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There is no need for GUI-elements to use docstring. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@40058 a592a061-630c-0410-9148-cb99ea01b6c8
153 lines
4.3 KiB
C++
153 lines
4.3 KiB
C++
// -*- C++ -*-
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/**
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* \file InsetCommand.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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* \author Lars Gullik Bjønnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef INSETCOMMAND_H
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#define INSETCOMMAND_H
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#include "Inset.h"
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#include "InsetCommandParams.h"
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#include "RenderButton.h"
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namespace lyx {
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class Cursor;
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/////////////////////////////////////////////////////////////////////////
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//
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// InsetCommand
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//
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/////////////////////////////////////////////////////////////////////////
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// Created by Alejandro 970222
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// Used to insert a LaTeX command automatically.
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class InsetCommand : public Inset
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{
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public:
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///
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InsetCommand(Buffer *, InsetCommandParams const &);
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///
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InsetCommand(InsetCommand const & rhs);
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///
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virtual ~InsetCommand();
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///
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InsetCommand * asInsetCommand() { return this; }
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///
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InsetCommand const * asInsetCommand() const { return this; }
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/// \return true if params are successfully read
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static bool string2params(std::string const & data,
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InsetCommandParams &);
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///
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static std::string params2string(InsetCommandParams const &);
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///
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InsetCommandParams const & params() const { return p_; }
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///
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void setParams(InsetCommandParams const &);
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///
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docstring const & getParam(std::string const & name) const;
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///
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void setParam(std::string const & name, docstring const & value);
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/// FIXME Remove
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docstring const getFirstNonOptParam() const { return p_.getFirstNonOptParam(); }
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/// \name Public functions inherited from Inset class
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//@{
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///
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void write(std::ostream & os) const { p_.write(os); }
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///
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void read(Lexer & lex) { p_.read(lex); }
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///
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void doDispatch(Cursor & cur, FuncRequest & cmd);
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///
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bool getStatus(Cursor & cur, FuncRequest const & cmd, FuncStatus &) const;
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///
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void metrics(MetricsInfo &, Dimension &) const;
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///
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void draw(PainterInfo & pi, int x, int y) const;
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///
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void latex(otexstream &, OutputParams const &) const;
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///
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int plaintext(odocstream &, OutputParams const &) const;
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///
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int docbook(odocstream &, OutputParams const & runparams) const;
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///
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bool setMouseHover(BufferView const * bv, bool mouse_hover) const;
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///
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bool clickable(int, int) const { return hasSettings(); }
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//@}
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protected:
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/// \name Methods relaying to the InsetCommandParams p_
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//@{
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///
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std::string contextMenuName() const;
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///
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bool showInsetDialog(BufferView * bv) const;
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///
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Dimension const dimension(BufferView const &) const
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{ return button_.dimension(); }
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//@}
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protected:
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/// \name Functions relaying to the InsetCommandParams
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//@{
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/// Build the complete LaTeX command
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/// \see InsetCommandParams::getCommand
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docstring const getCommand(OutputParams const & rp) const
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{ return p_.getCommand(rp); }
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/// Return the command name
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/// \see InsetCommandParams::getCmdName
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std::string const & getCmdName() const { return p_.getCmdName(); }
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/// Set the name to \p n. This must be a known name. All parameters
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/// are cleared except those that exist also in the new command.
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/// What matters here is the parameter name, not position.
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/// \see InsetCommandParams::setCmdName
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void setCmdName(std::string const & n) { p_.setCmdName(n); }
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//@}
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private:
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///
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RenderButton & button() const { return button_; }
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/// This should provide the text for the button
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virtual docstring screenLabel() const = 0;
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/// \name Static public methods obligated for InsetCommand derived classes
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//@{
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/// Return parameter information for command cmdName.
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/// Not implemented here. Must be implemented in derived class.
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static ParamInfo const & findInfo(std::string const & cmdName);
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/// Return default command for this inset.
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/// Not implemented here. Must be implemented in derived class.
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static std::string defaultCommand();
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/// Whether this is a command this inset can represent.
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/// Not implemented here. Must be implemented in derived class.
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static bool isCompatibleCommand(std::string const & cmd);
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//@}
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///
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InsetCommandParams p_;
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/// changes color when mouse enters/leaves this inset
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mutable std::map<BufferView const *, bool> mouse_hover_;
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///
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mutable RenderButton button_;
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};
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/// Decode InsetCommand considering Inset name and data.
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bool decodeInsetParam(std::string const & name, std::string & data,
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Buffer const & buffer);
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} // namespace lyx
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#endif
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