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394 lines
16 KiB
Plaintext
394 lines
16 KiB
Plaintext
Visual Leak Detector (VLD) Version 1.9h (beta)
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Change Log / Release Notes
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Enhancements:
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+ Added support to work with Visual Studio 2010.
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1.9h beta (24 February 2009)
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----------------------------
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Enhancements:
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+ Added support to work with Visual Studio 2008.
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Known Bugs/Restrictions:
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+ Same bugs/restrictions as version 1.9f.
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1.9g beta (16 April 2008)
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----------------------------
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Bugs Fixed:
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+ Another deadlock condition may occur when loading DLLs into the process
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being debugged. Special thanks to Eric Bissonnette and Kristian Paradis for
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contributing this patch.
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Known Bugs/Restrictions:
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+ Same bugs/restrictions as version 1.9f.
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1.9f beta (18 November 2006)
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----------------------------
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Bugs Fixed:
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+ Deadlocks or access violations may occur when loading DLLs into
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multithreaded processes.
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+ In multithreaded programs, if the main thread terminates before other
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threads in the process, then Visual Leak Detector may cause an access
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violation while generating the memory leak report.
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Known Bugs/Restrictions:
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+ Memory allocations made through calls to functions loaded from a DLL using
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delayed loading may not be detected.
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+ Support for programs that use MFC 7.0 or MFC 7.1 is not complete yet. Some
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memory leaks from such MFC-based programs may not be detected.
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+ Visual Leak Detector may report leaks internal to Visual Leak Detector
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if the main thread of the process terminates while other threads are still
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running.
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+ If more than one copy of the same C Runtime DLL is loaded in the process at
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the same time, then some leaks may go undetected (note that loading more
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than one copy of the C Runtime DLL into a process at the same time is
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probably a bad idea to begin with).
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1.9e beta (16 November 2006)
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----------------------------
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New Features/Enhancements:
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+ Added a master on/off switch configuration option to vld.ini that can be
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used to completely disable Visual Leak Detector.
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Bugs Fixed:
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+ Numerous deadlock situations. The multithread synchronization scheme has
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been completely re-written which should make deadlocks in VLD much less
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likey to happen.
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+ An access violation will occur in VLD if GetProcAddress is called to obtain
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an export's address by ordinal, for certain libraries.
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+ Problems may potentially occur when the program being debugged exits due to
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the Debug Help Library having been detached from the process too early.
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Symptoms might include access violation exceptions or other erratic behavior
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just as the program exits and while VLD is generating the leak report.
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+ The copy of vld.ini installed in VLD's installation directory overrides any
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other copies of vld.ini that are created, even copies placed in the
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working directory of the program being debugged.
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Known Bugs/Restrictions:
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+ Memory allocations made through calls to functions loaded from a DLL using
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delayed loading may not be detected.
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+ Support for programs that use MFC 7.0 or MFC 7.1 is not complete yet. Some
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memory leaks from such MFC-based programs may not be detected.
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+ If more than one copy of the same C Runtime DLL is loaded in the process at
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the same time, then some leaks may go undetected (note that loading more
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than one copy of the C Runtime DLL into a process at the same time is
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probably a bad idea to begin with).
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1.9d beta (12 November 2006)
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----------------------------
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Bugs Fixed:
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+ Failed assertion "freed == TRUE" pops up when running a program with VLD
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without the debugger attached.
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+ Some, but not all, multithreaded programs that dynamically load and unload
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many DLLs have been known to experience problems, such as deadlocks or
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exceptions, when used with VLD.
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+ Failed assertion "exportmodule != NULL" pops up when running some programs
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with VLD.
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+ VLD fails to show file names or function names in the memory leak report for
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some programs that are linked with the dynamic CRT library.
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+ Access violation exceptions are thrown, but caught by the operating system,
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when running some programs with VLD.
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1.9c beta (6 November 2006)
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---------------------------
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New Features/Enhancments:
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+ New NSIS installer makes setting up and using VLD much easier.
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+ No need to manually copy dbghelp.dll to the right location, VLD will always
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find the right version.
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+ MFC 8.0 is now fully supported.
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+ The memory leak report is now written to the output window much faster.
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Support has been added, through a new configuration option, to slow down
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the report output for older versions of Visual Studio that have trouble
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when it is written too quickly.
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Bugs Fixed:
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+ All known compatibilities with Visual Studio 2005 have been eliminated.
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+ Leaks from calloc may go undetected.
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+ Leaks from vector new operator may go undetected.
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+ VLDDisable and VLDEnable do not work as expected; some memory leaks that
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should be ignored by VLD due to a previous call to VLDDisable are still
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reported.
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+ Unloading and reloading a previously loaded module may cause leaks that
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occur in the module after it was reloaded to go undetected.
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+ If vld.h is included in a release build, then the compiler will generate
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errors if the VLDEnable or VLDDisable APIs have been used.
