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https://git.lyx.org/repos/lyx.git
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3e22b13963
contents of the character dialog even if the dialog is hidden. I think that the functionality of the character dialog/Font button on the toolbar is now as it was in 1.1.6. Oh, but we now have a working button controller that the GUI's get for free... Keep up the bug reports! Angus git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2114 a592a061-630c-0410-9148-cb99ea01b6c8
77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
// -*- C++ -*-
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/**
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* \file FormCharacter.h
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* Copyright 2001 The LyX Team.
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* See the file COPYING.
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*
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* \author Edwin Leuven, leuven@fee.uva.nl
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* \author Angus Leeming, a.leeming@.ac.uk
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*/
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#ifndef FORM_CHARACTER_H
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#define FORM_CHARACTER_H
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#include <boost/smart_ptr.hpp>
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#ifdef __GNUG_
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#pragma interface
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#endif
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#include "FormBase.h"
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#include "lyxfont.h" // for LyXFont enums
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#include "ControlCharacter.h" // for ControlCharacter enum
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#include "LColor.h" // for LColor enum
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#include "character.h" // for FONT_STATE enum
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class Combox;
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struct FD_form_character;
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/**
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* This class provides an XForms implementation of the Character Dialog.
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* The character dialog allows users to change the character settings
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* in their documents.
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*/
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class FormCharacter
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: public FormCB<ControlCharacter, FormDB<FD_form_character> > {
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public:
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///
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FormCharacter(ControlCharacter &);
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private:
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/// Apply from dialog
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virtual void apply();
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/// Build the dialog
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virtual void build();
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/// Update the dialog.
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virtual void update();
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/// Filter the inputs on callback from xforms
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virtual ButtonPolicy::SMInput input(FL_OBJECT *, long);
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/** Callback method (used only to activate Apply button when
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combox is changed */
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static void ComboInputCB(int, void *, Combox *);
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/// Fdesign generated method
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FD_form_character * build_character();
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///
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boost::scoped_ptr<Combox> combo_language2_;
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///
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std::vector<LyXFont::FONT_FAMILY> family_;
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///
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std::vector<LyXFont::FONT_SERIES> series_;
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///
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std::vector<LyXFont::FONT_SHAPE> shape_;
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///
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std::vector<LyXFont::FONT_SIZE> size_;
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///
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std::vector<character::FONT_STATE> bar_;
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///
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std::vector<LColor::color> color_;
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};
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#endif
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