pyqtgraph/flowchart/Flowchart.py

944 lines
35 KiB
Python
Raw Normal View History

# -*- coding: utf-8 -*-
from pyqtgraph.Qt import QtCore, QtGui
#from PyQt4 import QtCore, QtGui
#from PySide import QtCore, QtGui
#import Node as NodeMod
from Node import *
#import functions
from collections import OrderedDict
from pyqtgraph.widgets.TreeWidget import *
#from .. DataTreeWidget import *
import FlowchartTemplate
import FlowchartCtrlTemplate
from Terminal import Terminal
from numpy import ndarray
import library
from pyqtgraph.debug import printExc
import pyqtgraph.configfile as configfile
import pyqtgraph.dockarea as dockarea
import pyqtgraph as pg
import FlowchartGraphicsView
def strDict(d):
return dict([(str(k), v) for k, v in d.iteritems()])
def toposort(deps, nodes=None, seen=None, stack=None, depth=0):
"""Topological sort. Arguments are:
deps dictionary describing dependencies where a:[b,c] means "a depends on b and c"
nodes optional, specifies list of starting nodes (these should be the nodes
which are not depended on by any other nodes)
"""
if nodes is None:
## run through deps to find nodes that are not depended upon
rem = set()
for dep in deps.itervalues():
rem |= set(dep)
nodes = set(deps.keys()) - rem
if seen is None:
seen = set()
stack = []
sorted = []
#print " "*depth, "Starting from", nodes
for n in nodes:
if n in stack:
raise Exception("Cyclic dependency detected", stack + [n])
if n in seen:
continue
seen.add(n)
#print " "*depth, " descending into", n, deps[n]
sorted.extend( toposort(deps, deps[n], seen, stack+[n], depth=depth+1))
#print " "*depth, " Added", n
sorted.append(n)
#print " "*depth, " ", sorted
return sorted
class Flowchart(Node):
sigFileLoaded = QtCore.Signal(object)
sigFileSaved = QtCore.Signal(object)
#sigOutputChanged = QtCore.Signal() ## inherited from Node
sigChartLoaded = QtCore.Signal()
sigStateChanged = QtCore.Signal()
def __init__(self, terminals=None, name=None, filePath=None):
if name is None:
name = "Flowchart"
if terminals is None:
terminals = {}
self.filePath = filePath
Node.__init__(self, name) ## create node without terminals; we'll add these later
self.inputWasSet = False ## flag allows detection of changes in the absence of input change.
self._nodes = {}
self.nextZVal = 10
#self.connects = []
#self._chartGraphicsItem = FlowchartGraphicsItem(self)
self._widget = None
self._scene = None
self.processing = False ## flag that prevents recursive node updates
self.widget()
self.inputNode = Node('Input', allowRemove=False, allowAddOutput=True)
self.outputNode = Node('Output', allowRemove=False, allowAddInput=True)
self.addNode(self.inputNode, 'Input', [-150, 0])
self.addNode(self.outputNode, 'Output', [300, 0])
self.outputNode.sigOutputChanged.connect(self.outputChanged)
self.outputNode.sigTerminalRenamed.connect(self.internalTerminalRenamed)
self.inputNode.sigTerminalRenamed.connect(self.internalTerminalRenamed)
self.outputNode.sigTerminalRemoved.connect(self.internalTerminalRemoved)
self.inputNode.sigTerminalRemoved.connect(self.internalTerminalRemoved)
self.outputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
self.inputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
self.viewBox.autoRange(padding = 0.04)
for name, opts in terminals.iteritems():
self.addTerminal(name, **opts)
def setInput(self, **args):
#print "setInput", args
#Node.setInput(self, **args)
#print " ....."
