Add signals for TreeWidget changes in check state, text, and columncount
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@ -1,8 +1,6 @@
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# -*- coding: utf-8 -*-
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# -*- coding: utf-8 -*-
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from weakref import *
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from ..Qt import QtGui, QtCore
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from ..Qt import QtGui, QtCore
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from ..python2_3 import xrange
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from weakref import *
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__all__ = ['TreeWidget', 'TreeWidgetItem']
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__all__ = ['TreeWidget', 'TreeWidgetItem']
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@ -13,6 +11,9 @@ class TreeWidget(QtGui.QTreeWidget):
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This class demonstrates the absurd lengths one must go to to make drag/drop work."""
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This class demonstrates the absurd lengths one must go to to make drag/drop work."""
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sigItemMoved = QtCore.Signal(object, object, object) # (item, parent, index)
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sigItemMoved = QtCore.Signal(object, object, object) # (item, parent, index)
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sigItemCheckStateChanged = QtCore.Signal(object, object)
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sigItemTextChanged = QtCore.Signal(object, object)
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sigColumnCountChanged = QtCore.Signal(object, object) # self, count
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def __init__(self, parent=None):
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def __init__(self, parent=None):
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QtGui.QTreeWidget.__init__(self, parent)
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QtGui.QTreeWidget.__init__(self, parent)
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@ -42,7 +43,7 @@ class TreeWidget(QtGui.QTreeWidget):
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def itemWidget(self, item, col):
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def itemWidget(self, item, col):
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w = QtGui.QTreeWidget.itemWidget(self, item, col)
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w = QtGui.QTreeWidget.itemWidget(self, item, col)
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if w is not None:
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if w is not None and hasattr(w, 'realChild'):
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w = w.realChild
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w = w.realChild
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return w
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return w
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@ -140,7 +141,6 @@ class TreeWidget(QtGui.QTreeWidget):
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def dropEvent(self, ev):
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def dropEvent(self, ev):
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QtGui.QTreeWidget.dropEvent(self, ev)
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QtGui.QTreeWidget.dropEvent(self, ev)
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self.updateDropFlags()
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self.updateDropFlags()
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def updateDropFlags(self):
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def updateDropFlags(self):
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### intended to put a limit on how deep nests of children can go.
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### intended to put a limit on how deep nests of children can go.
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@ -165,9 +165,8 @@ class TreeWidget(QtGui.QTreeWidget):
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def informTreeWidgetChange(item):
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def informTreeWidgetChange(item):
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if hasattr(item, 'treeWidgetChanged'):
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if hasattr(item, 'treeWidgetChanged'):
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item.treeWidgetChanged()
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item.treeWidgetChanged()
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else:
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for i in xrange(item.childCount()):
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for i in xrange(item.childCount()):
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TreeWidget.informTreeWidgetChange(item.child(i))
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TreeWidget.informTreeWidgetChange(item.child(i))
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def addTopLevelItem(self, item):
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def addTopLevelItem(self, item):
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@ -210,20 +209,51 @@ class TreeWidget(QtGui.QTreeWidget):
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#for item in items:
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#for item in items:
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#self.informTreeWidgetChange(item)
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#self.informTreeWidgetChange(item)
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def itemFromIndex(self, index):
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"""Return the item and column corresponding to a QModelIndex.
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"""
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col = index.column()
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rows = []
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while index.row() >= 0:
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rows.insert(0, index.row())
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index = index.parent()
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item = self.topLevelItem(rows[0])
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for row in rows[1:]:
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item = item.child(row)
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return item, col
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def setColumnCount(self, c):
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QtGui.QTreeWidget.setColumnCount(self, c)
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self.sigColumnCountChanged.emit(self, c)
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class TreeWidgetItem(QtGui.QTreeWidgetItem):
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class TreeWidgetItem(QtGui.QTreeWidgetItem):
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"""
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"""
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TreeWidgetItem that keeps track of its own widgets.
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TreeWidgetItem that keeps track of its own widgets and expansion state.
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Widgets may be added to columns before the item is added to a tree.
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* Widgets may be added to columns before the item is added to a tree.
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* Expanded state may be set before item is added to a tree.
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* Adds setCheked and isChecked methods.
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* Adds addChildren, insertChildren, and takeChildren methods.
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"""
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"""
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def __init__(self, *args):
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def __init__(self, *args):
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QtGui.QTreeWidgetItem.__init__(self, *args)
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QtGui.QTreeWidgetItem.__init__(self, *args)
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self._widgets = {} # col: widget
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self._widgets = {} # col: widget
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self._tree = None
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self._tree = None
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self._expanded = False
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def setChecked(self, column, checked):
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def setChecked(self, column, checked):
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self.setCheckState(column, QtCore.Qt.Checked if checked else QtCore.Qt.Unchecked)
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self.setCheckState(column, QtCore.Qt.Checked if checked else QtCore.Qt.Unchecked)
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def isChecked(self, col):
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return self.checkState(col) == QtCore.Qt.Checked
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def setExpanded(self, exp):
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self._expanded = exp
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QtGui.QTreeWidgetItem.setExpanded(self, exp)
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def isExpanded(self):
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return self._expanded
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def setWidget(self, column, widget):
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def setWidget(self, column, widget):
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if column in self._widgets:
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if column in self._widgets:
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@ -251,7 +281,11 @@ class TreeWidgetItem(QtGui.QTreeWidgetItem):
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return
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return
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for col, widget in self._widgets.items():
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for col, widget in self._widgets.items():
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tree.setItemWidget(self, col, widget)
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tree.setItemWidget(self, col, widget)
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QtGui.QTreeWidgetItem.setExpanded(self, self._expanded)
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def childItems(self):
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return [self.child(i) for i in range(self.childCount())]
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def addChild(self, child):
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def addChild(self, child):
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QtGui.QTreeWidgetItem.addChild(self, child)
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QtGui.QTreeWidgetItem.addChild(self, child)
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TreeWidget.informTreeWidgetChange(child)
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TreeWidget.informTreeWidgetChange(child)
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@ -285,4 +319,18 @@ class TreeWidgetItem(QtGui.QTreeWidgetItem):
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TreeWidget.informTreeWidgetChange(child)
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TreeWidget.informTreeWidgetChange(child)
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return childs
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return childs
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def setData(self, column, role, value):
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# credit: ekhumoro
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# http://stackoverflow.com/questions/13662020/how-to-implement-itemchecked-and-itemunchecked-signals-for-qtreewidget-in-pyqt4
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checkstate = self.checkState(column)
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text = self.text(column)
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QtGui.QTreeWidgetItem.setData(self, column, role, value)
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treewidget = self.treeWidget()
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if treewidget is None:
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return
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if (role == QtCore.Qt.CheckStateRole and checkstate != self.checkState(column)):
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treewidget.sigItemCheckStateChanged.emit(self, column)
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elif (role in (QtCore.Qt.DisplayRole, QtCore.Qt.EditRole) and text != self.text(column)):
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treewidget.sigItemTextChanged.emit(self, column)
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