lyx_mirror/src/frontends/qt4/GuiWorkArea.h
2013-05-22 19:58:58 -07:00

268 lines
5.2 KiB
C++

// -*- C++ -*-
/**
* \file GuiWorkArea.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef WORKAREA_H
#define WORKAREA_H
#include "frontends/WorkArea.h"
#include <QAbstractScrollArea>
#include <QTabBar>
#include <QTabWidget>
class QDragEnterEvent;
class QDropEvent;
class QToolButton;
class QWidget;
#ifdef CursorShape
#undef CursorShape
#endif
namespace lyx {
class Buffer;
namespace frontend {
class GuiCompleter;
class GuiView;
class GuiWorkArea : public QAbstractScrollArea, public WorkArea
{
Q_OBJECT
public:
///
GuiWorkArea(QWidget *);
///
GuiWorkArea(Buffer & buffer, GuiView & gv);
///
~GuiWorkArea();
///
void init();
///
void setBuffer(Buffer &);
///
void setGuiView(GuiView &);
///
void setFullScreen(bool full_screen);
/// is GuiView in fullscreen mode?
bool isFullScreen() const;
///
void scheduleRedraw();
///
BufferView & bufferView();
///
BufferView const & bufferView() const;
///
void redraw(bool update_metrics);
/// Process Key pressed event.
/// This needs to be public because it is accessed externally by GuiView.
void processKeySym(KeySymbol const & key, KeyModifier mod);
bool inDialogMode() const;
void setDialogMode(bool mode);
///
GuiCompleter & completer();
Qt::CursorShape cursorShape() const;
/// Return the GuiView this workArea belongs to
GuiView const & view() const;
GuiView & view();
public Q_SLOTS:
///
void stopBlinkingCursor();
///
void startBlinkingCursor();
Q_SIGNALS:
///
void titleChanged(GuiWorkArea *);
///
void busy(bool);
private Q_SLOTS:
/// Scroll the BufferView.
/**
* This is a slot for the valueChanged() signal of the vertical scrollbar.
* \p value value of the scrollbar.
*/
void scrollTo(int value);
/// timer to limit triple clicks
void doubleClickTimeout();
/// toggle the cursor's visibility
void toggleCursor();
/// close this work area.
/// Slot for Buffer::closing signal.
void close();
/// Slot to restore proper scrollbar behaviour.
void fixVerticalScrollBar();
private:
/// Update window titles of all users.
void updateWindowTitle();
///
bool event(QEvent *);
///
void contextMenuEvent(QContextMenuEvent *);
///
void focusInEvent(QFocusEvent *);
///
void focusOutEvent(QFocusEvent *);
/// repaint part of the widget
void paintEvent(QPaintEvent * ev);
/// widget has been resized
void resizeEvent(QResizeEvent * ev);
/// mouse button press
void mousePressEvent(QMouseEvent * ev);
/// mouse button release
void mouseReleaseEvent(QMouseEvent * ev);
/// mouse double click of button
void mouseDoubleClickEvent(QMouseEvent * ev);
/// mouse motion
void mouseMoveEvent(QMouseEvent * ev);
/// wheel event
void wheelEvent(QWheelEvent * ev);
/// key press
void keyPressEvent(QKeyEvent * ev);
/// IM events
void inputMethodEvent(QInputMethodEvent * ev);
/// IM query
QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
/// The slot connected to SyntheticMouseEvent::timeout.
void generateSyntheticMouseEvent();
friend class GuiCompleter;
struct Private;
Private * const d;
}; // GuiWorkArea
class EmbeddedWorkArea : public GuiWorkArea
{
Q_OBJECT
public:
///
EmbeddedWorkArea(QWidget *);
~EmbeddedWorkArea();
/// Dummy methods for Designer.
void setWidgetResizable(bool) {}
void setWidget(QWidget *) {}
QSize sizeHint () const;
///
void disable();
protected:
///
void closeEvent(QCloseEvent * ev);
///
void hideEvent(QHideEvent *ev);
private:
/// Embedded Buffer.
Buffer * buffer_;
}; // EmbeddedWorkArea
/// A tabbed set of GuiWorkAreas.
class TabWorkArea : public QTabWidget
{
Q_OBJECT
public:
TabWorkArea(QWidget * parent = 0);
///
void setFullScreen(bool full_screen);
void showBar(bool show);
void closeAll();
bool setCurrentWorkArea(GuiWorkArea *);
GuiWorkArea * addWorkArea(Buffer & buffer, GuiView & view);
bool removeWorkArea(GuiWorkArea *);
GuiWorkArea * currentWorkArea();
GuiWorkArea * workArea(Buffer & buffer);
GuiWorkArea * workArea(int index);
void paintEvent(QPaintEvent *);
Q_SIGNALS:
///
void currentWorkAreaChanged(GuiWorkArea *);
///
void lastWorkAreaRemoved();
public Q_SLOTS:
/// close current buffer, or the one given by \c clicked_tab_
void closeCurrentBuffer();
/// hide current tab, or the one given by \c clicked_tab_
void hideCurrentTab();
/// close the tab given by \c index
void closeTab(int index);
///
void updateTabTexts();
private Q_SLOTS:
///
void on_currentTabChanged(int index);
///
void showContextMenu(const QPoint & pos);
///
void moveTab(int fromIndex, int toIndex);
///
void mouseDoubleClickEvent(QMouseEvent * event);
private:
///
int clicked_tab_;
///
QToolButton * closeBufferButton;
}; // TabWorkArea
class DragTabBar : public QTabBar
{
Q_OBJECT
public:
///
DragTabBar(QWidget * parent = 0);
protected:
///
void mousePressEvent(QMouseEvent * event);
///
void mouseMoveEvent(QMouseEvent * event);
///
void dragEnterEvent(QDragEnterEvent * event);
///
void dropEvent(QDropEvent * event);
private:
///
QPoint dragStartPos_;
Q_SIGNALS:
///
void tabMoveRequested(int fromIndex, int toIndex);
};
} // namespace frontend
} // namespace lyx
#endif // WORKAREA_H