lyx_mirror/src/frontends/qt4/GuiWorkArea.h
Peter Kümmel f01c7f5983 GuiWorkArea: #undef QT3_SUPPORT
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14649 a592a061-630c-0410-9148-cb99ea01b6c8
2006-08-13 15:55:03 +00:00

244 lines
5.1 KiB
C++

// -*- C++ -*-
/**
* \file GuiWorkArea.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author unknown
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef WORKAREA_H
#define WORKAREA_H
#ifdef emit
#undef emit
#endif
#include "frontends/WorkArea.h"
#include "QLPainter.h"
#include "funcrequest.h"
#include "frontends/Timeout.h"
#include <QAbstractScrollArea>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QResizeEvent>
#include <QKeyEvent>
#include <QPaintEvent>
#include <QTimer>
#include <QImage>
#include <QPixmap>
#include <queue>
class Painter;
class QWidget;
class QDragEnterEvent;
class QDropEvent;
class QMouseEvent;
namespace lyx {
namespace frontend {
class GuiView;
/// for emulating triple click
class double_click {
public:
int x;
int y;
Qt::MouseButton state;
bool active;
bool operator==(QMouseEvent const & e) {
return x == e.x() && y == e.y()
&& state == e.button();
}
double_click()
: x(0), y(0), state(Qt::NoButton), active(false) {}
double_click(QMouseEvent * e)
: x(e->x()), y(e->y()),
state(e->button()), active(true) {}
};
/** Qt only emits mouse events when the mouse is being moved, but
* we want to generate 'pseudo' mouse events when the mouse button is
* pressed and the mouse cursor is below the bottom, or above the top
* of the work area. In this way, we'll be able to continue scrolling
* (and selecting) the text.
*
* This class stores all the parameters needed to make this happen.
*/
class SyntheticMouseEvent
{
public:
SyntheticMouseEvent();
FuncRequest cmd;
Timeout timeout;
bool restart_timeout;
int x_old;
int y_old;
double scrollbar_value_old;
};
/**
* Qt-specific implementation of the work area
* (buffer view GUI)
*/
class GuiWorkArea: public QAbstractScrollArea, public WorkArea {
Q_OBJECT
public:
GuiWorkArea(int width, int height, QWidget * parent, BufferView * buffer_view = 0);
virtual ~GuiWorkArea();
/// return the width of the content pane
virtual int width() const { return workWidth_; }
/// return the height of the content pane
virtual int height() const { return workHeight_; }
///
virtual void setScrollbarParams(int height, int pos, int line_height);
///
virtual void dragEnterEvent(QDragEnterEvent * event);
///
virtual void dropEvent(QDropEvent* event);
/// return the widget's painter
virtual Painter & getPainter() { return (Painter &) painter_; }
/// return the backing pixmap
QPaintDevice * paintDevice() { return &paint_device_; }
/// update the passed area.
void update(int x, int y, int w, int h);
/// return a screen copy of the defined area.
QPixmap copyScreen(int x, int y, int w, int h) const;
/// Draw a pixmap onto the backing pixmap.
/**
QPixmap is implicitely shared so no need to pass by reference.
*/
void drawScreen(int x, int y, QPixmap pixmap);
/// copies specified area of pixmap to screen
virtual void expose(int x, int y, int exp_width, int exp_height);
/// paint the cursor and store the background
virtual void showCursor(int x, int y, int h, CursorShape shape);
/// hide the cursor
virtual void removeCursor();
protected:
/// repaint part of the widget
void paintEvent(QPaintEvent * e);
/// widget has been resized
void resizeEvent(QResizeEvent * e);
/// mouse button press
void mousePressEvent(QMouseEvent * e);
/// mouse button release
void mouseReleaseEvent(QMouseEvent * e);
/// mouse double click of button
void mouseDoubleClickEvent(QMouseEvent * e);
/// mouse motion
void mouseMoveEvent(QMouseEvent * e);
/// wheel event
void wheelEvent(QWheelEvent * e);
/// key press
void keyPressEvent(QKeyEvent * e);
protected:
/// IM events
void inputMethodEvent(QInputMethodEvent * e);
public Q_SLOTS:
/// Timeout event Slot for keyboard bufferring.
/// \todo This is not used currently in the code, remove?
void keyeventTimeout();
/// Adjust the LyX buffer view with the position of the scrollbar.
/**
* The action argument is not used in the the code, it is there
* only for the connection to the vertical srollbar signal which
* emits an 'int' action.
*/
void adjustViewWithScrollBar(int action = 0);
private:
/// Buffer view width.
int workWidth_;
/// Buffer view height.
int workHeight_;
/// Our painter.
QLPainter painter_;
/// The slot connected to SyntheticMouseEvent::timeout.
void generateSyntheticMouseEvent();
///
SyntheticMouseEvent synthetic_mouse_event_;
/// Our client side painting device.
//QImage paint_device_;
QPixmap paint_device_;
/// Our server side painting device.
//QPixmap screen_device_;
/// \todo remove
QTimer step_timer_;
/// \todo remove
std::queue<boost::shared_ptr<QKeyEvent> > keyeventQueue_;
double_click dc_event_;
///
int cursor_x_;
///
int cursor_y_;
///
int cursor_w_;
///
int cursor_h_;
///
QPixmap hcursor_;
///
QPixmap vcursor_;
///
bool show_hcursor_;
///
bool show_vcursor_;
///
bool lshape_cursor_;
///
QColor cursor_color_;
///
CursorShape cursor_shape_;
};
} // namespace frontend
} // namespace lyx
#endif // WORKAREA_H