379 lines
10 KiB
C++
379 lines
10 KiB
C++
#pragma once
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#include "lasp_config.h"
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#include "lasp_types.h"
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#include <map>
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#include <vector>
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/** \addtogroup device
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* @{
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*/
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using std::string;
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using std::to_string;
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using boolvec = std::vector<bool>;
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using dvec = std::vector<double>;
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using usvec = std::vector<us>;
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/**
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* @brief Descriptor for data types containing more detailed information.
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*/
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class DataTypeDescriptor {
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public:
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/**
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* @brief Basic data types coming from a DAQ that we can deal with. The naming
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* will be self-explainging.
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*/
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enum class DataType {
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dtype_fl32 = 0,
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dtype_fl64 = 1,
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dtype_int8 = 2,
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dtype_int16 = 3,
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dtype_int32 = 4
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};
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/**
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* @brief Name of the datatype
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*/
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string name;
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/**
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* @brief Sample width of a single sample, in bytes
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*/
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unsigned sw;
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/**
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* @brief Whether the datatype is a floating point Y/N
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*/
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bool is_floating;
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/**
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* @brief The number from the enumeration
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*/
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DataType dtype;
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/**
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* @brief Down-cast a DataTypeDescriptor to a datatype
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*
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* @return The descriptor as an enum
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*/
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operator DataType() { return dtype; }
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/**
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* @brief Compare two data type descriptors. Returns true if the DataType
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* enumerator is the same.
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*
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* @param o
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*
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* @return
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*/
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bool operator==(const DataTypeDescriptor &o) noexcept {
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return dtype == o.dtype;
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}
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};
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const DataTypeDescriptor dtype_desc_fl32 = {
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.name = "32-bits floating point",
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.sw = 4,
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.is_floating = true,
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.dtype = DataTypeDescriptor::DataType::dtype_fl32};
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const DataTypeDescriptor dtype_desc_fl64 = {
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.name = "64-bits floating point",
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.sw = 8,
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.is_floating = true,
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.dtype = DataTypeDescriptor::DataType::dtype_fl64};
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const DataTypeDescriptor dtype_desc_int8 = {
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.name = "8-bits integer",
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.sw = 1,
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.is_floating = false,
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.dtype = DataTypeDescriptor::DataType::dtype_int8};
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const DataTypeDescriptor dtype_desc_int16 = {
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.name = "16-bits integer",
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.sw = 2,
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.is_floating = false,
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.dtype = DataTypeDescriptor::DataType::dtype_int16};
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const DataTypeDescriptor dtype_desc_int32 = {
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.name = "32-bits integer",
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.sw = 4,
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.is_floating = false,
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.dtype = DataTypeDescriptor::DataType::dtype_int32};
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const std::map<DataTypeDescriptor::DataType, const DataTypeDescriptor>
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dtype_map = {
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{DataTypeDescriptor::DataType::dtype_fl32, dtype_desc_fl32},
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{DataTypeDescriptor::DataType::dtype_fl64, dtype_desc_fl64},
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{DataTypeDescriptor::DataType::dtype_int8, dtype_desc_int8},
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{DataTypeDescriptor::DataType::dtype_int16, dtype_desc_int16},
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{DataTypeDescriptor::DataType::dtype_int32, dtype_desc_int32},
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};
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/**
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* @brief Class that specifies API related information. An API configuration is
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* part of the DAQConfiguration and used to address a certain physical device.
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* For that, a specific backend needs to be compiled in. Examples of API's are
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* RtAudio and UlDaq.
