lyx_mirror/src/mathed/math_forms.C
Lars Gullik Bjønnes 6bba977f42 FILMagain changes (will need some work)
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@807 a592a061-630c-0410-9148-cb99ea01b6c8
2000-06-12 11:27:15 +00:00

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// File modified by fdfix.sh for use by lyx (with xforms 0.81) and gettext
#include <config.h>
#include "lyx_gui_misc.h"
#include "gettext.h"
/* Form definition file generated with fdesign. */
#include FORMS_H_LOCATION
#include <cstdlib>
#include "math_panel.h"
FD_panel *create_form_panel(void)
{
FL_OBJECT *obj;
FD_panel *fdui = (FD_panel *) fl_calloc(1, sizeof(FD_panel));
fdui->panel = fl_bgn_form(FL_NO_BOX, 290, 172);
obj = fl_add_box(FL_UP_BOX, 0, 0, 290, 172, "");
obj = fl_add_button(FL_RETURN_BUTTON, 80, 14, 80, 30, _("Close "));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, button_cb, 100);
fdui->func_browse = obj = fl_add_browser(FL_SELECT_BROWSER, 180, 40, 94, 110, _("Functions"));
fl_set_object_lalign(obj, FL_ALIGN_TOP);
fl_set_object_callback(obj, button_cb, MM_FUNC);
fl_set_browser_hscrollbar(obj, FL_OFF);
fdui->greek = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 90, 50, 30, _("Greek"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lstyle(obj, 15);
fl_set_object_callback(obj, button_cb, MM_GREEK);
fdui->arrow = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 120, 50, 30, _("­ Û"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lstyle(obj, 15);
fl_set_object_callback(obj, button_cb, MM_ARROW);
fdui->boperator = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 90, 50, 30, _("± ´"));
fl_set_object_lsize(obj, 0);
fl_set_object_lstyle(obj, 15);
fl_set_object_callback(obj, button_cb, MM_BOP);
fdui->brelats = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 90, 50, 30, _("£ @"));
fl_set_object_lsize(obj, 0);
fl_set_object_lstyle(obj, 15);
fl_set_object_callback(obj, button_cb, MM_BRELATS);
fdui->varsize = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 120, 50, 30, _("S ò"));
fl_set_object_lsize(obj, 0);
fl_set_object_lstyle(obj, 15);
fl_set_object_callback(obj, button_cb, MM_VARSIZE);
fdui->misc = obj = fl_add_button(FL_NORMAL_BUTTON, 110, 120, 50, 30, _("Misc"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lstyle(obj, FL_TIMESITALIC_STYLE);
fl_set_object_callback(obj, button_cb, MM_MISC);
fdui->equation = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 130, 50, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_EQU);
fdui->sqrt = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 10, 15, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_SQRT);
fdui->frac = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 40, 15, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_lcol(obj, FL_COL1);
fl_set_object_callback(obj, button_cb, MM_FRAC);
fdui->delim = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 10, 50, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_DELIM);
fdui->matrix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 100, 50, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_MATRIX);
fdui->deco = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 40, 50, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_DECO);
fdui->space = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 70, 50, 30, 30, "");
fl_set_object_color(obj, FL_MCOL, FL_BLUE);
fl_set_object_callback(obj, button_cb, MM_SPACE);
fl_end_form();
//fdui->panel->fdui = fdui;
return fdui;
}
/*---------------------------------------*/
FD_delim *create_form_delim(void)
{
FL_OBJECT *obj;
FD_delim *fdui = (FD_delim *) fl_calloc(1, sizeof(FD_delim));
fdui->delim = fl_bgn_form(FL_NO_BOX, 250, 260);
obj = fl_add_box(FL_UP_BOX, 0, 0, 250, 260, "");
fdui->menu = obj = fl_add_bmtable(FL_PUSH_BUTTON, 40, 70, 170, 140, "");
fl_set_object_lcol(obj, FL_BLUE);
fl_set_object_callback(obj, delim_cb, 2);
fdui->lado = fl_bgn_group();
fdui->right = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 40, 40, 80, 30, idex(_("Right|#R")));fl_set_button_shortcut(obj, scex(_("Right|#R")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, delim_cb, 4);
fdui->left = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 40, 10, 80, 30, idex(_("Left|#L")));fl_set_button_shortcut(obj, scex(_("Left|#L")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, delim_cb, 3);
fl_end_group();
obj = fl_add_button(FL_NORMAL_BUTTON, 170, 220, 70, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, delim_cb, MM_CLOSE);
fdui->pix = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, 130, 20, 50, 40, "");
fl_set_object_color(obj, FL_COL1, FL_COL1);
fl_set_object_callback(obj, delim_cb, MM_APPLY);
obj = fl_add_button(FL_NORMAL_BUTTON, 90, 220, 70, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, delim_cb, MM_APPLY);
