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f24ed7d6ca
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4314 a592a061-630c-0410-9148-cb99ea01b6c8
180 lines
4.3 KiB
C
180 lines
4.3 KiB
C
/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 2000 The LyX Team.
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*
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*======================================================*/
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#include <config.h>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include FORMS_H_LOCATION
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#include "gnome_helpers.h"
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#include "GUIRunTime.h"
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#include "debug.h"
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#include <gtkmm/main.h>
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#include <libglademm/xml.h>
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#include <boost/bind.hpp>
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// For now we use the xforms image loader if we can.
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// In the future, this will be replaced by a gnome equivalent.
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#if defined(HAVE_FLIMAGE_DUP) && defined(HAVE_FLIMAGE_TO_PIXMAP)
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#include "xforms/xformsGImage.h"
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#else
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#include "graphics/GraphicsImageXPM.h"
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#endif
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using std::endl;
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extern bool finished;
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namespace {
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int const xforms_include_version = FL_INCLUDE_VERSION;
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} // namespace anon
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int GUIRunTime::initApplication(int & argc , char * argv[])
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{
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// Check the XForms version in the forms.h header against
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// the one in the libforms. If they don't match quit the
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// execution of LyX. Better with a clean fast exit than
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// a strange segfault later.
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// I realize that this check have to be moved when we
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// support several toolkits, but IMO all the toolkits
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// should try to have the same kind of check. This could
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// be done by having a CheckHeaderAndLib function in
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// all the toolkit implementations, this function is
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// responsible for notifing the user.
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// if (!CheckHeaderAndLib()) {
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// // header vs. lib version failed
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// return 1;
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// }
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int xforms_lib_version = fl_library_version(0, 0);
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if (xforms_include_version != xforms_lib_version) {
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cerr << "You are either running LyX with wrong "
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"version of a dynamic XForms library\n"
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"or you have build LyX with conflicting header "
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"and library (different\n"
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"versions of XForms. Sorry but there is no point "
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"in continuing executing LyX!" << endl;
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return 1;
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}
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// I belive that this should be done at a later stage, in
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// lyx_gui, the same place as xforms does the same. (Lgb)
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string app_id(PACKAGE);
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string app_version(VERSION);
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new Gtk::Main (argc, argv);
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return 0;
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}
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void GUIRunTime::processEvents()
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{
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while (Gtk::Main::events_pending())
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Gtk::Main::iteration(false);
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}
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void GUIRunTime::runTime()
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{
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XEvent ev;
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while (!finished) {
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processEvents();
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if (fl_check_forms() == FL_EVENT) {
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fl_XNextEvent(&ev);
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lyxerr << "Received unhandled X11 event" << endl;
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lyxerr << "Type: 0x" << hex << ev.xany.type <<
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"Target: 0x" << hex << ev.xany.window << endl;
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}
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}
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}
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void GUIRunTime::setDefaults()
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{
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FL_IOPT cntl;
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cntl.buttonFontSize = FL_NORMAL_SIZE;
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cntl.browserFontSize = FL_NORMAL_SIZE;
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cntl.labelFontSize = FL_NORMAL_SIZE;
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cntl.choiceFontSize = FL_NORMAL_SIZE;
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cntl.inputFontSize = FL_NORMAL_SIZE;
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cntl.menuFontSize = FL_NORMAL_SIZE;
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cntl.borderWidth = -1;
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cntl.vclass = FL_DefaultVisual;
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fl_set_defaults(FL_PDVisual
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| FL_PDButtonFontSize
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| FL_PDBrowserFontSize
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| FL_PDLabelFontSize
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| FL_PDChoiceFontSize
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| FL_PDInputFontSize
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| FL_PDMenuFontSize
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| FL_PDBorderWidth, &cntl);
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}
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#include "XFormsView.h"
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LyXView * GUIRunTime::createMainView(int w, int h)
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{
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return new XFormsView(w, h);
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}
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// Called by the graphics cache to connect the appropriate frontend
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// image loading routines to the LyX kernel.
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void GUIRunTime::initialiseGraphics()
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{
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using namespace grfx;
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#if defined(HAVE_FLIMAGE_DUP) && defined(HAVE_FLIMAGE_TO_PIXMAP)
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// connect the image loader based on the xforms library
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GImage::newImage.connect(boost::bind(&xformsGImage::newImage));
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GImage::loadableFormats.connect(boost::bind(&xformsGImage::loadableFormats));
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#else
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// connect the image loader based on the XPM library
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GImage::newImage.connect(boost::bind(&GImageXPM::newImage));
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GImage::loadableFormats.connect(boost::bind(&GImageXPM::loadableFormats));
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#endif
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}
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Display * GUIRunTime::x11Display()
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{
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return fl_get_display();
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}
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int GUIRunTime::x11Screen()
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{
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return fl_screen;
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}
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Colormap GUIRunTime::x11Colormap()
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{
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return fl_state[fl_get_vclass()].colormap;
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}
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int GUIRunTime::x11VisualDepth()
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{
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return fl_get_visual_depth();
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}
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float GUIRunTime::getScreenDPI()
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{
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Screen * scr = ScreenOfDisplay(fl_get_display(), fl_screen);
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return ((HeightOfScreen(scr) * 25.4 / HeightMMOfScreen(scr)) +
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(WidthOfScreen(scr) * 25.4 / WidthMMOfScreen(scr))) / 2;
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}
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