self.inputWasSet = True
self.inputNode.setOutput(**args)
def outputChanged(self):
self.widget().outputChanged(self.outputNode.inputValues())
self.sigOutputChanged.emit(self)
def output(self):
return self.outputNode.inputValues()
def nodes(self):
return self._nodes
def addTerminal(self, name, **opts):
term = Node.addTerminal(self, name, **opts)
name = term.name()
if opts['io'] == 'in': ## inputs to the flowchart become outputs on the input node
opts['io'] = 'out'
opts['multi'] = False
self.inputNode.sigTerminalAdded.disconnect(self.internalTerminalAdded)
try:
term2 = self.inputNode.addTerminal(name, **opts)
finally:
self.inputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
else:
opts['io'] = 'in'
#opts['multi'] = False
self.outputNode.sigTerminalAdded.disconnect(self.internalTerminalAdded)
try:
term2 = self.outputNode.addTerminal(name, **opts)
finally:
self.outputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
return term
def removeTerminal(self, name):
#print "remove:", name
term = self[name]
inTerm = self.internalTerminal(term)
Node.removeTerminal(self, name)
inTerm.node().removeTerminal(inTerm.name())
def internalTerminalRenamed(self, term, oldName):
self[oldName].rename(term.name())
def internalTerminalAdded(self, node, term):
if term._io == 'in':
io = 'out'
else:
io = 'in'
Node.addTerminal(self, term.name(), io=io, renamable=term.isRenamable(), removable=term.isRemovable(), multiable=term.isMultiable())
def internalTerminalRemoved(self, node, term):
Node.removeTerminal(self, term.name())
def terminalRenamed(self, term, oldName):
newName = term.name()
#print "flowchart rename", newName, oldName
#print self.terminals
Node.terminalRenamed(self, self[oldName], oldName)
#print self.terminals
for n in [self.inputNode, self.outputNode]:
if oldName in n.terminals:
n[oldName].rename(newName)
def createNode(self, nodeType, name=None, pos=None):
if name is None:
n = 0
while True:
name = "%s.%d" % (nodeType, n)
if name not in self._nodes:
break
n += 1
node = library.getNodeType(nodeType)(name)
self.addNode(node, name, pos)
return node
def addNode(self, node, name, pos=None):
if pos is None:
pos = [0, 0]
if type(pos) in [QtCore.QPoint, QtCore.QPointF]:
pos = [pos.x(), pos.y()]
item = node.graphicsItem()
item.setZValue(self.nextZVal*2)
self.nextZVal += 1
#item.setParentItem(self.chartGraphicsItem())
self.viewBox.addItem(item)
#item.setPos(pos2.x(), pos2.y())
item.moveBy(*pos)
self._nodes[name] = node
self.widget().addNode(node)
#QtCore.QObject.connect(node, QtCore.SIGNAL('closed'), self.nodeClosed)
node.sigClosed.connect(self.nodeClosed)
#QtCore.QObject.connect(node, QtCore.SIGNAL('renamed'), self.nodeRenamed)
node.sigRenamed.connect(self.nodeRenamed)
#QtCore.QObject.connect(node, QtCore.SIGNAL('outputChanged'), self.nodeOutputChanged)
node.sigOutputChanged.connect(self.nodeOutputChanged)
def removeNode(self, node):
node.close()
def nodeClosed(self, node):
del self._nodes[node.name()]
self.widget().removeNode(node)
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('closed'), self.nodeClosed)
try:
node.sigClosed.disconnect(self.nodeClosed)
except TypeError:
pass
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('renamed'), self.nodeRenamed)
try:
node.sigRenamed.disconnect(self.nodeRenamed)
except TypeError:
pass
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('outputChanged'), self.nodeOutputChanged)
try:
node.sigOutputChanged.disconnect(self.nodeOutputChanged)
except TypeError:
pass
def nodeRenamed(self, node, oldName):
del self._nodes[oldName]
self._nodes[node.name()] = node
self.widget().nodeRenamed(node, oldName)
def arrangeNodes(self):
pass
def internalTerminal(self, term):
"""If the terminal belongs to the external Node, return the corresponding internal terminal"""
if term.node() is self:
if term.isInput():
return self.inputNode[term.name()]
else:
return self.outputNode[term.name()]
else:
return term
def connectTerminals(self, term1, term2):
"""Connect two terminals together within this flowchart."""
term1 = self.internalTerminal(term1)
term2 = self.internalTerminal(term2)
term1.connectTo(term2)
def process(self, **args):
"""
Process data through the flowchart, returning the output.
