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0a9735c5f7
(http://www.mail-archive.com/lyx-devel@lists.lyx.org/msg175737.html) Now start with simple cases.
479 lines
12 KiB
C++
479 lines
12 KiB
C++
/**
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* \file GuiSymbols.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Jürgen Spitzmüller
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "GuiSymbols.h"
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#include "GuiApplication.h"
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#include "GuiView.h"
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#include "qt_helpers.h"
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#include "Buffer.h"
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#include "BufferParams.h"
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#include "BufferView.h"
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#include "Cursor.h"
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#include "Encoding.h"
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#include "FuncRequest.h"
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#include "support/debug.h"
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#include "support/gettext.h"
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#include <QChar>
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#include <QPixmap>
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#include <QListWidgetItem>
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#include <QString>
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#include <cstdio>
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using namespace std;
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namespace lyx {
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namespace frontend {
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namespace {
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/// name of unicode block, start and end code point
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struct UnicodeBlocks {
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char const * name;
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char_type start;
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char_type end;
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};
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/// all unicode blocks with start and end code point
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UnicodeBlocks unicode_blocks[] = {
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{ N_("Basic Latin"), 0x0000, 0x007f },
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{ N_("Latin-1 Supplement"), 0x0080, 0x00ff },
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{ N_("Latin Extended-A"), 0x0100, 0x017f },
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{ N_("Latin Extended-B"), 0x0180, 0x024f },
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{ N_("IPA Extensions"), 0x0250, 0x02af },
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{ N_("Spacing Modifier Letters"), 0x02b0, 0x02ff },
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{ N_("Combining Diacritical Marks"), 0x0300, 0x036f },
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{ N_("Greek"), 0x0370, 0x03ff },
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{ N_("Cyrillic"), 0x0400, 0x04ff },
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{ N_("Armenian"), 0x0530, 0x058f },
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{ N_("Hebrew"), 0x0590, 0x05ff },
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{ N_("Arabic"), 0x0600, 0x06ff },
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{ N_("Devanagari"), 0x0900, 0x097f },
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{ N_("Bengali"), 0x0980, 0x09ff },
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{ N_("Gurmukhi"), 0x0a00, 0x0a7f },
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{ N_("Gujarati"), 0x0a80, 0x0aff },
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{ N_("Oriya"), 0x0b00, 0x0b7f },
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{ N_("Tamil"), 0x0b80, 0x0bff },
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{ N_("Telugu"), 0x0c00, 0x0c7f },
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{ N_("Kannada"), 0x0c80, 0x0cff },
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{ N_("Malayalam"), 0x0d00, 0x0d7f },
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{ N_("Thai"), 0x0e00, 0x0e7f },
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{ N_("Lao"), 0x0e80, 0x0eff },
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{ N_("Tibetan"), 0x0f00, 0x0fbf },
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{ N_("Georgian"), 0x10a0, 0x10ff },
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{ N_("Hangul Jamo"), 0x1100, 0x11ff },
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{ N_("Phonetic Extensions"), 0x1d00, 0x1d7f },
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{ N_("Latin Extended Additional"), 0x1e00, 0x1eff },
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{ N_("Greek Extended"), 0x1f00, 0x1fff },
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{ N_("General Punctuation"), 0x2000, 0x206f },
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{ N_("Superscripts and Subscripts"), 0x2070, 0x209f },
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{ N_("Currency Symbols"), 0x20a0, 0x20cf },
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{ N_("Combining Diacritical Marks for Symbols"), 0x20d0, 0x20ff },
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{ N_("Letterlike Symbols"), 0x2100, 0x214f },
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{ N_("Number Forms"), 0x2150, 0x218f },
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{ N_("Arrows"), 0x2190, 0x21ff },
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{ N_("Mathematical Operators"), 0x2200, 0x22ff },
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{ N_("Miscellaneous Technical"), 0x2300, 0x23ff },
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{ N_("Control Pictures"), 0x2400, 0x243f },
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{ N_("Optical Character Recognition"), 0x2440, 0x245f },
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{ N_("Enclosed Alphanumerics"), 0x2460, 0x24ff },
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{ N_("Box Drawing"), 0x2500, 0x257f },
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{ N_("Block Elements"), 0x2580, 0x259f },
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{ N_("Geometric Shapes"), 0x25a0, 0x25ff },
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{ N_("Miscellaneous Symbols"), 0x2600, 0x26ff },
