lyx_mirror/src/frontends/KeySymbol.h
Juergen Spitzmueller 55c9bc218a Do not use GUI language for shortcut info inset if no translation is available
Fixes: #11508

Now there is the opposite case which needs to be addressed:
If no translation is available for a shortcut in a non-latin-scripted
document, we need to switch the language to English.
2019-03-09 12:00:40 +01:00

80 lines
1.7 KiB
C++

// -*- C++ -*-
/**
* \file KeySymbol.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Asger and Jürgen
*
* Full author contact details are available in file CREDITS.
*/
#ifndef KEYSYMBOL_H
#define KEYSYMBOL_H
#include "KeyModifier.h"
#include "support/docstring.h"
namespace lyx {
/**
* This is a class representing a keypress.
*/
class KeySymbol
{
public:
KeySymbol() : key_(0) {}
///
bool operator==(KeySymbol const & ks) const;
/// Initialize with the name of a key. F. ex. "space" or "a"
void init(std::string const & symbolname);
/// Is this a valid key?
bool isOK() const;
/// Is this a modifier key only?
bool isModifier() const;
/// Is this normal insertable text ? (last ditch attempt only)
bool isText() const;
/// What is the symbolic name of this key? F.ex. "Return" or "c"
std::string getSymbolName() const;
/**
* Return the value of the keysym into the UCS-4 encoding.
* This converts the KeySymbol to a 32-bit encoded character.
*/
char_type getUCSEncoded() const;
/**
* Return a string describing the KeySym with modifier mod.
* Use the native UI format when \c forgui is true.
* i.e. (translated and with special characters for Mac OS X)
*/
docstring const print(KeyModifier mod, bool forgui, bool untranslated = false) const;
///
int key() const { return key_; }
///
void setKey(int key) { key_ = key; }
///
docstring text() const { return text_; }
///
void setText(docstring const & text) { text_ = text; }
private:
/// some platform specific sym value
int key_;
/// the event string value
docstring text_;
};
} // namespace lyx
#endif