simplify modelview projection computation
1) no need to get rect(), which is actually defined as QRect(0, 0, width(), height()) 2) use col-maj data() instead of row-maj copyDataTo() - glLoadMatrixf() takes col-maj
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@ -575,13 +575,11 @@ class PlotCurveItem(GraphicsObject):
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# https://code.woboq.org/qt6/qtbase/src/opengl/qopenglpaintengine.cpp.html
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# Technically, we could enable it for all platforms, but for now, just
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# enable it where it is required, i.e. Windows
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tr = self.sceneTransform()
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rect = widget.rect()
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gl.glMatrixMode(gl.GL_PROJECTION)
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gl.glLoadIdentity()
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gl.glOrtho(rect.x(), rect.width(), rect.height(), rect.y(), -999999, 999999)
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gl.glOrtho(0, widget.width(), widget.height(), 0, -999999, 999999)
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gl.glMatrixMode(gl.GL_MODELVIEW)
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gl.glLoadTransposeMatrixf(QtGui.QMatrix4x4(tr).copyDataTo())
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gl.glLoadMatrixf(QtGui.QMatrix4x4(self.sceneTransform()).data())
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## set clipping viewport
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view = self.getViewBox()
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