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*/
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class DaqApi {
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public:
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string apiname = "Invalid API";
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int apicode = -1;
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unsigned api_specific_subcode = 0;
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DaqApi(string apiname, unsigned apicode, unsigned api_specific_subcode = 0)
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: apiname(apiname), apicode(apicode),
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api_specific_subcode(api_specific_subcode) {}
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DaqApi() {}
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bool operator==(const DaqApi &other) const {
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return (apiname == other.apiname && apicode == other.apicode &&
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api_specific_subcode == other.api_specific_subcode);
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}
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operator string() const { return apiname; }
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static std::vector<DaqApi> getAvailableApis();
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};
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#if LASP_HAS_ULDAQ == 1
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const us LASP_ULDAQ_APICODE = 0;
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const DaqApi uldaqapi("UlDaq", 0);
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#endif
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#if LASP_HAS_RTAUDIO == 1
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#include "RtAudio.h"
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const us LASP_RTAUDIO_APICODE = 1;
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const DaqApi rtaudioAlsaApi("RtAudio Linux ALSA", 1, RtAudio::Api::LINUX_ALSA);
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const DaqApi rtaudioPulseaudioApi("RtAudio Linux Pulseaudio", LASP_RTAUDIO_APICODE,
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RtAudio::Api::LINUX_PULSE);
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const DaqApi rtaudioWasapiApi("RtAudio Windows Wasapi", LASP_RTAUDIO_APICODE,
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RtAudio::Api::WINDOWS_WASAPI);
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const DaqApi rtaudioDsApi("RtAudio Windows DirectSound", LASP_RTAUDIO_APICODE,
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RtAudio::Api::WINDOWS_DS);
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const DaqApi rtaudioAsioApi("RtAudio Windows ASIO", LASP_RTAUDIO_APICODE,
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RtAudio::Api::WINDOWS_ASIO);
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#endif
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#if LASP_HAS_PORTAUDIO == 1
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const us LASP_PORTAUDIO_APICODE = 2;
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const DaqApi portaudioALSAApi("PortAudio Linux ALSA", LASP_PORTAUDIO_APICODE, 0);
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const DaqApi portaudioPulseApi("PortAudio Linux PulseAudio", LASP_PORTAUDIO_APICODE, 1);
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const DaqApi portaudioASIOApi("PortAudio Windows ASIO", LASP_PORTAUDIO_APICODE, 2);
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const DaqApi portaudioDSApi("PortAudio Windows DirectSound", LASP_PORTAUDIO_APICODE, 3);
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const DaqApi portaudioWMMEApi("PortAudio Windows WMME", LASP_PORTAUDIO_APICODE, 4);
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const DaqApi portaudioWASAPIApi("PortAudio Windows WASAPI", LASP_PORTAUDIO_APICODE, 5);
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const DaqApi portaudioWDMKS("PortAudio Windows WDMKS", LASP_PORTAUDIO_APICODE, 6);
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const DaqApi portaudioDirectSoundApi("PortAudio Windows DirectSound", LASP_PORTAUDIO_APICODE, 7);
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#endif
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class DeviceInfo;
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/**
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* @brief Stores channel configuration data for each channel. I.e. the physical
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* quantity measured, sensitivity, device-specific channel settings, a channel
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* name and others.
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*/
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class DaqChannel {
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public:
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/**
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* @brief Possible physical quantities that are recorded.
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*/
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enum class Qty { Number, AcousticPressure, Voltage, UserDefined };
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DaqChannel() {}
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/**
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* @brief Whether the channel is enabled.
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*/
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bool enabled = false;
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string name = "";
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/**
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* @brief The conversion between recorded physical unit and stored /
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* outputed number, i.e. Number/Volt or Number/Pa. Converting stored numbers
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* to physical qty, *divide* by the sensitivity.
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*/
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double sensitivity = 1;
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/**
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* @brief For input-only: enable IEPE constant current power supply for
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* this channel. Only for hardware that is capable of doing so.
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*/
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bool IEPEEnabled = false;
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/**
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* @brief Whether to enable HW AC-coupling for this channel.
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*/
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bool ACCouplingMode = false;
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/**
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* @brief Index in possible ranges for input / output
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*/
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int rangeIndex = 0;
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/**
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* @brief The physical quantity that is inputed / outputed
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*/
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Qty qty = Qty::Number;
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/**
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* @brief Whether to enable a digital high pass on the signal before
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* passing the result in case of input, or outputing the result in case of
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* output.
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*/
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double digitalHighPassCutOn = -1;
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/**
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* @brief Compare two channels to eachother. They are equal when the name,
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* sensitivity and quantity are the same.