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1.9b beta (26 October 2006)
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---------------------------
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Bugs Fixed:
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+ Source compiles under Visual Studio 2005 and the binaries are compatible
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with applications that link with the Visual Studio 2005 C Runtime Library
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(msvcr80d.dll).
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Known Restrictions in this Release:
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+ Memory allocations made through calls to functions loaded from a DLL using
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delayed loading may not be detected.
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+ Support for programs that use MFC 7.0, MFC 7.1, or MFC 8.0 is not complete
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yet. Some memory leaks from such MFC-based programs may not be detected. A
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workaround for this restriction is to forcefully include the MFC DLLs in
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memory leak detection, by setting the "ForceIncludeModules" configuration
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option to: "mfc70d.dll mfc71d.dll mfc80d.dll" and explicitly adding vld.lib
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as an input file on the linker command line (can be added through project
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settings by adding it to the list of library modules in the linker options).
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This restriction does not apply to programs that use MFC 4.2, which is fully
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supported.
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1.9a beta (9 March 2006)
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------------------------
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New Features/Enhancments:
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+ All new leak detection engine detects most, if not all, in-process memory
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leaks, not just leaks from "new" or "malloc", including COM-based leaks.
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+ Packaged as an easier-to-use DLL. There's no longer any need to carefully
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decide which modules should be linked with the VLD library. Instead, you
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just include the vld.h header file in at least one source file from each
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module (DLL or EXE) to be included in memory leak detection.
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+ Configuration is done from an INI file instead of using preprocessor macros.
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This allows VLD's configuration to be changed without needing to recompile
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the program.
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+ Many new configuration options have been added. One of the most often
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requested option that has been added is the option to save the leak report
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to a file instead of, or in addition to, the debugger.
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Bugs Fixed:
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+ The improved design of the new leak detection engine has resolved all of the
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previously known restrictions in version 1.0.
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Known Restrictions in this Release:
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+ Memory allocations made through calls to functions loaded from a DLL using
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delayed loading may not be detected.
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+ Support for programs that use MFC 7.0, MFC 7.1, or MFC 8.0 is not complete
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yet. Some memory leaks from such MFC-based programs may not be detected. A
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workaround for this restriction is to forcefully include the MFC DLLs in
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memory leak detection, by setting the "ForceIncludeModules" configuration
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option to: "mfc70d.dll mfc71d.dll mfc80d.dll" and explicitly adding vld.lib
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as an input file on the linker command line (can be added through project
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settings by adding it to the list of library modules in the linker options).
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This restriction does not apply to programs that use MFC 4.2, which is fully
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supported.
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1.0 (5 August 2005)
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-------------------
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New Features/Enhancements:
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+ Memory leak detection can now be selectively disabled and enabled at
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runtime, using provided APIs. This provides a straightforward way of
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allowing VLD to selectively "ignore" certain allocations. It can also be
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used to disable VLD altogether at runtime, improving application performance
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without needing to recompile.
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+ If there are multiple identical memory leaks (i.e. leaks that originate from
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the same call stack and that leak the same size memory block) then VLD can
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optionally aggregate all of the repeated leaks, showing only the first such
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leaked block in detail in the memory leak report. A tally of the total
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number of leaks that match that particular size and call stack accompanies
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the information for that leak.
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+ When VLD is initialized at program startup, the library type which was
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linked-in is displayed. This can help verify that the expected VLD library
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(either single-threaded static, multithreaded static, or multithreaded DLL)
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is being linked with your program.
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+ The Visual Leak Detector name is displayed on most messages output to the
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debugger to easily differentiate VLD's output from the output produced by
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the built-in memory leak detector.
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+ If any of the compile-time configuration options have been changed from
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their default values, then the current state of the option is displayed in
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the debugger when VLD is initialized.
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+ VLD's memory leak self-checking capability (checking for leaks in VLD
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itself) can be verified using a new preprocessor macro that allows VLD to
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perform a self-test at runtime.
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Bugs Fixed:
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+ If the MFC libraries are statically linked to the program being debugged,
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then MFC will erroneously report memory leaks in the Visual Leak Detector
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code and may cause an access violation while attempting to report the false
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memory leaks. These bogus leaks are always reported as "client block at
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<address>, subtype bf42" and are claimed to be "invalid objects".
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+ VLD will leak a fixed-sized block of memory when the program exits if VLD
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failed to initialize because the Debug Help library (dbghelp.dll) could not
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be loaded.
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+ In multithreaded programs, if the program's main thread terminates before
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other threads in the same process, then VLD may cause an access violation
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while freeing resources used internally by VLD.
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0.9i beta (30 April 2005)
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-------------------------
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New Features/Enhancements:
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+ Added support in the source code for x64 architecture. The pre-built
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libraries will continue to support 32-bit only. If you need 64-bit support
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you'll need to build 64-bit versions of the libraries from source. Note that
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x64 is the only 64-bit architecture supported at this time. Itanium (aka
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IA-64) is NOT currently supported.
