mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-24 10:40:48 +00:00
b79bd1fa65
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@22257 a592a061-630c-0410-9148-cb99ea01b6c8
380 lines
11 KiB
C++
380 lines
11 KiB
C++
// -*- C++ -*-
|
|
/**
|
|
* \file Cursor.h
|
|
* This file is part of LyX, the document processor.
|
|
* Licence details can be found in the file COPYING.
|
|
*
|
|
* \author André Pönitz
|
|
*
|
|
* Full author contact details are available in file CREDITS.
|
|
*/
|
|
|
|
#ifndef LCURSOR_H
|
|
#define LCURSOR_H
|
|
|
|
#include "DispatchResult.h"
|
|
#include "DocIterator.h"
|
|
#include "Font.h"
|
|
#include "Undo.h"
|
|
|
|
#include <vector>
|
|
|
|
|
|
namespace lyx {
|
|
|
|
class Buffer;
|
|
class BufferView;
|
|
class FuncStatus;
|
|
class FuncRequest;
|
|
class Row;
|
|
|
|
// these should go
|
|
class InsetMathUnknown;
|
|
class Encoding;
|
|
|
|
|
|
/// The cursor class describes the position of a cursor within a document.
|
|
|
|
// The public inheritance should go in favour of a suitable data member
|
|
// (or maybe private inheritance) at some point of time.
|
|
class Cursor : public DocIterator {
|
|
public:
|
|
/// create the cursor of a BufferView
|
|
explicit Cursor(BufferView & bv);
|
|
|
|
/// dispatch from innermost inset upwards
|
|
void dispatch(FuncRequest const & cmd);
|
|
/// get the resut of the last dispatch
|
|
DispatchResult result() const;
|
|
/// add a new cursor slice
|
|
void push(Inset & inset);
|
|
/// add a new cursor slice, place cursor at front (move backwards)
|
|
void pushBackward(Inset & inset);
|
|
/// pop one level off the cursor
|
|
void pop();
|
|
/// pop one slice off the cursor stack and go backwards
|
|
bool popBackward();
|
|
/// pop one slice off the cursor stack and go forward
|
|
bool popForward();
|
|
/// make sure we are outside of given inset
|
|
void leaveInset(Inset const & inset);
|
|
/// sets cursor part
|
|
void setCursor(DocIterator const & it);
|
|
|
|
///
|
|
void setCurrentFont();
|
|
|
|
//
|
|
// selection
|
|
//
|
|
/// selection active?
|
|
bool selection() const { return selection_; }
|
|
/// selection active?
|
|
bool & selection() { return selection_; }
|
|
/// did we place the anchor?
|
|
bool mark() const { return mark_; }
|
|
/// did we place the anchor?
|
|
bool & mark() { return mark_; }
|
|
///
|
|
void setSelection();
|
|
/// set selection at given position
|
|
void setSelection(DocIterator const & where, int n);
|
|
///
|
|
void clearSelection();
|
|
/// access start of selection
|
|
CursorSlice selBegin() const;
|
|
/// access end of selection
|
|
CursorSlice selEnd() const;
|
|
/// access start of selection
|
|
DocIterator selectionBegin() const;
|
|
/// access start of selection
|
|
DocIterator selectionEnd() const;
|
|
/// FIXME: document this
|
|
bool selHandle(bool selecting);
|
|
///
|
|
docstring selectionAsString(bool label) const;
|
|
///
|
|
docstring currentState();
|
|
|
|
/// auto-correct mode
|
|
bool autocorrect() const { return autocorrect_; }
|
|
/// auto-correct mode
|
|
bool & autocorrect() { return autocorrect_; }
|
|
/// are we entering a macro name?
|
|
bool macromode() const { return macromode_; }
|
|
/// are we entering a macro name?
|
|
bool & macromode() { return macromode_; }
|
|
/// returns x,y position
|
|
void getPos(int & x, int & y) const;
|
|
/// the row in the paragraph we're in
|
|
Row const & textRow() const;
|
|
|
|
//
|
|
// common part
|
|
//
|
|
/// move one step backwards
|
|
bool posBackward();
|
|
/// move one step forward
|
|
bool posForward();
|
|
|
|
/// insert an inset
|
|
void insert(Inset *);
|
|
/// insert a single char
|
|
void insert(char_type c);
|
|
/// insert a string
|
|
void insert(docstring const & str);
|
|
|
|
/// FIXME: rename to something sensible showing difference to x_target()
|
|
/// in pixels from left of screen, set to current position if unset
|
|
int targetX() const;
|
|
/// set the targetX to x
|
|
void setTargetX(int x);
|
|
/// return targetX or -1 if unset
|
|
int x_target() const;
|
|
/// set targetX to current position
|
|
void setTargetX();
|
|
/// clear targetX, i.e. set it to -1
|
|
void clearTargetX();
|
|
/// set offset to actual position - targetX
|
|
void updateTextTargetOffset();
|
|
/// distance between actual and targeted position during last up/down in text
|
|
int textTargetOffset() const;
|
|
|
|
/// access to normalized selection anchor
|
|
CursorSlice anchor() const;
|
|
/// sets anchor to cursor position
|
|
void resetAnchor();
|
|
/// access to owning BufferView
|
|
BufferView & bv() const;
|
|
/// access to owning Buffer
|
|
Buffer & buffer() const;
|
|
/// get some interesting description of top position
|
|
void info(odocstream & os) const;
|
|
/// are we in math mode (2), text mode (1) or unsure (0)?