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{ N_("Dingbats"), 0x2700, 0x27bf },
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{ N_("Miscellaneous Mathematical Symbols-A"), 0x27c0, 0x27ef },
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{ N_("CJK Symbols and Punctuation"), 0x3000, 0x303f },
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{ N_("Hiragana"), 0x3040, 0x309f },
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{ N_("Katakana"), 0x30a0, 0x30ff },
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{ N_("Bopomofo"), 0x3100, 0x312f },
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{ N_("Hangul Compatibility Jamo"), 0x3130, 0x318f },
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{ N_("Kanbun"), 0x3190, 0x319f },
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{ N_("Enclosed CJK Letters and Months"), 0x3200, 0x32ff },
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{ N_("CJK Compatibility"), 0x3300, 0x33ff },
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{ N_("CJK Unified Ideographs"), 0x4e00, 0x9fa5 },
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{ N_("Hangul Syllables"), 0xac00, 0xd7a3 },
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{ N_("High Surrogates"), 0xd800, 0xdb7f },
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{ N_("Private Use High Surrogates"), 0xdb80, 0xdbff },
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{ N_("Low Surrogates"), 0xdc00, 0xdfff },
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{ N_("Private Use Area"), 0xe000, 0xf8ff },
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{ N_("CJK Compatibility Ideographs"), 0xf900, 0xfaff },
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{ N_("Alphabetic Presentation Forms"), 0xfb00, 0xfb4f },
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{ N_("Arabic Presentation Forms-A"), 0xfb50, 0xfdff },
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{ N_("Combining Half Marks"), 0xfe20, 0xfe2f },
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{ N_("CJK Compatibility Forms"), 0xfe30, 0xfe4f },
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{ N_("Small Form Variants"), 0xfe50, 0xfe6f },
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{ N_("Arabic Presentation Forms-B"), 0xfe70, 0xfeff },
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{ N_("Halfwidth and Fullwidth Forms"), 0xff00, 0xffef },
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{ N_("Specials"), 0xfff0, 0xffff },
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{ N_("Linear B Syllabary"), 0x10000, 0x1007f },
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{ N_("Linear B Ideograms"), 0x10080, 0x100ff },
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{ N_("Aegean Numbers"), 0x10100, 0x1013f },
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{ N_("Ancient Greek Numbers"), 0x10140, 0x1018f },
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{ N_("Old Italic"), 0x10300, 0x1032f },
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{ N_("Gothic"), 0x10330, 0x1034f },
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{ N_("Ugaritic"), 0x10380, 0x1039f },
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{ N_("Old Persian"), 0x103a0, 0x103df },
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{ N_("Deseret"), 0x10400, 0x1044f },
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{ N_("Shavian"), 0x10450, 0x1047f },
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{ N_("Osmanya"), 0x10480, 0x104af },
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{ N_("Cypriot Syllabary"), 0x10800, 0x1083f },
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{ N_("Kharoshthi"), 0x10a00, 0x10a5f },
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{ N_("Byzantine Musical Symbols"), 0x1d000, 0x1d0ff },
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{ N_("Musical Symbols"), 0x1d100, 0x1d1ff },
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{ N_("Ancient Greek Musical Notation"), 0x1d200, 0x1d24f },
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{ N_("Tai Xuan Jing Symbols"), 0x1d300, 0x1d35f },
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{ N_("Mathematical Alphanumeric Symbols"), 0x1d400, 0x1d7ff },
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{ N_("CJK Unified Ideographs Extension B"), 0x20000, 0x2a6d6 },
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{ N_("CJK Compatibility Ideographs Supplement"), 0x2f800, 0x2fa1f },
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{ N_("Tags"), 0xe0000, 0xe007f },
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{ N_("Variation Selectors Supplement"), 0xe0100, 0xe01ef },
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{ N_("Supplementary Private Use Area-A"), 0xf0000, 0xffffd },
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{ N_("Supplementary Private Use Area-B"), 0x100000, 0x10fffd }
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};
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const int no_blocks = sizeof(unicode_blocks) / sizeof(UnicodeBlocks);
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QString getBlock(char_type c)
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{
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// store an educated guess for the next search
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static int lastBlock = 0;
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// "clever reset"
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if (c < 0x7f)
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lastBlock = 0;
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// off the end already
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if (lastBlock == no_blocks)
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return QString();
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// c falls into a covered area, and we can guess which
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if (c >= unicode_blocks[lastBlock].start
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&& c <= unicode_blocks[lastBlock].end)
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return qt_(unicode_blocks[lastBlock].name);
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// c falls into an uncovered area, but we can guess which
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if (c > unicode_blocks[lastBlock].end
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&& c < unicode_blocks[lastBlock + 1].start)
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return QString();
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// guessing was wrong so far. do a real search.