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Bugs Fixed:
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+ VLD does not report memory leaks that are the result of a failure to free
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memory allocated via a call to realloc().
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+ In multithreaded programs, if the program's main thread terminates before
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other threads in the same process, then VLD may cause an access violation
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while checking for memory leaks.
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+ If VLD cannot find the source file and line number information for a program
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address, the last known file and line number will be repeated in the call
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stack section of the memory leak report. The correct behavior should be for
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VLD to print "File and line number not available" for that call stack entry.
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0.9h beta (22 April 2005)
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-------------------------
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Bugs Fixed:
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+ Access Violations occur at random places within the VLD code when using
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VLD version 0.9g.
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+ When using VLD version 0.9g, VLD may fail to report some memory leaks.
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0.9g beta (22 April 2005)
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-------------------------
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New Features/Enhancements:
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+ Replaced the temporary internal search algorithm with a permanent search
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algorithm that is much faster. Programs that dynamically allocate a large
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number of memory blocks (tens of thousands or more) will see the most
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significant performance boost from this version of VLD versus the previous
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version. Overall, this is the fastest version of VLD released to date.
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0.9f beta (13 April 2005)
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-------------------------
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New Features/Enhancements:
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+ Changed the internal search algorithm to a temporary simpler, but
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more stable algorithm. A permanent algorithm which should be much
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more efficient will be in a forthcoming release.
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Bugs Fixed:
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+ Access Violation at line 319 in vldutil.cpp may occur when running a
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program linked with the VLD library.
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0.9e beta (12 April 2005)
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-------------------------
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New Features/Enhancements:
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+ VLD no longer uses any STL containers or STL strings. This solves all of the
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compatibility problems with Visual Studio .NET when using the pre-built
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VLD libraries.
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+ The configuration preprocessor macros now work with C programs without the
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need to call VLDConfigure from within the program being debugged.
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Because VLDConfigure is now obsolete, it has been removed.
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+ One new source file (vldutil.cpp) and one new header (vldutil.h) have been
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added. They contain utility functions and utility classes that replace
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functionality previously performed by STL containers and strings.
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+ The VisualLeakDetector global class object is now constructed at C runtime
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initialization (i.e. it resides in the "compiler" initialization area).
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Because VLD no longer uses any STL components, there is no longer the risk
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that VLD will conflict with any STL libraries that also are constructed at
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C runtime initialization. The end result is that VLD starts running earlier
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and is destroyed later, which leads to more accurate leak detection.
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Bugs Fixed:
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+ Linking to the VLD 0.9d libraries from the VLD distribution under Visual
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Studio .NET results in a number of linker "unresolved external symbol"
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errors. Unresolved symbols include "__declspec(dllimport) void __cdecl
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std::_Xran(void)" and "__declspec(dllimport) private: void __thiscall
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std::basic_string,class std::allocator >::_Eos(unsigned int)", among others.
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+ Call stacks do not appear in the memory leak report when linking against
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release VLD libraries built from source with Visual Studio .NET.
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+ If the preprocessor macro VLD_MAX_DATA_DUMP is defined as 0 (zero), then VLD
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will get stuck in an infinite loop, repeatedly printing the same information
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while attempting to display the memory leak report in the debugger's output
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window.
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0.9d beta (30 March 2005)
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-------------------------
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New Features/Enhancements:
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+ This version of VLD brings with it some major changes to the way VLD
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interfaces with programs that use it. Instead of requiring that VLD be built
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from source and then linked with the application, VLD is now packaged as a
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pre-built static library. For those who just want to use VLD and are not
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interested in modifying the source, this eliminates the complexities of
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building VLD from source. A single header file, vld.h, has been added. To
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link with the static library, this header needs to be included in one of the
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program's source files. Please see the README.txt file for details on how
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these changes affect how to use Visual Leak Detector.
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+ The Microsoft Debug Help Library (dbghelp.dll) version 6.3 is now included
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with the VLD distribution.
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0.9c beta (17 March 2005)
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-------------------------
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Bugs Fixed:
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+ Compile error, "error C2039: 'size' : is not a member of '_CrtMemBlockHeader'"
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occurs at line 644 of vld.cpp when building VLD with the VLD_MAX_DATA_DUMP
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preprocessor macro defined.
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0.9b beta (15 March 2005)
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-------------------------
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Bugs Fixed:
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+ VLD fails to detect memory leaks in class constructors if the objects
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constructed are global objects.
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+ If a debug executable is built with certain compiler optimizations turned on,
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specifically frame pointer omission optimization or automatic inlining, then
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theoretically VLD may produce incomplete or inaccurate stack traces or might
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fail to produce stack traces altogether.
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0.9a beta (12 March 2005)
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-------------------------
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Initial Public Release
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