mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-12-21 05:00:59 +00:00
655 lines
15 KiB
C++
655 lines
15 KiB
C++
/**
|
|
* \file InsetCollapsable.cpp
|
|
* This file is part of LyX, the document processor.
|
|
* Licence details can be found in the file COPYING.
|
|
*
|
|
* \author Alejandro Aguilar Sierra
|
|
* \author Jürgen Vigna
|
|
* \author Lars Gullik Bjønnes
|
|
*
|
|
* Full author contact details are available in file CREDITS.
|
|
*/
|
|
|
|
#include <config.h>
|
|
|
|
#include "InsetCollapsable.h"
|
|
|
|
#include "Buffer.h"
|
|
#include "BufferParams.h"
|
|
#include "BufferView.h"
|
|
#include "Cursor.h"
|
|
#include "Dimension.h"
|
|
#include "FloatList.h"
|
|
#include "FuncRequest.h"
|
|
#include "FuncStatus.h"
|
|
#include "InsetLayout.h"
|
|
#include "Lexer.h"
|
|
#include "MetricsInfo.h"
|
|
#include "OutputParams.h"
|
|
#include "TextClass.h"
|
|
|
|
#include "frontends/FontMetrics.h"
|
|
#include "frontends/Painter.h"
|
|
|
|
#include "support/debug.h"
|
|
#include "support/docstream.h"
|
|
#include "support/gettext.h"
|
|
#include "support/lassert.h"
|
|
#include "support/lstrings.h"
|
|
|
|
using namespace std;
|
|
|
|
|
|
namespace lyx {
|
|
|
|
InsetCollapsable::InsetCollapsable(Buffer * buf, InsetText::UsePlain ltype)
|
|
: InsetText(buf, ltype), status_(Open), openinlined_(false)
|
|
{
|
|
setAutoBreakRows(true);
|
|
setDrawFrame(true);
|
|
setFrameColor(Color_collapsableframe);
|
|
}
|
|
|
|
|
|
// The sole purpose of this copy constructor is to make sure
|
|
// that the mouse_hover_ map is not copied and remains empty.
|
|
InsetCollapsable::InsetCollapsable(InsetCollapsable const & rhs)
|
|
: InsetText(rhs),
|
|
status_(rhs.status_),
|
|
labelstring_(rhs.labelstring_),
|
|
button_dim(rhs.button_dim),
|
|
openinlined_(rhs.openinlined_)
|
|
{}
|
|
|
|
|
|
InsetCollapsable::~InsetCollapsable()
|
|
{
|
|
map<BufferView const *, bool>::iterator it = mouse_hover_.begin();
|
|
map<BufferView const *, bool>::iterator end = mouse_hover_.end();
|
|
for (; it != end; ++it)
|
|
if (it->second)
|
|
it->first->clearLastInset(this);
|
|
}
|
|
|
|
|
|
InsetCollapsable::CollapseStatus InsetCollapsable::status(BufferView const & bv) const
|
|
{
|
|
if (decoration() == InsetLayout::CONGLOMERATE)
|
|
return status_;
|
|
return auto_open_[&bv] ? Open : status_;
|
|
}
|
|
|
|
|
|
InsetCollapsable::Geometry InsetCollapsable::geometry(BufferView const & bv) const
|
|
{
|
|
switch (decoration()) {
|
|
case InsetLayout::CLASSIC:
|
|
if (status(bv) == Open)
|
|
return openinlined_ ? LeftButton : TopButton;
|
|
return ButtonOnly;
|
|
|
|
case InsetLayout::MINIMALISTIC:
|
|
return status(bv) == Open ? NoButton : ButtonOnly ;
|
|
|
|
case InsetLayout::CONGLOMERATE:
|
|
return status(bv) == Open ? SubLabel : Corners ;
|
|
|
|
case InsetLayout::DEFAULT:
|
|
break; // this shouldn't happen
|
|
}
|
|
|
|
// dummy return value to shut down a warning,
|
|
// this is dead code.
