &) const;
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///
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void draw(PainterInfo & pi, int x, int y) const;
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///
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int lbearing(LyXFont const & font) const;
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///
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int rbearing(LyXFont const & font) const;
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///
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bool displayISO8859_9(PainterInfo & pi, int x, int y) const;
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///
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void write(Buffer const &, std::ostream &) const;
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///
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void read(Buffer const &, LyXLex & lex);
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///
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int latex(Buffer const &, std::ostream &,
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OutputParams const &) const;
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///
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int plaintext(Buffer const &, std::ostream &,
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OutputParams const &) const;
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///
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int linuxdoc(Buffer const &, std::ostream &,
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OutputParams const &) const;
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///
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int docbook(Buffer const &, std::ostream &,
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OutputParams const &) const;
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/// the string that is passed to the TOC
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virtual int textString(Buffer const &, std::ostream & os,
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OutputParams const &) const;
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///
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bool directWrite() const;
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///
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InsetBase::Code lyxCode()const;
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///
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inline bool canDisplay();
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// should this inset be handled like a normal charater
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bool isChar() const { return true; }
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/// is this equivalent to a letter?
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virtual bool isLetter() const { return candisp; }
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/// all the accent types
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enum ACCENT_TYPES{
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///
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ACUTE, // 0
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///
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GRAVE,
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///
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MACRON,
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///
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TILDE,
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///
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UNDERBAR,
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///
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CEDILLA, // 5
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///
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UNDERDOT,
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///
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CIRCLE,
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///
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TIE,
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///
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BREVE,
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///
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CARON, // 10
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///
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SPECIAL_CARON,
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///
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HUNGARIAN_UMLAUT,
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///
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UMLAUT,
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///
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DOT,
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///
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CIRCUMFLEX, // 15
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///
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OGONEK,
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///
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DOT_LESS_I,
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///
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DOT_LESS_J, // 18
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///
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lSLASH,
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///
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LSLASH
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};
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private:
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friend std::ostream & operator<<(std::ostream &, ACCENT_TYPES);
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virtual std::auto_ptr<InsetBase> doClone() const;
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/// Check if we know the modifier and can display it ok on screen.
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void checkContents();
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///
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void drawAccent(PainterInfo const & pi, int x, int y, char accent) const;
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///
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std::string contents;
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/// can display as proper char
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bool candisp;
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/// modifier type
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ACCENT_TYPES modtype;
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/// remove dot from 'i' and 'j' or transform l, L into lslash, LSLaSH
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bool remdot;
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/// add something to ascent - accent at the top
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bool plusasc;
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/// add something to descent - underlined char
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bool plusdesc;
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/// international char
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mutable char ic;
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};
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bool InsetLatexAccent::canDisplay()
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{
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return candisp;
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}
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#endif
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