lyx_mirror/src/frontends/Gui.h
Abdelrazak Younes f4857dab04 new LFUN_WINDOW_CLOSE
* LyXFunc:
  - dispatch(): transfer assertion on lyx_view_ to each LFUN on a case by case basis.
  - dispatch(): new LFUN_WINDOW_CLOSE
  - getStatus(): special treatment for LFUN_LYX_QUIT

* LyX:
  - views_, addLyXView(): deleted
  - quit(): call saveGeometry() on each LyXView before exiting.

* GuiApplication:
  - is now a QObject.
  - quitLyX(): new Qt slot for lastWindowClosed signal.

* Gui.h:
  - destroyView(), destroyWorkArea(): deleted
  - viewIds(): new method

* GuiImplementation:
  - implement above changes.
  - GuiImplementation is now a QObject
  - cleanupViews(): new private slot.
  - buildViewIds(): new helper method
  - views_ and work_areas_ are now maps of raw pointers instead of schared_ptr.

* LyXView
  - now stores its id.
  - dispatch(): special treatment for LFUN_WINDOW_CLOSE.
  - workAreaIds(): new method.
  - close(): new pure virtual method.
  - saveGeometry(): new pure virtual method.

* GuiView:
  - implements above changes.
  - GuiView(): set WA_DeleteOnClose and Qt::WA_QuitOnClose to let Qt manage the destruction on close().
  - closeEvent(): session stuff transfered to saveGeometry()

* WorkArea
  - now store its id.



git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@15514 a592a061-630c-0410-9148-cb99ea01b6c8
2006-10-23 16:29:24 +00:00

64 lines
1.1 KiB
C++

// -*- C++ -*-
/**
* \file Gui.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author unknown
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef BASE_GUI_H
#define BASE_GUI_H
#include <boost/shared_ptr.hpp>
#include <map>
#include <vector>
namespace lyx {
class LyXView;
class BufferView;
namespace frontend {
class WorkArea;
/**
* A Gui class manages the different frontend elements.
*/
class Gui
{
public:
virtual ~Gui() {}
///
virtual int newView() = 0;
///
virtual LyXView & view(int id) = 0;
///
virtual int newWorkArea(unsigned int width, unsigned int height, int view_id) = 0;
///
virtual WorkArea & workArea(int id) = 0;
///
std::vector<int> const & viewIds() { return view_ids_; };
protected:
/// view of a buffer. Eventually there will be several.
std::map<int, boost::shared_ptr<BufferView> > buffer_views_;
std::vector<int> view_ids_;
};
} // namespace frontend
} // namespace lyx
#endif // BASE_GUI_H