pyqtgraph/graphicsItems/ErrorBarItem.py

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import pyqtgraph as pg
from pyqtgraph.Qt import QtGui, QtCore
from .GraphicsObject import GraphicsObject
__all__ = ['ErrorBarItem']
class ErrorBarItem(GraphicsObject):
def __init__(self, **opts):
"""
Valid keyword options are:
x, y, height, width, top, bottom, left, right, beam, pen
x and y must be numpy arrays specifying the coordinates of data points.
height, width, top, bottom, left, right, and beam may be numpy arrays,
single values, or None to disable. All values should be positive.
If height is specified, it overrides top and bottom.
If width is specified, it overrides left and right.
"""
GraphicsObject.__init__(self)
self.opts = dict(
x=None,
y=None,
height=None,
width=None,
top=None,
bottom=None,
left=None,
right=None,
beam=None,
pen=None
)
self.setOpts(**opts)
def setOpts(self, **opts):
self.opts.update(opts)
self.path = None
self.update()
self.informViewBoundsChanged()
def drawPath(self):
p = QtGui.QPainterPath()
x, y = self.opts['x'], self.opts['y']
if x is None or y is None:
return
beam = self.opts['beam']
height, top, bottom = self.opts['height'], self.opts['top'], self.opts['bottom']
if height is not None or top is not None or bottom is not None:
## draw vertical error bars
if height is not None:
y1 = y - height/2.
y2 = y + height/2.
else:
if bottom is None:
y1 = y
else:
y1 = y - bottom
if top is None:
y2 = y
else:
y2 = y + top
for i in range(len(x)):
p.moveTo(x[i], y1[i])
p.lineTo(x[i], y2[i])
if beam is not None and beam > 0:
x1 = x - beam/2.
x2 = x + beam/2.
if height is not None or top is not None:
for i in range(len(x)):
p.moveTo(x1[i], y2[i])
p.lineTo(x2[i], y2[i])
if height is not None or bottom is not None:
for i in range(len(x)):
p.moveTo(x1[i], y1[i])
p.lineTo(x2[i], y1[i])
width, right, left = self.opts['width'], self.opts['right'], self.opts['left']
if width is not None or right is not None or left is not None:
## draw vertical error bars
if width is not None:
x1 = x - width/2.
x2 = x + width/2.
else:
if left is None:
x1 = x
else:
x1 = x - left
if right is None:
x2 = x
else:
x2 = x + right
for i in range(len(x)):
p.moveTo(x1[i], y[i])
p.lineTo(x2[i], y[i])
if beam is not None and beam > 0:
y1 = y - beam/2.
y2 = y + beam/2.
if width is not None or right is not None:
for i in range(len(x)):
p.moveTo(x2[i], y1[i])
p.lineTo(x2[i], y2[i])
if width is not None or left is not None:
for i in range(len(x)):
p.moveTo(x1[i], y1[i])
p.lineTo(x1[i], y2[i])
self.path = p
self.prepareGeometryChange()
def paint(self, p, *args):
if self.path is None:
self.drawPath()
pen = self.opts['pen']
if pen is None:
pen = pg.getConfigOption('foreground')
p.setPen(pg.mkPen(pen))
p.drawPath(self.path)
def boundingRect(self):
if self.path is None:
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self.drawPath()
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return self.path.boundingRect()