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29c40527e5
* Font: new misspelled_ member. * GuiPrefs/PrefSpellchecker: new check box to enable/disable continuous spellcheck. * LyXRC: new spellcheck_continuously parameter. * RowPainter: new paintMisspelledMark() method. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@28973 a592a061-630c-0410-9148-cb99ea01b6c8
179 lines
4.5 KiB
C++
179 lines
4.5 KiB
C++
// -*- C++ -*-
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/**
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* \file src/Font.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Jean-Marc Lasgouttes
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* \author Angus Leeming
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* \author Dekel Tsur
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef FONT_H
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#define FONT_H
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#ifdef TEX2LYX
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#include "tex2lyx/Font.h"
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#else
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#include "ColorCode.h"
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#include "FontInfo.h"
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#include "support/strfwd.h"
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namespace lyx {
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class Lexer;
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class BufferParams;
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class Language;
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class LaTeXFeatures;
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class OutputParams;
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///
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class Font {
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public:
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///
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explicit Font(FontInfo = sane_font, Language const * l = 0);
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///
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FontInfo & fontInfo() { return bits_; }
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///
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FontInfo const & fontInfo() const { return bits_; }
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///
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Language const * language() const { return lang_; }
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///
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void setMisspelled(bool misspelled) { misspelled_ = misspelled; }
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///
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bool isMisspelled() const { return misspelled_; }
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///
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bool isRightToLeft() const;
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///
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bool isVisibleRightToLeft() const;
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///
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void setLanguage(Language const * l);
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/// Returns misc flag after LyX text format
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FontState setLyXMisc(std::string const &);
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/// Returns size of font in LaTeX text notation
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std::string const latexSize() const;
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/** Updates font settings according to request.
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If an attribute is IGNORE, the attribute is left as it is.
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When toggleall = true, all properties that matches the font in use
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will have the effect that the properties is reset to the
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default. If we have a text that is TYPEWRITER_FAMILY, and is
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update()'ed with TYPEWRITER_FAMILY, the operation will be as if
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a INHERIT_FAMILY was asked for. This is necessary for the
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toggle-user-defined-style button on the toolbar.
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*/
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void update(Font const & newfont,
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Language const * default_lang,
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bool toggleall = false);
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/// Writes the changes from this font to orgfont in .lyx format in file
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void lyxWriteChanges(Font const & orgfont, std::ostream &) const;
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/** Writes the head of the LaTeX needed to change to this font.
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Writes to string, the head of the LaTeX needed to change
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to this font. Returns number of chars written. Base is the
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font state active now.
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*/
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int latexWriteStartChanges(odocstream &, BufferParams const & bparams,
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OutputParams const & runparams,
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Font const & base,
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Font const & prev) const;
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/** Writes the tail of the LaTeX needed to change to this font.
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Returns number of chars written. Base is the font state we want
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to achieve.
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*/
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int latexWriteEndChanges(odocstream &, BufferParams const & bparams,
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OutputParams const & runparams,
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Font const & base,
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Font const & next,
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bool const & closeLanguage = true) const;
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/// Build GUI description of font state
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docstring const stateText(BufferParams * params) const;
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///
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void validate(LaTeXFeatures & features) const;
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///
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friend
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bool operator==(Font const & font1, Font const & font2);
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///
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friend
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std::ostream & operator<<(std::ostream & os, Font const & font);
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/// Set \param data using \param font and \param toggle.
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std::string toString(bool toggle) const;
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/// Set \param font and \param toggle using \param data. Return success.
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bool fromString(std::string const & data, bool & toggle);
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private:
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///
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FontInfo bits_;
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///
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Language const * lang_;
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///
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bool misspelled_;
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/// Did latexWriteStartChanges open an encoding environment?
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mutable bool open_encoding_;
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};
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///
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inline
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bool operator==(Font const & font1, Font const & font2)
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{
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return font1.bits_ == font2.bits_ && font1.lang_ == font2.lang_
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&& font1.misspelled_ == font2.misspelled_;
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}
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///
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inline
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bool operator!=(Font const & font1, Font const & font2)
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{
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return !(font1 == font2);
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}
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/** Returns the current freefont, encoded as a std::string to be passed to the
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* frontends. Implemented in Text3.cpp.
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*/
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std::string const freefont2string();
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/// Set family after LyX text format
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void setLyXFamily(std::string const &, FontInfo &);
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/// Set series after LyX text format
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void setLyXSeries(std::string const &, FontInfo &);
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/// Set shape after LyX text format
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void setLyXShape(std::string const &, FontInfo &);
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/// Set size after LyX text format
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void setLyXSize(std::string const &, FontInfo &);
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/// Sets color after LyX text format
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void setLyXColor(std::string const &, FontInfo &);
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/// Read a font specification from Lexer. Used for layout files.
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FontInfo lyxRead(Lexer &, FontInfo const & fi = sane_font);
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} // namespace lyx
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#endif // TEX2LYX
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#endif
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