Keyword arguments must be the names of input terminals
"""
data = {} ## Stores terminal:value pairs
## determine order of operations
## order should look like [('p', node1), ('p', node2), ('d', terminal1), ...]
## Each tuple specifies either (p)rocess this node or (d)elete the result from this terminal
order = self.processOrder()
#print "ORDER:", order
## Record inputs given to process()
for n, t in self.inputNode.outputs().iteritems():
if n not in args:
raise Exception("Parameter %s required to process this chart." % n)
data[t] = args[n]
ret = {}
## process all in order
for c, arg in order:
if c == 'p': ## Process a single node
#print "===> process:", arg
node = arg
if node is self.inputNode:
continue ## input node has already been processed.
## get input and output terminals for this node
outs = node.outputs().values()
ins = node.inputs().values()
## construct input value dictionary
args = {}
for inp in ins:
inputs = inp.inputTerminals()
if len(inputs) == 0:
continue
if inp.isMultiValue(): ## multi-input terminals require a dict of all inputs
args[inp.name()] = dict([(i, data[i]) for i in inputs])
else: ## single-inputs terminals only need the single input value available
args[inp.name()] = data[inputs[0]]
if node is self.outputNode:
ret = args ## we now have the return value, but must keep processing in case there are other endpoint nodes in the chart
else:
try:
if node.isBypassed():
result = node.processBypassed(args)
else:
result = node.process(display=False, **args)
except:
print "Error processing node %s. Args are: %s" % (str(node), str(args))
raise
for out in outs:
#print " Output:", out, out.name()
#print out.name()
try:
data[out] = result[out.name()]
except:
print out, out.name()
raise
elif c == 'd': ## delete a terminal result (no longer needed; may be holding a lot of memory)
#print "===> delete", arg
if arg in data:
del data[arg]
return ret
def processOrder(self):
"""Return the order of operations required to process this chart.
The order returned should look like [('p', node1), ('p', node2), ('d', terminal1), ...]
where each tuple specifies either (p)rocess this node or (d)elete the result from this terminal
"""
## first collect list of nodes/terminals and their dependencies
deps = {}
tdeps = {} ## {terminal: [nodes that depend on terminal]}
for name, node in self._nodes.iteritems():
deps[node] = node.dependentNodes()
for t in node.outputs().itervalues():
tdeps[t] = t.dependentNodes()
#print "DEPS:", deps
## determine correct node-processing order
#deps[self] = []
order = toposort(deps)
#print "ORDER1:", order
## construct list of operations
ops = [('p', n) for n in order]
## determine when it is safe to delete terminal values
dels = []
for t, nodes in tdeps.iteritems():
lastInd = 0
lastNode = None
for n in nodes: ## determine which node is the last to be processed according to order
if n is self:
lastInd = None
break
else:
try:
ind = order.index(n)
except ValueError:
continue
if lastNode is None or ind > lastInd:
lastNode = n
lastInd = ind
#tdeps[t] = lastNode
if lastInd is not None:
dels.append((lastInd+1, t))
dels.sort(lambda a,b: cmp(b[0], a[0]))
for i, t in dels:
ops.insert(i, ('d', t))
return ops
def nodeOutputChanged(self, startNode):
"""Triggered when a node's output values have changed. (NOT called during process())
Propagates new data forward through network."""
## first collect list of nodes/terminals and their dependencies
if self.processing:
return
self.processing = True
try:
deps = {}
for name, node in self._nodes.iteritems():
deps[node] = []
for t in node.outputs().itervalues():
deps[node].extend(t.dependentNodes())
## determine order of updates
order = toposort(deps, nodes=[startNode])
order.reverse()
## keep track of terminals that have been updated
terms = set(startNode.outputs().values())
#print "======= Updating", startNode
#print "Order:", order
for node in order[1:]:
#print "Processing node", node
for term in node.inputs().values():
#print " checking terminal", term
deps = term.connections().keys()
update = False
for d in deps:
if d in terms:
#print " ..input", d, "changed"
update = True
term.inputChanged(d, process=False)
if update:
#print " processing.."
node.update()
terms |= set(node.outputs().values())
finally:
self.processing = False
if self.inputWasSet:
self.inputWasSet = False
else:
self.sigStateChanged.emit()
def chartGraphicsItem(self):
"""Return the graphicsItem which displays the internals of this flowchart.