|
|
return NoButton;
|
|
}
|
|
|
|
|
|
InsetCollapsable::Geometry InsetCollapsable::geometry() const
|
|
{
|
|
switch (decoration()) {
|
|
case InsetLayout::CLASSIC:
|
|
if (status_ == Open)
|
|
return openinlined_ ? LeftButton : TopButton;
|
|
return ButtonOnly;
|
|
|
|
case InsetLayout::MINIMALISTIC:
|
|
return status_ == Open ? NoButton : ButtonOnly ;
|
|
|
|
case InsetLayout::CONGLOMERATE:
|
|
return status_ == Open ? SubLabel : Corners ;
|
|
|
|
case InsetLayout::DEFAULT:
|
|
break; // this shouldn't happen
|
|
}
|
|
|
|
// dummy return value to shut down a warning,
|
|
// this is dead code.
|
|
return NoButton;
|
|
}
|
|
|
|
|
|
docstring InsetCollapsable::toolTip(BufferView const & bv, int x, int y) const
|
|
{
|
|
Dimension const dim = dimensionCollapsed(bv);
|
|
if (geometry(bv) == NoButton)
|
|
return translateIfPossible(getLayout().labelstring());
|
|
if (x > xo(bv) + dim.wid || y > yo(bv) + dim.des || isOpen(bv))
|
|
return docstring();
|
|
|
|
return toolTipText();
|
|
}
|
|
|
|
|
|
void InsetCollapsable::write(ostream & os) const
|
|
{
|
|
os << "status ";
|
|
switch (status_) {
|
|
case Open:
|
|
os << "open";
|
|
break;
|
|
case Collapsed:
|
|
os << "collapsed";
|
|
break;
|
|
}
|
|
os << "\n";
|
|
text().write(os);
|
|
}
|
|
|
|
|
|
void InsetCollapsable::read(Lexer & lex)
|
|
{
|
|
lex.setContext("InsetCollapsable::read");
|
|
string tmp_token;
|
|
status_ = Collapsed;
|
|
lex >> "status" >> tmp_token;
|
|
if (tmp_token == "open")
|
|
status_ = Open;
|
|
|
|
InsetText::read(lex);
|
|
setButtonLabel();
|
|
}
|
|
|
|
|
|
Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
|
|
{
|
|
Dimension dim;
|
|
FontInfo labelfont(getLabelfont());
|
|
labelfont.realize(sane_font);
|
|
theFontMetrics(labelfont).buttonText(
|
|
buttonLabel(bv), dim.wid, dim.asc, dim.des);
|
|
return dim;
|
|
}
|
|
|
|
|
|
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
|
|
{
|
|
auto_open_[mi.base.bv] = mi.base.bv->cursor().isInside(this);
|
|
|
|
FontInfo tmpfont = mi.base.font;
|
|
mi.base.font = getFont();
|
|
mi.base.font.realize(tmpfont);
|
|
|
|
BufferView const & bv = *mi.base.bv;
|
|
|
|
switch (geometry(bv)) {
|
|
case NoButton:
|
|
InsetText::metrics(mi, dim);
|
|
break;
|
|
case Corners:
|
|
InsetText::metrics(mi, dim);
|
|
dim.des -= 3;
|
|
dim.asc -= 1;
|
|
break;
|
|
case SubLabel: {
|
|
InsetText::metrics(mi, dim);
|
|
// consider width of the inset label
|
|
FontInfo font(getLabelfont());
|
|
font.realize(sane_font);
|
|
font.decSize();
|
|
font.decSize();
|
|
int w = 0;
|
|
int a = 0;
|
|
int d = 0;
|
|
theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
|
|
dim.des += a + d;
|
|
break;
|
|
}
|
|
case TopButton:
|
|
case LeftButton:
|
|
case ButtonOnly:
|
|
dim = dimensionCollapsed(bv);
|
|
if (geometry(bv) == TopButton
|
|
|| geometry(bv) == LeftButton) {
|
|
Dimension textdim;
|
|
InsetText::metrics(mi, textdim);
|
|
openinlined_ = (textdim.wid + dim.wid) < mi.base.textwidth;
|
|
if (openinlined_) {
|
|
// Correct for button width.
