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https://git.lyx.org/repos/lyx.git
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4a842aeb20
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@6472 a592a061-630c-0410-9148-cb99ea01b6c8
214 lines
4.2 KiB
C
214 lines
4.2 KiB
C
/**
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* \file frontends/Dialogs.C
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS
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*
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* Common to all frontends' Dialogs
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*/
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#include <config.h>
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#include "Dialogs.h"
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#include "controllers/Dialog.h"
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#include <boost/signals/signal2.hpp>
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#include <boost/bind.hpp>
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// Note that static boost signals break some compilers, so this wrapper
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// initialises the signal dynamically when it is first invoked.
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template<typename Signal>
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class BugfixSignal {
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public:
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Signal & operator()() { return thesignal(); }
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Signal const & operator()() const { return thesignal(); }
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private:
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Signal & thesignal() const
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{
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if (!signal_.get())
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signal_.reset(new Signal);
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return *signal_;
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}
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mutable boost::scoped_ptr<Signal> signal_;
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};
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boost::signal0<void> & Dialogs::redrawGUI()
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{
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static BugfixSignal<boost::signal0<void> > thesignal;
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return thesignal();
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}
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namespace {
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BugfixSignal<boost::signal2<void, string const &, InsetBase*> > hideSignal;
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}
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void Dialogs::hide(string const & name, InsetBase* inset)
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{
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hideSignal()(name, inset);
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}
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Dialogs::Dialogs(LyXView & lyxview)
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: lyxview_(lyxview)
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{
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// Connect signals
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redrawGUI().connect(boost::bind(&Dialogs::redraw, this));
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hideSignal().connect(boost::bind(&Dialogs::hideSlot, this, _1, _2));
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// All this is slated to go
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init_pimpl();
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// reduce the number of connections needed in
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// dialogs by a simple connection here.
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hideAllSignal.connect(hideBufferDependentSignal);
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}
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Dialog * Dialogs::find(string const & name)
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{
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if (!isValidName(name))
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return 0;
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std::map<string, DialogPtr>::iterator it =
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dialogs_.find(name);
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if (it == dialogs_.end()) {
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dialogs_[name] = DialogPtr(build(name));
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return dialogs_[name].get();
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}
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return it->second.get();
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}
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void Dialogs::show(string const & name, string const & data)
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{
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Dialog * dialog = find(name);
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if (!dialog)
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return;
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dialog->show(data);
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}
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void Dialogs::show(string const & name, string const & data, InsetBase * inset)
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{
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Dialog * dialog = find(name);
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if (!dialog)
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return;
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dialog->show(data);
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open_insets_[name] = inset;
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}
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void Dialogs::update(string const & name, string const & data)
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{
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Dialog * dialog = find(name);
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if (!dialog)
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return;
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if (dialog->isVisible())
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dialog->update(data);
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}
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void Dialogs::hideSlot(string const & name, InsetBase * inset)
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{
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Dialog * dialog = find(name);
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if (!dialog)
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return;
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if (inset && inset != getOpenInset(name))
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return;
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if (dialog->isVisible())
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dialog->hide();
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open_insets_[name] = 0;
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}
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void Dialogs::disconnect(string const & name)
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{
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if (!isValidName(name))
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return;
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open_insets_[name] = 0;
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}
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InsetBase * Dialogs::getOpenInset(string const & name) const
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{
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if (!isValidName(name))
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return 0;
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std::map<string, InsetBase *>::const_iterator it =
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open_insets_.find(name);
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return it == open_insets_.end() ? 0 : it->second;
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}
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void Dialogs::hideAll() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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it->second->hide();
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}
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hideAllSignal();
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}
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void Dialogs::hideBufferDependent() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (dialog->controller().isBufferDependent())
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dialog->hide();
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}
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hideBufferDependentSignal();
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}
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void Dialogs::updateBufferDependent(bool switched) const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (switched && dialog->controller().isBufferDependent()) {
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dialog->hide();
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} else {
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// A bit clunky, but the dialog will request
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// that the kernel provides it with the necessary
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// data.
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dialog->RestoreButton();
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}
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}
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updateBufferDependentSignal(switched);
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}
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void Dialogs::redraw() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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it->second->redraw();
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}
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}
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