(graphicsItem() still returns the external-view item)"""
#return self._chartGraphicsItem
return self.viewBox
def widget(self):
if self._widget is None:
self._widget = FlowchartCtrlWidget(self)
self.scene = self._widget.scene()
self.viewBox = self._widget.viewBox()
#self._scene = QtGui.QGraphicsScene()
#self._widget.setScene(self._scene)
#self.scene.addItem(self.chartGraphicsItem())
#ci = self.chartGraphicsItem()
#self.viewBox.addItem(ci)
#self.viewBox.autoRange()
return self._widget
def listConnections(self):
conn = set()
for n in self._nodes.itervalues():
terms = n.outputs()
for n, t in terms.iteritems():
for c in t.connections():
conn.add((t, c))
return conn
def saveState(self):
state = Node.saveState(self)
state['nodes'] = []
state['connects'] = []
state['terminals'] = self.saveTerminals()
for name, node in self._nodes.iteritems():
cls = type(node)
if hasattr(cls, 'nodeName'):
clsName = cls.nodeName
pos = node.graphicsItem().pos()
ns = {'class': clsName, 'name': name, 'pos': (pos.x(), pos.y()), 'state': node.saveState()}
state['nodes'].append(ns)
conn = self.listConnections()
for a, b in conn:
state['connects'].append((a.node().name(), a.name(), b.node().name(), b.name()))
state['inputNode'] = self.inputNode.saveState()
state['outputNode'] = self.outputNode.saveState()
return state
def restoreState(self, state, clear=False):
self.blockSignals(True)
try:
if clear:
self.clear()
Node.restoreState(self, state)
nodes = state['nodes']
nodes.sort(lambda a, b: cmp(a['pos'][0], b['pos'][0]))
for n in nodes:
if n['name'] in self._nodes:
self._nodes[n['name']].moveBy(*n['pos'])
continue
try:
node = self.createNode(n['class'], name=n['name'])
node.restoreState(n['state'])
except:
printExc("Error creating node %s: (continuing anyway)" % n['name'])
#node.graphicsItem().moveBy(*n['pos'])
self.inputNode.restoreState(state.get('inputNode', {}))
self.outputNode.restoreState(state.get('outputNode', {}))
self.restoreTerminals(state['terminals'])
for n1, t1, n2, t2 in state['connects']:
try:
self.connectTerminals(self._nodes[n1][t1], self._nodes[n2][t2])
except:
print self._nodes[n1].terminals
print self._nodes[n2].terminals
printExc("Error connecting terminals %s.%s - %s.%s:" % (n1, t1, n2, t2))
finally:
self.blockSignals(False)
self.sigChartLoaded.emit()
self.outputChanged()
#self.sigOutputChanged.emit()
def loadFile(self, fileName=None, startDir=None):
if fileName is None:
if startDir is None:
startDir = self.filePath
if startDir is None:
startDir = '.'
self.fileDialog = pg.FileDialog(None, "Load Flowchart..", startDir, "Flowchart (*.fc)")
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
#self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
self.fileDialog.show()
self.fileDialog.fileSelected.connect(self.loadFile)
return
## NOTE: was previously using a real widget for the file dialog's parent, but this caused weird mouse event bugs..
#fileName = QtGui.QFileDialog.getOpenFileName(None, "Load Flowchart..", startDir, "Flowchart (*.fc)")
fileName = str(fileName)
state = configfile.readConfigFile(fileName)
self.restoreState(state, clear=True)
self.viewBox.autoRange()
#self.emit(QtCore.SIGNAL('fileLoaded'), fileName)
self.sigFileLoaded.emit(fileName)
def saveFile(self, fileName=None, startDir=None, suggestedFileName='flowchart.fc'):
if fileName is None:
if startDir is None:
startDir = self.filePath
if startDir is None:
startDir = '.'
