lyx_mirror/src/frontends/gtk/GScreen.h
Angus Leeming e28225d79a Anal policing of header blurbs.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@7639 a592a061-630c-0410-9148-cb99ea01b6c8
2003-09-02 17:02:32 +00:00

64 lines
1.2 KiB
C++

// -*- C++ -*-
/**
* \file GScreen.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Huang Ying
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GSCREEN_H
#define GSCREEN_H
#include "screen.h"
class GWorkArea;
/** The class GScreen is used for the main Textbody.
Concretely, the screen is held in a pixmap. This pixmap is kept up to
date and used to optimize drawing on the screen.
This class also handles the drawing of the cursor and partly the selection.
*/
class GScreen : public LyXScreen {
public:
///
GScreen(GWorkArea &);
///
virtual ~GScreen();
/// Sets the cursor color to LColor::cursor.
virtual void setCursorColor(Glib::RefPtr<Gdk::GC> gc);
///
virtual void removeCursor();
///
virtual void showCursor(int x, int y, int h,
Cursor_Shape shape);
protected:
/// get the work area
virtual WorkArea & workarea() const { return owner_; }
/// Copies specified area of pixmap to screen
virtual void expose(int x, int y, int w, int h);
private:
/// our owning widget
GWorkArea & owner_;
///
Glib::RefPtr<Gdk::Pixmap> cursorPixmap_;
///
int cursorX_;
///
int cursorY_;
///
int cursorW_;
///
int cursorH_;
};
#endif