Make high-dpi handling conditional on Qt version

This commit is contained in:
Luke Campagnola 2018-04-24 08:59:33 -07:00
parent 82e8194ea4
commit 063e9c91a9

View File

@ -16,9 +16,13 @@ class GLViewWidget(QtOpenGL.QGLWidget):
- Axis/grid display
- Export options
High-DPI displays: Qt5 should automatically detect the correct resolution.
For Qt4, specify the ``devicePixelRatio`` argument when initializing the
widget (usually this value is 1-2).
"""
def __init__(self, parent=None):
def __init__(self, parent=None, devicePixelRatio=None):
global ShareWidget
if ShareWidget is None:
@ -37,6 +41,7 @@ class GLViewWidget(QtOpenGL.QGLWidget):
'azimuth': 45, ## camera's azimuthal angle in degrees
## (rotation around z-axis 0 points along x-axis)
'viewport': None, ## glViewport params; None == whole widget
'devicePixelRatio': devicePixelRatio,
}
self.setBackgroundColor('k')
self.items = []
@ -79,10 +84,21 @@ class GLViewWidget(QtOpenGL.QGLWidget):
def getViewport(self):
vp = self.opts['viewport']
dpr = self.devicePixelRatio()
if vp is None:
return (0, 0, self.width() * self.devicePixelRatio(), self.height() * self.devicePixelRatio())
return (0, 0, int(self.width() * dpr), int(self.height() * dpr))
else:
return vp
return tuple([int(x * dpr) for x in vp])
def devicePixelRatio(self):
dpr = self.opts['devicePixelRatio']
if dpr is not None:
return dpr
if hasattr(QtOpenGL.QGLWidget, 'devicePixelRatio'):
return QtOpenGL.QGLWidget.devicePixelRatio(self)
else:
return 1.0
def resizeGL(self, w, h):
pass
@ -99,7 +115,8 @@ class GLViewWidget(QtOpenGL.QGLWidget):
def projectionMatrix(self, region=None):
# Xw = (Xnd + 1) * width/2 + X
if region is None:
region = (0, 0, self.width() * self.devicePixelRatio(), self.height() * self.devicePixelRatio())
dpr = self.devicePixelRatio()
region = (0, 0, self.width() * dpr, self.height() * dpr)
x0, y0, w, h = self.getViewport()
dist = self.opts['distance']