self.fileDialog = pg.FileDialog(None, "Save Flowchart..", startDir, "Flowchart (*.fc)")
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
#self.fileDialog.setDirectory(startDir)
self.fileDialog.show()
self.fileDialog.fileSelected.connect(self.saveFile)
return
#fileName = QtGui.QFileDialog.getSaveFileName(None, "Save Flowchart..", startDir, "Flowchart (*.fc)")
configfile.writeConfigFile(self.saveState(), fileName)
self.sigFileSaved.emit(fileName)
def clear(self):
for n in self._nodes.values():
if n is self.inputNode or n is self.outputNode:
continue
n.close() ## calls self.nodeClosed(n) by signal
#self.clearTerminals()
self.widget().clear()
def clearTerminals(self):
Node.clearTerminals(self)
self.inputNode.clearTerminals()
self.outputNode.clearTerminals()
#class FlowchartGraphicsItem(QtGui.QGraphicsItem):
class FlowchartGraphicsItem(GraphicsObject):
def __init__(self, chart):
#print "FlowchartGraphicsItem.__init__"
#QtGui.QGraphicsItem.__init__(self)
GraphicsObject.__init__(self)
self.chart = chart ## chart is an instance of Flowchart()
self.updateTerminals()
def updateTerminals(self):
#print "FlowchartGraphicsItem.updateTerminals"
self.terminals = {}
bounds = self.boundingRect()
inp = self.chart.inputs()
dy = bounds.height() / (len(inp)+1)
y = dy
for n, t in inp.iteritems():
item = t.graphicsItem()
self.terminals[n] = item
item.setParentItem(self)
item.setAnchor(bounds.width(), y)
y += dy
out = self.chart.outputs()
dy = bounds.height() / (len(out)+1)
y = dy
for n, t in out.iteritems():
item = t.graphicsItem()
self.terminals[n] = item
item.setParentItem(self)
item.setAnchor(0, y)
y += dy
def boundingRect(self):
#print "FlowchartGraphicsItem.boundingRect"
return QtCore.QRectF()
def paint(self, p, *args):
#print "FlowchartGraphicsItem.paint"
pass
#p.drawRect(self.boundingRect())
class FlowchartCtrlWidget(QtGui.QWidget):
"""The widget that contains the list of all the nodes in a flowchart and their controls, as well as buttons for loading/saving flowcharts."""
def __init__(self, chart):
self.items = {}
#self.loadDir = loadDir ## where to look initially for chart files
self.currentFileName = None
QtGui.QWidget.__init__(self)
self.chart = chart
self.ui = FlowchartCtrlTemplate.Ui_Form()
self.ui.setupUi(self)
self.ui.ctrlList.setColumnCount(2)
#self.ui.ctrlList.setColumnWidth(0, 200)
self.ui.ctrlList.setColumnWidth(1, 20)
self.ui.ctrlList.setVerticalScrollMode(self.ui.ctrlList.ScrollPerPixel)
self.ui.ctrlList.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.chartWidget = FlowchartWidget(chart, self)
#self.chartWidget.viewBox().autoRange()
self.cwWin = QtGui.QMainWindow()
self.cwWin.setWindowTitle('Flowchart')
self.cwWin.setCentralWidget(self.chartWidget)
self.cwWin.resize(1000,800)
h = self.ui.ctrlList.header()
h.setResizeMode(0, h.Stretch)
self.ui.ctrlList.itemChanged.connect(self.itemChanged)
self.ui.loadBtn.clicked.connect(self.loadClicked)
self.ui.saveBtn.clicked.connect(self.saveClicked)
self.ui.saveAsBtn.clicked.connect(self.saveAsClicked)
self.ui.showChartBtn.toggled.connect(self.chartToggled)
self.chart.sigFileLoaded.connect(self.setCurrentFile)
self.ui.reloadBtn.clicked.connect(self.reloadClicked)
self.chart.sigFileSaved.connect(self.fileSaved)
#def resizeEvent(self, ev):
#QtGui.QWidget.resizeEvent(self, ev)
#self.ui.ctrlList.setColumnWidth(0, self.ui.ctrlList.viewport().width()-20)
def chartToggled(self, b):
if b:
self.cwWin.show()
else:
self.cwWin.hide()
def reloadClicked(self):
try:
self.chartWidget.reloadLibrary()
self.ui.reloadBtn.success("Reloaded.")
except:
self.ui.reloadBtn.success("Error.")
raise
def loadClicked(self):
newFile = self.chart.loadFile()
#self.setCurrentFile(newFile)
def fileSaved(self, fileName):
self.setCurrentFile(fileName)
self.ui.saveBtn.success("Saved.")
def saveClicked(self):
if self.currentFileName is None:
self.saveAsClicked()
else:
try:
self.chart.saveFile(self.currentFileName)
#self.ui.saveBtn.success("Saved.")
except:
self.ui.saveBtn.failure("Error")
raise
def saveAsClicked(self):
try:
if self.currentFileName is None:
newFile = self.chart.saveFile()
else:
newFile = self.chart.saveFile(suggestedFileName=self.currentFileName)
#self.ui.saveAsBtn.success("Saved.")
