lyx_mirror/src/mathed/formulabase.h
Angus Leeming 0705dae8a3 Finish the task of removing all cruft from the header files.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@7703 a592a061-630c-0410-9148-cb99ea01b6c8
2003-09-07 21:25:37 +00:00

126 lines
3.1 KiB
C++

// -*- C++ -*-
/**
* \file formulabase.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*
* Common parts of the math LyX insets.
*/
#ifndef INSET_FORMULABASE_H
#define INSET_FORMULABASE_H
#include "insets/updatableinset.h"
class Buffer;
class BufferView;
class MathAtom;
/// An abstract base class for all math related LyX insets
class InsetFormulaBase : public UpdatableInset {
public:
///
InsetFormulaBase();
/// lowest x coordinate
virtual int xlow() const;
/// highest x coordinate
virtual int xhigh() const;
/// lowest y coordinate
virtual int ylow() const;
/// highest y coordinate
virtual int yhigh() const;
public:
///
// Don't use this for AMS validation as long as there is no
// user-accessible way to override "false positives"
virtual void validate(LaTeXFeatures &) const;
///
virtual InsetOld::Code lyxCode() const;
/// what appears in the minibuffer when opening
virtual string const editMessage() const;
///
virtual void fitInsetCursor(BufferView *) const;
/// FIXME
virtual void getCursorPos(BufferView *, int &, int &) const;
/// get the absolute document x,y of the cursor
virtual void getCursor(BufferView & bv, int & x, int & y) const;
///
virtual void toggleInsetSelection(BufferView * bv);
///
virtual void insetUnlock(BufferView *);
/// To allow transparent use of math editing functions
virtual dispatch_result localDispatch(FuncRequest const &);
/// To allow transparent use of math editing functions
//virtual void status(FuncRequest const &);
///
virtual MathAtom const & par() const = 0;
///
virtual MathAtom & par() = 0;
///
// And shouldn't this really return a shared_ptr<BufferView> instead?
BufferView * view() const;
///
virtual bool searchForward(BufferView *, string const &,
bool = true, bool = false);
///
virtual bool searchBackward(BufferView *, string const &,
bool = true, bool = false);
///
virtual bool isTextInset() const { return true; }
///
virtual void mutateToText();
///
virtual void revealCodes(BufferView *) const;
///
virtual EDITABLE editable() const { return HIGHLY_EDITABLE; }
///
bool display() const;
// return the selection as string
string selectionAsString() const;
private:
/// unimplemented
void operator=(const InsetFormulaBase &);
/// common base for handling accents
void handleAccent(BufferView * bv, string const & arg, string const & name);
/// lfun handler
dispatch_result lfunMousePress(FuncRequest const &);
///
dispatch_result lfunMouseRelease(FuncRequest const &);
///
dispatch_result lfunMouseMotion(FuncRequest const &);
protected:
///
//mutable boost::weak_ptr<BufferView> view_;
mutable BufferView * view_;
protected:
///
void handleFont(BufferView * bv, string const & arg, string const & font);
///
mutable int xo_;
///
mutable int yo_;
};
// We don't really mess want around with mathed stuff outside mathed.
// So do it here.
void mathDispatch(FuncRequest const &);
///
void releaseMathCursor(BufferView * bv);
#endif