|
|
dim.wid += textdim.wid;
|
|
dim.des = max(dim.des - textdim.asc + dim.asc, textdim.des);
|
|
dim.asc = textdim.asc;
|
|
} else {
|
|
dim.des += textdim.height() + TEXT_TO_INSET_OFFSET;
|
|
dim.wid = max(dim.wid, textdim.wid);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
mi.base.font = tmpfont;
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::setMouseHover(BufferView const * bv, bool mouse_hover)
|
|
const
|
|
{
|
|
mouse_hover_[bv] = mouse_hover;
|
|
return true;
|
|
}
|
|
|
|
|
|
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
|
|
{
|
|
BufferView const & bv = *pi.base.bv;
|
|
|
|
auto_open_[&bv] = bv.cursor().isInside(this);
|
|
|
|
FontInfo tmpfont = pi.base.font;
|
|
pi.base.font = getFont();
|
|
pi.base.font.realize(tmpfont);
|
|
|
|
// Draw button first -- top, left or only
|
|
Dimension dimc = dimensionCollapsed(bv);
|
|
|
|
if (geometry(bv) == TopButton ||
|
|
geometry(bv) == LeftButton ||
|
|
geometry(bv) == ButtonOnly) {
|
|
button_dim.x1 = x + 0;
|
|
button_dim.x2 = x + dimc.width();
|
|
button_dim.y1 = y - dimc.asc;
|
|
button_dim.y2 = y + dimc.des;
|
|
|
|
FontInfo labelfont = getLabelfont();
|
|
labelfont.setColor(labelColor());
|
|
pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
|
|
mouse_hover_[&bv]);
|
|
} else {
|
|
button_dim.x1 = 0;
|
|
button_dim.y1 = 0;
|
|
button_dim.x2 = 0;
|
|
button_dim.y2 = 0;
|
|
}
|
|
|
|
Dimension const textdim = InsetText::dimension(bv);
|
|
int const baseline = y;
|
|
int textx, texty;
|
|
switch (geometry(bv)) {
|
|
case LeftButton:
|
|
textx = x + dimc.width();
|
|
texty = baseline;
|
|
InsetText::draw(pi, textx, texty);
|
|
break;
|
|
case TopButton:
|
|
textx = x;
|
|
texty = baseline + dimc.des + textdim.asc;
|
|
InsetText::draw(pi, textx, texty);
|
|
break;
|
|
case ButtonOnly:
|
|
break;
|
|
case NoButton:
|
|
textx = x;
|
|
texty = baseline;
|
|
InsetText::draw(pi, textx, texty);
|
|
break;
|
|
case SubLabel:
|
|
case Corners:
|
|
textx = x;
|
|
texty = baseline;
|
|
const_cast<InsetCollapsable *>(this)->setDrawFrame(false);
|
|
InsetText::draw(pi, textx, texty);
|
|
const_cast<InsetCollapsable *>(this)->setDrawFrame(true);
|
|
|
|
int desc = textdim.descent();
|
|
if (geometry(bv) == Corners)
|
|
desc -= 3;
|
|
|
|
const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
|
|
const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
|
|
pi.pain.line(xx1, y + desc - 4,
|
|
xx1, y + desc,
|
|
Color_foreground);
|
|
if (status_ == Open)
|
|
pi.pain.line(xx1, y + desc,
|
|
xx2, y + desc,
|
|
Color_foreground);
|
|
else {
|
|
// Make status_ value visible:
|
|
pi.pain.line(xx1, y + desc,
|
|
xx1 + 4, y + desc,
|
|
Color_foreground);
|
|
pi.pain.line(xx2 - 4, y + desc,
|
|
xx2, y + desc,
|
|
Color_foreground);
|
|
}
|
|
pi.pain.line(x + textdim.wid - 3, y + desc, x + textdim.wid - 3,
|
|
y + desc - 4, Color_foreground);
|
|
|
|
// the label below the text. Can be toggled.