#print "Back to saveAsClicked."
except:
self.ui.saveBtn.failure("Error")
raise
#self.setCurrentFile(newFile)
def setCurrentFile(self, fileName):
self.currentFileName = fileName
if fileName is None:
self.ui.fileNameLabel.setText("<b>[ new ]</b>")
else:
self.ui.fileNameLabel.setText("<b>%s</b>" % os.path.split(self.currentFileName)[1])
self.resizeEvent(None)
def itemChanged(self, *args):
pass
def scene(self):
return self.chartWidget.scene() ## returns the GraphicsScene object
def viewBox(self):
return self.chartWidget.viewBox()
def nodeRenamed(self, node, oldName):
self.items[node].setText(0, node.name())
def addNode(self, node):
ctrl = node.ctrlWidget()
#if ctrl is None:
#return
item = QtGui.QTreeWidgetItem([node.name(), '', ''])
self.ui.ctrlList.addTopLevelItem(item)
byp = QtGui.QPushButton('X')
byp.setCheckable(True)
byp.setFixedWidth(20)
item.bypassBtn = byp
self.ui.ctrlList.setItemWidget(item, 1, byp)
byp.node = node
node.bypassButton = byp
byp.setChecked(node.isBypassed())
byp.clicked.connect(self.bypassClicked)
if ctrl is not None:
item2 = QtGui.QTreeWidgetItem()
item.addChild(item2)
self.ui.ctrlList.setItemWidget(item2, 0, ctrl)
self.items[node] = item
def removeNode(self, node):
if node in self.items:
item = self.items[node]
#self.disconnect(item.bypassBtn, QtCore.SIGNAL('clicked()'), self.bypassClicked)
try:
item.bypassBtn.clicked.disconnect(self.bypassClicked)
except TypeError:
pass
self.ui.ctrlList.removeTopLevelItem(item)
def bypassClicked(self):
btn = QtCore.QObject.sender(self)
btn.node.bypass(btn.isChecked())
def chartWidget(self):
return self.chartWidget
def outputChanged(self, data):
pass
#self.ui.outputTree.setData(data, hideRoot=True)
def clear(self):
self.chartWidget.clear()
def select(self, node):
item = self.items[node]
self.ui.ctrlList.setCurrentItem(item)
class FlowchartWidget(dockarea.DockArea):
"""Includes the actual graphical flowchart and debugging interface"""
def __init__(self, chart, ctrl):
#QtGui.QWidget.__init__(self)
dockarea.DockArea.__init__(self)
self.chart = chart
self.ctrl = ctrl
self.hoverItem = None
#self.setMinimumWidth(250)
#self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Preferred, QtGui.QSizePolicy.Expanding))
#self.ui = FlowchartTemplate.Ui_Form()
#self.ui.setupUi(self)
## build user interface (it was easier to do it here than via developer)
self.view = FlowchartGraphicsView.FlowchartGraphicsView(self)
self.viewDock = dockarea.Dock('view', size=(1000,600))
self.viewDock.addWidget(self.view)
self.viewDock.hideTitleBar()
self.addDock(self.viewDock)
self.hoverText = QtGui.QTextEdit()
self.hoverText.setReadOnly(True)
self.hoverDock = dockarea.Dock('Hover Info', size=(1000,20))
self.hoverDock.addWidget(self.hoverText)
self.addDock(self.hoverDock, 'bottom')
self.selInfo = QtGui.QWidget()
self.selInfoLayout = QtGui.QGridLayout()
self.selInfo.setLayout(self.selInfoLayout)
self.selDescLabel = QtGui.QLabel()
self.selNameLabel = QtGui.QLabel()
self.selDescLabel.setWordWrap(True)
self.selectedTree = pg.DataTreeWidget()
#self.selectedTree.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded)
#self.selInfoLayout.addWidget(self.selNameLabel)
self.selInfoLayout.addWidget(self.selDescLabel)
self.selInfoLayout.addWidget(self.selectedTree)
self.selDock = dockarea.Dock('Selected Node', size=(1000,200))
self.selDock.addWidget(self.selInfo)
self.addDock(self.selDock, 'bottom')
self._scene = self.view.scene()