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*
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* @param other The DaqChannel to compare with
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*
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* @return true if equal
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*/
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bool operator==(const DaqChannel &other) const {
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return other.name == name && other.sensitivity == sensitivity &&
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other.qty == qty;
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}
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};
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/**
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* @brief Configuration of a DAQ device
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*/
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class DaqConfiguration {
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public:
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/**
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* @brief Export the class to TOML markup language.
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*
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* @return String with TOML exported data.
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*/
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std::string toTOML() const;
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/**
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* @brief Load in a DAQConfiguration from TOML.
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*
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* @param toml String containing TOML data
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*
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* @return DaqConfiguration object
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*/
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static DaqConfiguration fromTOML(const std::string &toml);
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DaqApi api;
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/**
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* @brief The internal device name this DAQ configuration applies to.
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*/
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string device_name;
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/**
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* @brief Channel configuration for input channels
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*/
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std::vector<DaqChannel> inchannel_config;
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/**
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* @brief Return list of enabled input channels
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*
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* @param include_monitor If set to true and a monitor channel is available,
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* the first indices in the array will correspond to the monitor channel(s).
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*
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* @return That.
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*/
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std::vector<DaqChannel>
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enabledInChannels(const bool include_monitor = true) const;
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/**
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* @brief Channel configuration for output channels
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*/
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std::vector<DaqChannel> outchannel_config;
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/**
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* @brief Index in list of sample rates that are available for the device.
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*/
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int sampleRateIndex = 0; //
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/**
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* @brief Required datatype for output, should be present in the list
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*/
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int dataTypeIndex = 0;
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/**
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* @brief The index in the array of frames per block that can be used for the
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* device.
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*/
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int framesPerBlockIndex = 0;
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/**
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* @brief If set to true and if the device has this capability, the output
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* channels are added as input channels as well.
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*/
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bool monitorOutput = false;
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/**
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* @brief Create a default configuration, with all channels disabled on both
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* input and output, and default channel names
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*
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* @param deviceinfo DeviceInfo structure
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*/
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DaqConfiguration(const DeviceInfo &deviceinfo);
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DaqConfiguration() {}
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/**
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* @brief Check to see whether the DAQ configuration matches with the device.
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* This means, some basic checks are done on channels, sampling rate, etc,
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* and that the name corresponds with the device name.
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*
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* @param devinfo The DeviceInfo to check
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*
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* @return true if it matches. Otherwise false.
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*/
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bool match(const DeviceInfo &devinfo) const;
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/**
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* @brief Get the enabled highest channel number from the list of enabled
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* input channels.
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*
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* @return Index to the highest input channel. -1 if no input channels are
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* enabled.
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*/
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int getHighestEnabledInChannel() const;
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/**
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* @brief Get the highest channel number from the list of enabled output
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* channels.
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*
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* @return Index to the highest input channel. -1 if no output channels are
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* enabled.
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*/
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int getHighestEnabledOutChannel() const;
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/**
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* @brief Get the lowest channel number from the list of enabled input
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* channels.
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*
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* @return Index to the lowest input channel. -1 if no input channels are
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* enabled.
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*/
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int getLowestEnabledInChannel() const;
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/**
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* @brief Get the lowest channel number from the list of enabled output
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* channels.
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*
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* @return Index to the lowest output channel. -1 if no output channels are
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* enabled.
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*/
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int getLowestEnabledOutChannel() const;
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/**
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* @brief Set all input channels to enabled / disabled state.
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*
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* @param val true if enabled, false if disabled.
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*/
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void setAllInputEnabled(bool val) {
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for (auto &ch : inchannel_config) {
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ch.enabled = val;
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}
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}
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/**
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* @brief Set all output channels to enabled / disabled state.
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*
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* @param val true if enabled, false if disabled.
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*/
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void setAllOutputEnabled(bool val) {
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for (auto &ch : outchannel_config) {
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ch.enabled = val;
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}
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}
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};
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/**
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* @}
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*/
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