|
|
if (geometry(bv) == SubLabel) {
|
|
FontInfo font(getLabelfont());
|
|
font.realize(sane_font);
|
|
font.decSize();
|
|
font.decSize();
|
|
int w = 0;
|
|
int a = 0;
|
|
int d = 0;
|
|
theFontMetrics(font).rectText(buttonLabel(bv), w, a, d);
|
|
int const ww = max(textdim.wid, w);
|
|
pi.pain.rectText(x + (ww - w) / 2, y + desc + a,
|
|
buttonLabel(bv), font, Color_none, Color_none);
|
|
desc += d;
|
|
}
|
|
|
|
// a visual cue when the cursor is inside the inset
|
|
Cursor const & cur = bv.cursor();
|
|
if (cur.isInside(this)) {
|
|
y -= textdim.asc;
|
|
y += 3;
|
|
pi.pain.line(xx1, y + 4, xx1, y, Color_foreground);
|
|
pi.pain.line(xx1 + 4, y, xx1, y, Color_foreground);
|
|
pi.pain.line(xx2, y + 4, xx2, y, Color_foreground);
|
|
pi.pain.line(xx2 - 4, y, xx2, y, Color_foreground);
|
|
}
|
|
break;
|
|
}
|
|
|
|
pi.base.font = tmpfont;
|
|
}
|
|
|
|
|
|
void InsetCollapsable::cursorPos(BufferView const & bv,
|
|
CursorSlice const & sl, bool boundary, int & x, int & y) const
|
|
{
|
|
if (geometry(bv) == ButtonOnly)
|
|
status_ = Open;
|
|
|
|
InsetText::cursorPos(bv, sl, boundary, x, y);
|
|
Dimension const textdim = InsetText::dimension(bv);
|
|
|
|
switch (geometry(bv)) {
|
|
case LeftButton:
|
|
x += dimensionCollapsed(bv).wid;
|
|
break;
|
|
case TopButton: {
|
|
y += dimensionCollapsed(bv).des + textdim.asc;
|
|
break;
|
|
}
|
|
case NoButton:
|
|
case SubLabel:
|
|
case Corners:
|
|
// Do nothing
|
|
break;
|
|
case ButtonOnly:
|
|
// Cannot get here
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::editable() const
|
|
{
|
|
return geometry() != ButtonOnly;
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::descendable(BufferView const & bv) const
|
|
{
|
|
return geometry(bv) != ButtonOnly;
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
|
|
{
|
|
return button_dim.contains(cmd.x(), cmd.y());
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::clickable(int x, int y) const
|
|
{
|
|
FuncRequest cmd(LFUN_NOACTION, x, y, mouse_button::none);
|
|
return hitButton(cmd);
|
|
}
|
|
|
|
|
|
docstring const InsetCollapsable::getNewLabel(docstring const & l) const
|
|
{
|
|
docstring label;
|
|
pos_type const max_length = 15;
|
|
pos_type const p_siz = paragraphs().begin()->size();
|
|
pos_type const n = min(max_length, p_siz);
|
|
pos_type i = 0;
|
|
pos_type j = 0;
|
|
for (; i < n && j < p_siz; ++j) {
|
|
if (paragraphs().begin()->isInset(j))
|
|
continue;