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int i = 0;
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while (c > unicode_blocks[i].end && i < no_blocks)
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++i;
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if (i == no_blocks)
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return QString();
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lastBlock = i;
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//LYXERR0("fail: " << int(c) << ' ' << lastBlock);
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return qt_(unicode_blocks[lastBlock].name);
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}
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} // namespace anon
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/////////////////////////////////////////////////////////////////////
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//
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// GuiSymbols::Model
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//
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/////////////////////////////////////////////////////////////////////
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class GuiSymbols::Model : public QAbstractItemModel
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{
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public:
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Model(GuiSymbols * parent)
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: QAbstractItemModel(parent), parent_(parent)
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{}
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QModelIndex index(int row, int column, QModelIndex const &) const
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{
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return createIndex(row, column);
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}
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QModelIndex parent(QModelIndex const &) const
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{
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return QModelIndex();
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}
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int rowCount(QModelIndex const &) const
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{
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return symbols_.count();
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}
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int columnCount(QModelIndex const &) const
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{
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return 1;
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}
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QVariant data(QModelIndex const & index, int role) const
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{
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static QString const strCharacter = qt_("Character: ");
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static QString const strCodePoint = qt_("Code Point: ");
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static char codeName[10];
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char_type c = symbols_.at(index.row());
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if (role == Qt::TextAlignmentRole)
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return QVariant(Qt::AlignCenter);
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if (role == Qt::DisplayRole)
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return toqstr(c);
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if (role == Qt::ToolTipRole) {
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sprintf(codeName, "0x%04x", c);
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return strCharacter + toqstr(c) + '\n'
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+ strCodePoint + QLatin1String(codeName);
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}
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//LYXERR0("role: " << role << " row: " << index.row());
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return QVariant();
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}
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void setSymbols(QList<char_type> const & symbols)
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{
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symbols_ = symbols;
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QAbstractItemModel::reset();
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}
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private:
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friend class GuiSymbols;
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GuiSymbols * parent_;
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QList<char_type> symbols_;
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};
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/////////////////////////////////////////////////////////////////////
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//
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// GuiSymbols
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//
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/////////////////////////////////////////////////////////////////////
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GuiSymbols::GuiSymbols(GuiView & lv)
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: DialogView(lv, "symbols", qt_("Symbols")), encoding_("ascii"),
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model_(new Model(this))
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{
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setupUi(this);
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setFocusProxy(symbolsLW);
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symbolsLW->setViewMode(QListView::IconMode);
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symbolsLW->setUniformItemSizes(true);
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// increase the display size of the symbols a bit
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QFont font= symbolsLW->font();
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int size = font.pointSize() + 3;
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font.setPointSize(size);
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symbolsLW->setFont(font);
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symbolsLW->setModel(model_);
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}
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void GuiSymbols::updateView()
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{
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chosenLE->clear();
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string new_encoding = bufferview()->cursor().getEncoding()->name();
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if (buffer().params().inputenc != "auto" &&
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buffer().params().inputenc != "default")
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new_encoding = buffer().params().encoding().name();
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if (new_encoding == encoding_)
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// everything up to date
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return;
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if (!new_encoding.empty())
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encoding_ = new_encoding;
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bool const utf8 = toqstr(encoding_).startsWith("utf8");
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if (utf8)
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categoryFilterCB->setChecked(false);
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//categoryFilterCB->setEnabled(!utf8);
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updateSymbolList();
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}
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void GuiSymbols::enableView(bool enable)
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{
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chosenLE->setEnabled(enable);
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okPB->setEnabled(enable);
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applyPB->setEnabled(enable);
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}
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void GuiSymbols::on_applyPB_clicked()
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{
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dispatchParams();
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}
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void GuiSymbols::on_okPB_clicked()
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{
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dispatchParams();
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hide();
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}
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void GuiSymbols::on_closePB_clicked()
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{
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hide();
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}