|
|
int currentMode();
|
|
/// reset cursor bottom to the beginning of the given inset
|
|
// (sort of 'chroot' environment...)
|
|
void reset(Inset &);
|
|
/// for spellchecking
|
|
void replaceWord(std::string const & replacestring);
|
|
/**
|
|
* the event was not (yet) dispatched.
|
|
*
|
|
* Should only be called by an inset's doDispatch() method. It means:
|
|
* I, the doDispatch() method of InsetFoo, hereby declare that I am
|
|
* not able to handle that request and trust my parent will do the
|
|
* Right Thing (even if my getStatus partner said that I can do it).
|
|
* It is sort of a kludge that should be used only rarely...
|
|
*/
|
|
void undispatched();
|
|
/// the event was already dispatched
|
|
void dispatched();
|
|
/// Set which update should be done
|
|
void updateFlags(Update::flags f);
|
|
/**
|
|
* don't call update() when done
|
|
*
|
|
* Should only be called by an inset's doDispatch() method. It means:
|
|
* I handled that request and I can reassure you that the screen does
|
|
* not need to be re-drawn and all entries in the coord cache stay
|
|
* valid (and there are no other things to put in the coord cache).
|
|
* This is a fairly rare event as well and only some optimization.
|
|
* Not using noUpdate() should never be wrong.
|
|
*/
|
|
void noUpdate();
|
|
/// fix cursor in circumstances that should never happen.
|
|
/// \retval true if a fix occured.
|
|
bool fixIfBroken();
|
|
|
|
/// output
|
|
friend std::ostream & operator<<(std::ostream & os, Cursor const & cur);
|
|
friend LyXErr & operator<<(LyXErr & os, Cursor const & cur);
|
|
|
|
///
|
|
bool textUndo();
|
|
///
|
|
bool textRedo();
|
|
|
|
/// makes sure the next operation will be stored
|
|
void finishUndo();
|
|
|
|
/// The general case: prepare undo for an arbitrary range.
|
|
void recordUndo(UndoKind kind, pit_type from, pit_type to);
|
|
|
|
/// Convenience: prepare undo for the range between 'from' and cursor.
|
|
void recordUndo(UndoKind kind, pit_type from);
|
|
|
|
/// Convenience: prepare undo for the single paragraph or cell
|
|
/// containing the cursor
|
|
void recordUndo(UndoKind kind = ATOMIC_UNDO);
|
|
|
|
/// Convenience: prepare undo for the inset containing the cursor
|
|
void recordUndoInset(UndoKind kind = ATOMIC_UNDO);
|
|
|
|
/// Convenience: prepare undo for the whole buffer
|
|
void recordUndoFullDocument();
|
|
|
|
/// Convenience: prepare undo for the selected paragraphs
|
|
void recordUndoSelection();
|
|
|
|
public:
|
|
///
|
|
BufferView * bv_;
|
|
//private:
|
|
/// the anchor position
|
|
DocIterator anchor_;
|
|
|
|
///
|
|
DispatchResult disp_;
|
|
///
|
|
DocIterator const & beforeDispatchCursor() { return beforeDispatchCursor_; }
|
|
|
|
private:
|
|
/**
|
|
* The target x position of the cursor. This is used for when
|
|
* we have text like :
|
|
*
|
|
* blah blah blah blah| blah blah blah
|
|
* blah blah blah
|
|
* blah blah blah blah blah blah
|
|
*
|
|
* When we move onto row 3, we would like to be vertically aligned
|
|
* with where we were in row 1, despite the fact that row 2 is
|
|
* shorter than x()
|
|
*/
|
|
int x_target_;
|
|
/// if a x_target cannot be hit exactly in a text, put the difference here
|
|
int textTargetOffset_;
|
|
/// do we have a selection?