|
|
label += paragraphs().begin()->getChar(j);
|
|
++i;
|
|
}
|
|
if (paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
|
|
label += "...";
|
|
}
|
|
return label.empty() ? l : label;
|
|
}
|
|
|
|
|
|
void InsetCollapsable::edit(Cursor & cur, bool front, EntryDirection entry_from)
|
|
{
|
|
//lyxerr << "InsetCollapsable: edit left/right" << endl;
|
|
cur.push(*this);
|
|
InsetText::edit(cur, front, entry_from);
|
|
}
|
|
|
|
|
|
Inset * InsetCollapsable::editXY(Cursor & cur, int x, int y)
|
|
{
|
|
//lyxerr << "InsetCollapsable: edit xy" << endl;
|
|
if (geometry(cur.bv()) == ButtonOnly
|
|
|| (button_dim.contains(x, y)
|
|
&& geometry(cur.bv()) != NoButton))
|
|
return this;
|
|
cur.push(*this);
|
|
return InsetText::editXY(cur, x, y);
|
|
}
|
|
|
|
|
|
void InsetCollapsable::doDispatch(Cursor & cur, FuncRequest & cmd)
|
|
{
|
|
//lyxerr << "InsetCollapsable::doDispatch (begin): cmd: " << cmd
|
|
// << " cur: " << cur << " bvcur: " << cur.bv().cursor() << endl;
|
|
|
|
switch (cmd.action()) {
|
|
case LFUN_MOUSE_PRESS:
|
|
if (hitButton(cmd)) {
|
|
switch (cmd.button()) {
|
|
case mouse_button::button1:
|
|
case mouse_button::button3:
|
|
// Pass the command to the enclosing InsetText,
|
|
// so that the cursor gets set.
|
|
cur.undispatched();
|
|
break;
|
|
case mouse_button::none:
|
|
case mouse_button::button2:
|
|
case mouse_button::button4:
|
|
case mouse_button::button5:
|
|
// Nothing to do.
|
|
cur.noScreenUpdate();
|
|
break;
|
|
}
|
|
} else if (geometry(cur.bv()) != ButtonOnly)
|
|
InsetText::doDispatch(cur, cmd);
|
|
else
|
|
cur.undispatched();
|
|
break;
|
|
|
|
case LFUN_MOUSE_MOTION:
|
|
case LFUN_MOUSE_DOUBLE:
|
|
case LFUN_MOUSE_TRIPLE:
|
|
if (hitButton(cmd))
|
|
cur.noScreenUpdate();
|
|
else if (geometry(cur.bv()) != ButtonOnly)
|
|
InsetText::doDispatch(cur, cmd);
|
|
else
|
|
cur.undispatched();
|
|
break;
|
|
|
|
case LFUN_MOUSE_RELEASE:
|
|
if (!hitButton(cmd)) {
|
|
// The mouse click has to be within the inset!
|
|
if (geometry(cur.bv()) != ButtonOnly)
|
|
InsetText::doDispatch(cur, cmd);
|
|
else
|
|
cur.undispatched();
|
|
break;
|
|
}
|
|
if (cmd.button() != mouse_button::button1) {
|
|
// Nothing to do.
|
|
cur.noScreenUpdate();
|
|
break;
|
|
}
|
|
// if we are selecting, we do not want to
|
|
// toggle the inset.
|
|
if (cur.selection())
|
|
break;
|
|
// Left button is clicked, the user asks to
|
|
// toggle the inset visual state.