obj = fl_add_button(FL_RETURN_BUTTON, 10, 220, 70, 30, _("OK"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, delim_cb, MM_OK);
fl_end_form();
//fdui->delim->fdui = fdui;
return fdui;
}
/*---------------------------------------*/
FD_matrix *create_form_matrix(void)
{
FL_OBJECT *obj;
FD_matrix *fdui = (FD_matrix *) fl_calloc(1, sizeof(FD_matrix));
fdui->matrix = fl_bgn_form(FL_NO_BOX, 280, 170);
obj = fl_add_box(FL_UP_BOX, 0, 0, 280, 170, "");
obj = fl_add_button(FL_RETURN_BUTTON, 10, 130, 80, 30, _("OK "));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, matrix_cb, MM_OK);
obj = fl_add_button(FL_NORMAL_BUTTON, 190, 130, 80, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, matrix_cb, MM_CLOSE);
fdui->rows = obj = fl_add_valslider(FL_HOR_NICE_SLIDER, 10, 30, 160, 30, _("Rows"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP);
fl_set_object_callback(obj, matrix_cb, -1);
fl_set_slider_precision(obj, 0);
fl_set_slider_bounds(obj, 1, 20);
fl_set_slider_return(obj, FL_RETURN_END_CHANGED);
fdui->columns = obj = fl_add_valslider(FL_HOR_NICE_SLIDER, 10, 90, 160, 30, _("Columns "));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP);
fl_set_object_callback(obj, matrix_cb, 2);
fl_set_slider_precision(obj, 0);
fl_set_slider_bounds(obj, 1, 20);
fl_set_slider_return(obj, FL_RETURN_END_CHANGED);
fdui->valign = obj = fl_add_choice(FL_NORMAL_CHOICE, 180, 30, 90, 30, idex(_("Vertical align|#V")));fl_set_button_shortcut(obj, scex(_("Vertical align|#V")), 1);
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP);
fl_set_object_callback(obj, matrix_cb, -1);
fdui->halign = obj = fl_add_input(FL_NORMAL_INPUT, 180, 90, 90, 30, idex(_("Horizontal align|#H")));fl_set_button_shortcut(obj, scex(_("Horizontal align|#H")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_TOP);
fl_set_object_callback(obj, matrix_cb, 2);
obj = fl_add_button(FL_NORMAL_BUTTON, 100, 130, 80, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, matrix_cb, MM_APPLY);
fl_end_form();
//fdui->matrix->fdui = fdui;
return fdui;
}
/*---------------------------------------*/
FD_deco *create_form_deco(void)
{
FL_OBJECT *obj;
FD_deco *fdui = (FD_deco *) fl_calloc(1, sizeof(FD_deco));
fdui->deco = fl_bgn_form(FL_NO_BOX, 160, 150);
obj = fl_add_box(FL_UP_BOX, 0, 0, 160, 150, "");
fdui->menu = obj = fl_add_bmtable(FL_PUSH_BUTTON, 10, 10, 140, 90, "");
fl_set_object_lcol(obj, FL_BLUE);
fl_set_object_callback(obj, deco_cb, MM_APPLY);
obj = fl_add_button(FL_RETURN_BUTTON, 30, 110, 100, 30, _("Close"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, deco_cb, MM_CLOSE);
fl_end_form();
//fdui->deco->fdui = fdui;
return fdui;
}
/*---------------------------------------*/
FD_space *create_form_space(void)
{
FL_OBJECT *obj;
FD_space *fdui = (FD_space *) fl_calloc(1, sizeof(FD_space));
fdui->space = fl_bgn_form(FL_NO_BOX, 280, 150);
obj = fl_add_box(FL_UP_BOX, 0, 0, 280, 150, "");
obj = fl_add_button(FL_RETURN_BUTTON, 10, 110, 80, 30, _("OK "));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, MM_OK);
obj = fl_add_button(FL_NORMAL_BUTTON, 190, 110, 80, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, MM_CLOSE);
obj = fl_add_button(FL_NORMAL_BUTTON, 100, 110, 80, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, MM_APPLY);
fdui->spaces = fl_bgn_group();
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 20, 10, 120, 30, idex(_("Thin|#T")));fl_set_button_shortcut(obj, scex(_("Thin|#T")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 1);
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 20, 40, 120, 30, idex(_("Medium|#M")));fl_set_button_shortcut(obj, scex(_("Medium|#M")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 2);
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 20, 70, 120, 30, idex(_("Thick|#H")));fl_set_button_shortcut(obj, scex(_("Thick|#H")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 3);
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 140, 10, 120, 30, idex(_("Negative|#N")));fl_set_button_shortcut(obj, scex(_("Negative|#N")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 0);
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 140, 40, 120, 30, idex(_("Quadratin|#Q")));fl_set_button_shortcut(obj, scex(_("Quadratin|#Q")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 4);
obj = fl_add_checkbutton(FL_RADIO_BUTTON, 140, 70, 120, 30, idex(_("2Quadratin|#2")));fl_set_button_shortcut(obj, scex(_("2Quadratin|#2")), 1);
fl_set_object_color(obj, FL_MCOL, FL_YELLOW);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_callback(obj, space_cb, 5);
fl_end_group();
fl_end_form();
//fdui->space->fdui = fdui;
return fdui;
}
/*---------------------------------------*/