Added workaround for Qt crash-at-exit bug (make sure that all GraphicsItems live in a scene before exiting)
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24
__init__.py
24
__init__.py
@ -119,11 +119,27 @@ from .SignalProxy import *
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from .ptime import time
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from .ptime import time
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## Workaround for Qt exit crash:
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## ALL QGraphicsItems must have a scene before they are deleted.
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## This is potentially very expensive, but preferred over crashing.
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import atexit
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def cleanup():
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if QtGui.QApplication.instance() is None:
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return
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import gc
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s = QtGui.QGraphicsScene()
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for o in gc.get_objects():
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try:
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if isinstance(o, QtGui.QGraphicsItem) and o.scene() is None:
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s.addItem(o)
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except RuntimeError: ## occurs if a python wrapper no longer has its underlying C++ object
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continue
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atexit.register(cleanup)
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## Convenience functions for command-line use
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## Convenience functions for command-line use
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plots = []
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plots = []
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images = []
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images = []
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QAPP = None
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QAPP = None
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@ -176,8 +192,8 @@ show = image ## for backward compatibility
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def mkQApp():
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def mkQApp():
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global QAPP
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if QtGui.QApplication.instance() is None:
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if QtGui.QApplication.instance() is None:
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global QAPP
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QAPP = QtGui.QApplication([])
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QAPP = QtGui.QApplication([])
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return QAPP
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