self._viewBox = self.view.viewBox()
#self._scene = QtGui.QGraphicsScene()
#self._scene = FlowchartGraphicsView.FlowchartGraphicsScene()
#self.view.setScene(self._scene)
self.buildMenu()
#self.ui.addNodeBtn.mouseReleaseEvent = self.addNodeBtnReleased
self._scene.selectionChanged.connect(self.selectionChanged)
self._scene.sigMouseHover.connect(self.hoverOver)
#self.view.sigClicked.connect(self.showViewMenu)
#self._scene.sigSceneContextMenu.connect(self.showViewMenu)
#self._viewBox.sigActionPositionChanged.connect(self.menuPosChanged)
def reloadLibrary(self):
#QtCore.QObject.disconnect(self.nodeMenu, QtCore.SIGNAL('triggered(QAction*)'), self.nodeMenuTriggered)
self.nodeMenu.triggered.disconnect(self.nodeMenuTriggered)
self.nodeMenu = None
self.subMenus = []
library.loadLibrary(reloadLibs=True)
self.buildMenu()
def buildMenu(self, pos=None):
self.nodeMenu = QtGui.QMenu()
self.subMenus = []
for section, nodes in library.getNodeTree().iteritems():
menu = QtGui.QMenu(section)
self.nodeMenu.addMenu(menu)
for name in nodes:
act = menu.addAction(name)
act.nodeType = name
act.pos = pos
self.subMenus.append(menu)
self.nodeMenu.triggered.connect(self.nodeMenuTriggered)
return self.nodeMenu
def menuPosChanged(self, pos):
self.menuPos = pos
def showViewMenu(self, ev):
#QtGui.QPushButton.mouseReleaseEvent(self.ui.addNodeBtn, ev)
#if ev.button() == QtCore.Qt.RightButton:
#self.menuPos = self.view.mapToScene(ev.pos())
#self.nodeMenu.popup(ev.globalPos())
#print "Flowchart.showViewMenu called"
#self.menuPos = ev.scenePos()
self.buildMenu(ev.scenePos())
self.nodeMenu.popup(ev.screenPos())
def scene(self):
return self._scene ## the GraphicsScene item
def viewBox(self):
return self._viewBox ## the viewBox that items should be added to
def nodeMenuTriggered(self, action):
nodeType = action.nodeType
if action.pos is not None:
pos = action.pos
else:
pos = self.menuPos
pos = self.viewBox().mapSceneToView(pos)
self.chart.createNode(nodeType, pos=pos)
def selectionChanged(self):
#print "FlowchartWidget.selectionChanged called."
items = self._scene.selectedItems()
#print " scene.selectedItems: ", items
if len(items) == 0:
data = None
else:
item = items[0]
if hasattr(item, 'node') and isinstance(item.node, Node):
n = item.node
self.ctrl.select(n)
data = {'outputs': n.outputValues(), 'inputs': n.inputValues()}
self.selNameLabel.setText(n.name())
if hasattr(n, 'nodeName'):
self.selDescLabel.setText("<b>%s</b>: %s" % (n.nodeName, n.__class__.__doc__))
else:
self.selDescLabel.setText("")
if n.exception is not None:
data['exception'] = n.exception
else:
data = None
self.selectedTree.setData(data, hideRoot=True)
def hoverOver(self, items):
#print "FlowchartWidget.hoverOver called."
term = None
for item in items:
if item is self.hoverItem:
return
self.hoverItem = item
if hasattr(item, 'term') and isinstance(item.term, Terminal):
term = item.term
break
if term is None:
self.hoverText.setPlainText("")
else:
val = term.value()
if isinstance(val, ndarray):
val = "%s %s %s" % (type(val).__name__, str(val.shape), str(val.dtype))
else:
val = str(val)
if len(val) > 400:
val = val[:400] + "..."
self.hoverText.setPlainText("%s.%s = %s" % (term.node().name(), term.name(), val))
#self.hoverLabel.setCursorPosition(0)
def clear(self):
#self.outputTree.setData(None)
self.selectedTree.setData(None)
self.hoverText.setPlainText('')
self.selNameLabel.setText('')
self.selDescLabel.setText('')
class FlowchartNode(Node):
pass