lyx_mirror/development/cmake/pcheaders.h
Peter Kümmel cd0b5b6ca9 cmake precompile:
- only precompile boost and stl headers
- for qt4 also precompile QtGui and QtGui
- don't use one global precomiled header file
  to get out of the dependency hell 





git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@15517 a592a061-630c-0410-9148-cb99ea01b6c8
2006-10-23 19:04:29 +00:00

72 lines
1.7 KiB
C++

/*
* \file pcheader.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* This is the compilation configuration file for LyX.
* It was generated by autoconfs configure.
* You might want to change some of the defaults if something goes wrong
* during the compilation.
*/
#include <boost/any.hpp>
#include <boost/array.hpp>
#include <boost/assert.hpp>
#include <boost/bind.hpp>
#include <boost/crc.hpp>
#include <boost/cregex.hpp>
#include <boost/current_function.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/function.hpp>
#include <boost/iostreams/device/file.hpp>
#include <boost/iostreams/filter/gzip.hpp>
#include <boost/iostreams/filtering_streambuf.hpp>
#include <boost/iterator/indirect_iterator.hpp>
#include <boost/optional.hpp>
#include <boost/regex.hpp>
#include <boost/scoped_array.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/signal.hpp>
#include <boost/signals/connection.hpp>
#include <boost/signals/trackable.hpp>
#include <boost/tokenizer.hpp>
#include <boost/tuple/tuple.hpp>
#include <boost/utility.hpp>
#include <boost/version.hpp>
#if BOOST_VERSION < 103300
# include <boost/test/detail/nullstream.hpp>
#else
# include <boost/test/utils/nullstream.hpp>
#endif
#include <algorithm>
#include <cerrno>
#include <cassert>
#include <clocale>
#include <csignal>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <deque>
#include <exception>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iosfwd>
#include <iostream>
#include <iterator>
#include <list>
#include <map>
#include <queue>
#include <set>
#include <sstream>
#include <string>
#include <stack>
#include <string>
#include <utility>
#include <vector>