|
|
cur.dispatched();
|
|
cur.screenUpdateFlags(Update::Force | Update::FitCursor);
|
|
if (geometry(cur.bv()) == ButtonOnly) {
|
|
setStatus(cur, Open);
|
|
edit(cur, true);
|
|
}
|
|
else
|
|
setStatus(cur, Collapsed);
|
|
cur.bv().cursor() = cur;
|
|
break;
|
|
|
|
case LFUN_INSET_TOGGLE:
|
|
if (cmd.argument() == "open")
|
|
setStatus(cur, Open);
|
|
else if (cmd.argument() == "close")
|
|
setStatus(cur, Collapsed);
|
|
else if (cmd.argument() == "toggle" || cmd.argument().empty())
|
|
if (status_ == Open)
|
|
setStatus(cur, Collapsed);
|
|
else
|
|
setStatus(cur, Open);
|
|
else // if assign or anything else
|
|
cur.undispatched();
|
|
cur.dispatched();
|
|
break;
|
|
|
|
default:
|
|
InsetText::doDispatch(cur, cmd);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
bool InsetCollapsable::getStatus(Cursor & cur, FuncRequest const & cmd,
|
|
FuncStatus & flag) const
|
|
{
|
|
switch (cmd.action()) {
|
|
case LFUN_INSET_TOGGLE:
|
|
if (cmd.argument() == "open")
|
|
flag.setEnabled(status_ != Open);
|
|
else if (cmd.argument() == "close")
|
|
flag.setEnabled(status_ == Open);
|
|
else if (cmd.argument() == "toggle" || cmd.argument().empty()) {
|
|
flag.setEnabled(true);
|
|
flag.setOnOff(status_ == Open);
|
|
} else
|
|
flag.setEnabled(false);
|
|
return true;
|
|
|
|
default:
|
|
return InsetText::getStatus(cur, cmd, flag);
|
|
}
|
|
}
|
|
|
|
|
|
void InsetCollapsable::setLabel(docstring const & l)
|
|
{
|
|
labelstring_ = l;
|
|
}
|
|
|
|
|
|
docstring const InsetCollapsable::buttonLabel(BufferView const & bv) const
|
|
{
|
|
InsetLayout const & il = getLayout();
|
|
docstring const label = labelstring_.empty() ?
|
|
translateIfPossible(il.labelstring()) : labelstring_;
|
|
if (!il.contentaslabel() || geometry(bv) != ButtonOnly)
|
|
return label;
|
|
return getNewLabel(label);
|
|
}
|
|
|
|
|
|
void InsetCollapsable::setStatus(Cursor & cur, CollapseStatus status)
|
|
{
|
|
status_ = status;
|
|
setButtonLabel();
|
|
if (status_ == Collapsed)
|
|
cur.leaveInset(*this);
|
|
}
|
|
|
|
|
|
docstring InsetCollapsable::floatName(string const & type) const
|
|
{
|
|
BufferParams const & bp = buffer().params();
|
|
FloatList const & floats = bp.documentClass().floats();
|
|
FloatList::const_iterator it = floats[type];
|
|
// FIXME UNICODE
|
|
return (it == floats.end()) ? from_ascii(type) : bp.B_(it->second.name());
|
|
}
|
|
|
|
|
|
InsetLayout::InsetDecoration InsetCollapsable::decoration() const
|
|
{
|
|
InsetLayout::InsetDecoration const dec = getLayout().decoration();
|
|
return dec == InsetLayout::DEFAULT ? InsetLayout::CLASSIC : dec;
|
|
}
|
|
|
|
|
|
string InsetCollapsable::contextMenu(BufferView const & bv, int x,
|
|
int y) const
|
|
{
|
|
string context_menu = contextMenuName();
|
|
string const it_context_menu = InsetText::contextMenuName();
|
|
if (decoration() == InsetLayout::CONGLOMERATE)
|
|
return context_menu + ";" + it_context_menu;
|
|
|
|
string const ic_context_menu = InsetCollapsable::contextMenuName();
|
|
if (ic_context_menu != context_menu)
|
|
context_menu += ";" + ic_context_menu;
|
|
|
|
if (geometry(bv) == NoButton)
|
|
return context_menu + ";" + it_context_menu;
|
|
|
|
Dimension dim = dimensionCollapsed(bv);
|
|
if (x < xo(bv) + dim.wid && y < yo(bv) + dim.des)
|
|
return context_menu;
|
|
|
|
return it_context_menu;
|
|
}
|
|
|
|
|
|
string InsetCollapsable::contextMenuName() const
|
|
{
|
|
if (decoration() == InsetLayout::CONGLOMERATE)
|
|
return "context-conglomerate";
|
|
else
|
|
return "context-collapsable";
|
|
}
|
|
|
|
} // namespace lyx
|