|
|
bool selection_;
|
|
/// are we on the way to get one?
|
|
bool mark_;
|
|
/// If true, we are behind the previous char, otherwise we are in front
|
|
// of the next char. This only make a difference when we are in front
|
|
// of a big inset spanning a whole row and computing coordinates for
|
|
// displaying the cursor.
|
|
bool logicalpos_;
|
|
/// position before dispatch started
|
|
DocIterator beforeDispatchCursor_;
|
|
|
|
// FIXME: make them private.
|
|
public:
|
|
/// the current font settings
|
|
Font current_font;
|
|
/// the current font
|
|
Font real_current_font;
|
|
|
|
private:
|
|
|
|
//
|
|
// math specific stuff that could be promoted to "global" later
|
|
//
|
|
/// do we allow autocorrection
|
|
bool autocorrect_;
|
|
/// are we entering a macro name?
|
|
bool macromode_;
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////
|
|
//
|
|
// The part below is the non-integrated rest of the original math
|
|
// cursor. This should be either generalized for texted or moved
|
|
// back to the math insets.
|
|
//
|
|
///////////////////////////////////////////////////////////////////
|
|
|
|
public:
|
|
///
|
|
void insert(MathAtom const &);
|
|
///
|
|
void insert(MathData const &);
|
|
/// return false for empty math insets
|
|
bool erase();
|
|
/// return false for empty math insets
|
|
bool backspace();
|
|
/// move the cursor up by sending an internal LFUN_UP
|
|
/// return true if fullscreen update is needed
|
|
bool up();
|
|
/// move the cursor up by sending an internal LFUN_DOWN,
|
|
/// return true if fullscreen update is needed
|
|
bool down();
|
|
/// move up/down in a text inset, called for LFUN_UP/DOWN,
|
|
/// return true if successful, updateNeeded set to true if fullscreen
|
|
/// update is needed, otherwise it's not touched
|
|
bool upDownInText(bool up, bool & updateNeeded);
|
|
/// move up/down in math or any non text inset, call for LFUN_UP/DOWN
|
|
/// return true if successful
|
|
bool upDownInMath(bool up);
|
|
///
|
|
void plainErase();
|
|
///
|
|
void plainInsert(MathAtom const & at);
|
|
///
|
|
void niceInsert(MathAtom const & at);
|
|
///
|
|
void niceInsert(docstring const & str);
|
|
|
|
/// in pixels from top of screen
|
|
void setScreenPos(int x, int y);
|
|
/// current offset in the top cell
|
|
|
|
/// interpret name a name of a macro. Returns true if
|
|
/// something got inserted.
|
|
bool macroModeClose();
|
|
/// are we currently typing the name of a macro?
|
|
bool inMacroMode() const;
|
|
/// get access to the macro we are currently typing
|
|
InsetMathUnknown * activeMacro();
|
|
|
|
/// replace selected stuff with at, placing the former
|
|
// selection in given cell of atom
|
|
void handleNest(MathAtom const & at, int cell = 0);
|
|
///
|
|
bool isInside(Inset const *) const;
|
|
|
|
/// make sure cursor position is valid
|
|
/// FIXME: It does a subset of fixIfBroken. Maybe merge them?
|
|
void normalize();
|
|
/// mark current cursor trace for redraw
|
|
void touch();
|
|
|
|
/// hack for reveal codes
|
|
void markInsert();
|
|
void markErase();
|
|
/// injects content of a cell into parent
|
|
void pullArg();
|
|
/// split font inset etc
|
|
void handleFont(std::string const & font);
|
|
|
|
/// display a message
|
|
void message(docstring const & msg) const;
|
|
/// display an error message
|
|
void errorMessage(docstring const & msg) const;
|
|
///
|
|
docstring getPossibleLabel();
|
|
|
|
/// the name of the macro we are currently inputting
|
|
docstring macroName();
|
|
/// where in the curent cell does the macro name start?
|
|
int macroNamePos();
|
|
/// can we enter the inset?
|
|
bool openable(MathAtom const &) const;
|
|
///
|
|
Encoding const * getEncoding() const;
|
|
/// font at cursor position
|
|
Font getFont() const;
|
|
};
|
|
|
|
|
|
/**
|
|
* Notifies all insets which appear in old, but not in cur. Make
|
|
* Sure that the cursor old is valid, i.e. als inset pointer
|
|
* point to valid insets! Use Cursor::fixIfBroken if necessary.
|
|
*/
|
|
bool notifyCursorLeaves(DocIterator const & old, Cursor & cur);
|
|
|
|
|
|
} // namespace lyx
|
|
|
|
#endif // LYXLCURSOR_H
|