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void GuiSymbols::on_symbolsLW_activated(QModelIndex const &)
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{
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on_okPB_clicked();
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}
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void GuiSymbols::on_chosenLE_textChanged(QString const & text)
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{
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bool const empty_sel = text.isEmpty();
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okPB->setEnabled(!empty_sel);
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applyPB->setEnabled(!empty_sel);
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}
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void GuiSymbols::on_chosenLE_returnPressed()
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{
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on_okPB_clicked();
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}
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void GuiSymbols::on_symbolsLW_clicked(QModelIndex const & index)
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{
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QString const text = model_->data(index, Qt::DisplayRole).toString();
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if (text.isEmpty())
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return;
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if (chosenLE->isEnabled())
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chosenLE->insert(text);
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if (categoryFilterCB->isChecked()) {
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QString const category = getBlock(text.data()->unicode());
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categoryCO->setCurrentIndex(categoryCO->findText(category));
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}
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}
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void GuiSymbols::on_categoryCO_activated(QString const & text)
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{
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if (!categoryFilterCB->isChecked())
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updateSymbolList(false);
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else
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scrollToItem(text);
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}
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void GuiSymbols::on_categoryFilterCB_toggled(bool on)
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{
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updateSymbolList(on);
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if (on)
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scrollToItem(categoryCO->currentText());
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}
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void GuiSymbols::scrollToItem(QString const & category)
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{
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if (used_blocks.find(category) == used_blocks.end())
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return;
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int row = used_blocks[category];
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QModelIndex index = symbolsLW->model()->index(row, 0, QModelIndex());
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symbolsLW->scrollTo(index, QAbstractItemView::PositionAtTop);
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}
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void GuiSymbols::updateSymbolList(bool update_combo)
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{
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QString category = categoryCO->currentText();
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bool const nocategory = category.isEmpty();
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char_type range_start = 0x0000;
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char_type range_end = 0x110000;
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QList<char_type> s;
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if (update_combo) {
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used_blocks.clear();
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categoryCO->clear();
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}
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bool const show_all = categoryFilterCB->isChecked();
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if (symbols_.empty() || update_combo)
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symbols_ = encodings.fromLyXName(encoding_)->symbolsList();
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if (!show_all) {
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for (int i = 0 ; i < no_blocks; ++i)
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if (qt_(unicode_blocks[i].name) == category) {
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range_start = unicode_blocks[i].start;
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range_end = unicode_blocks[i].end;
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break;
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}
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}
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SymbolsList::const_iterator const end = symbols_.end();
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int numItem = 0;
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for (SymbolsList::const_iterator it = symbols_.begin(); it != end; ++it) {
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char_type c = *it;
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if (!update_combo && !show_all && (c <= range_start || c >= range_end))
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continue;
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QChar::Category const cat = QChar::category(uint(c));
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// we do not want control or space characters
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if (cat == QChar::Other_Control || cat == QChar::Separator_Space)
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continue;
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++numItem;
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if (show_all || (c >= range_start && c <= range_end))
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s.append(c);
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if (update_combo) {
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QString block = getBlock(c);
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if (category.isEmpty())
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category = block;
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if (used_blocks.find(block) == used_blocks.end())
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used_blocks[block] = numItem;
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}
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}
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model_->setSymbols(s);
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if (update_combo) {
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// update category combo
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for (UsedBlocks::iterator it = used_blocks.begin();
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it != used_blocks.end(); ++it) {
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categoryCO->addItem(it->first);
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}
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}
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int old = categoryCO->findText(category);
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if (old != -1)
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categoryCO->setCurrentIndex(old);
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// update again in case the combo has not yet been filled
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// on first cycle (at dialog initialization)
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if (nocategory && !category.isEmpty())
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updateSymbolList();
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}
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void GuiSymbols::dispatchParams()
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{
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dispatch(FuncRequest(getLfun(), fromqstr(chosenLE->text())));
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}
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Dialog * createGuiSymbols(GuiView & lv)
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{
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return new GuiSymbols(lv);
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}
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} // namespace frontend
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} // namespace lyx
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#include "moc_GuiSymbols.cpp"
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