Merge branch 'dont-copy-context-menu' into develop
This allows ViewBox context menus to be modified by directly manipulating ViewBox.menu
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6e74df28a0
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examples/contextMenu.py
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142
examples/contextMenu.py
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# -*- coding: utf-8 -*-
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"""
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Demonstrates adding a custom context menu to a GraphicsItem
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and extending the context menu of a ViewBox.
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PyQtGraph implements a system that allows each item in a scene to implement its
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own context menu, and for the menus of its parent items to be automatically
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displayed as well.
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"""
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import initExample ## Add path to library (just for examples; you do not need this)
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import pyqtgraph as pg
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from pyqtgraph.Qt import QtCore, QtGui
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import numpy as np
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win = pg.GraphicsWindow()
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win.setWindowTitle('pyqtgraph example: context menu')
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view = win.addViewBox()
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# add two new actions to the ViewBox context menu:
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zoom1 = view.menu.addAction('Zoom to box 1')
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zoom2 = view.menu.addAction('Zoom to box 2')
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# define callbacks for these actions
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def zoomTo1():
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# note that box1 is defined below
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view.autoRange(items=[box1])
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zoom1.triggered.connect(zoomTo1)
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def zoomTo2():
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# note that box1 is defined below
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view.autoRange(items=[box2])
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zoom2.triggered.connect(zoomTo2)
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class MenuBox(pg.GraphicsObject):
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"""
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This class draws a rectangular area. Right-clicking inside the area will
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raise a custom context menu which also includes the context menus of
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its parents.
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"""
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def __init__(self, name):
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self.name = name
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self.pen = pg.mkPen('r')
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# menu creation is deferred because it is expensive and often
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# the user will never see the menu anyway.
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self.menu = None
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# note that the use of super() is often avoided because Qt does not
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# allow to inherit from multiple QObject subclasses.
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pg.GraphicsObject.__init__(self)
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# All graphics items must have paint() and boundingRect() defined.
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def boundingRect(self):
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return QtCore.QRectF(0, 0, 10, 10)
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def paint(self, p, *args):
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p.setPen(self.pen)
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p.drawRect(self.boundingRect())
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# On right-click, raise the context menu
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def mouseClickEvent(self, ev):
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if ev.button() == QtCore.Qt.RightButton:
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if self.raiseContextMenu(ev):
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ev.accept()
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def raiseContextMenu(self, ev):
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menu = self.getContextMenus()
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# Let the scene add on to the end of our context menu
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# (this is optional)
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menu = self.scene().addParentContextMenus(self, menu, ev)
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pos = ev.screenPos()
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menu.popup(QtCore.QPoint(pos.x(), pos.y()))
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return True
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# This method will be called when this item's _children_ want to raise
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# a context menu that includes their parents' menus.
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def getContextMenus(self, event=None):
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if self.menu is None:
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self.menu = QtGui.QMenu()
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self.menu.setTitle(self.name+ " options..")
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green = QtGui.QAction("Turn green", self.menu)
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green.triggered.connect(self.setGreen)
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self.menu.addAction(green)
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self.menu.green = green
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blue = QtGui.QAction("Turn blue", self.menu)
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blue.triggered.connect(self.setBlue)
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self.menu.addAction(blue)
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self.menu.green = blue
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alpha = QtGui.QWidgetAction(self.menu)
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alphaSlider = QtGui.QSlider()
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alphaSlider.setOrientation(QtCore.Qt.Horizontal)
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alphaSlider.setMaximum(255)
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alphaSlider.setValue(255)
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alphaSlider.valueChanged.connect(self.setAlpha)
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alpha.setDefaultWidget(alphaSlider)
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self.menu.addAction(alpha)
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self.menu.alpha = alpha
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self.menu.alphaSlider = alphaSlider
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return self.menu
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# Define context menu callbacks
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def setGreen(self):
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self.pen = pg.mkPen('g')
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# inform Qt that this item must be redrawn.
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self.update()
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def setBlue(self):
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self.pen = pg.mkPen('b')
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self.update()
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def setAlpha(self, a):
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self.setOpacity(a/255.)
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# This box's context menu will include the ViewBox's menu
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box1 = MenuBox("Menu Box #1")
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view.addItem(box1)
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# This box's context menu will include both the ViewBox's menu and box1's menu
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box2 = MenuBox("Menu Box #2")
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box2.setParentItem(box1)
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box2.setPos(5, 5)
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box2.scale(0.2, 0.2)
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## Start Qt event loop unless running in interactive mode or using pyside.
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if __name__ == '__main__':
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import sys
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if (sys.flags.interactive != 1) or not hasattr(QtCore, 'PYQT_VERSION'):
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QtGui.QApplication.instance().exec_()
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@ -520,27 +520,20 @@ class GraphicsScene(QtGui.QGraphicsScene):
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============== ==================================================
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"""
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#items = self.itemsNearEvent(ev)
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menusToAdd = []
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while item is not self:
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item = item.parentItem()
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if item is None:
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item = self
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if not hasattr(item, "getContextMenus"):
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continue
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subMenus = item.getContextMenus(event) or []
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if isinstance(subMenus, list): ## so that some items (like FlowchartViewBox) can return multiple menus
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menusToAdd.extend(subMenus)
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else:
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menusToAdd.append(subMenus)
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subMenus = item.getContextMenus(event)
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if subMenus is None:
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continue
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if type(subMenus) is not list: ## so that some items (like FlowchartViewBox) can return multiple menus
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subMenus = [subMenus]
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for sm in subMenus:
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menusToAdd.append(sm)
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if len(menusToAdd) > 0:
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if menusToAdd:
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menu.addSeparator()
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for m in menusToAdd:
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@ -618,9 +618,6 @@ class NodeGraphicsItem(GraphicsObject):
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def getMenu(self):
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return self.menu
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def getContextMenus(self, event):
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return [self.menu]
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def raiseContextMenu(self, ev):
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menu = self.scene().addParentContextMenus(self, self.getMenu(), ev)
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pos = ev.screenPos()
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multi = self.menu.multiAct.isChecked()
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self.term.setMultiValue(multi)
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## probably never need this
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#def getContextMenus(self, ev):
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#return [self.getMenu()]
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def removeSelf(self):
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self.term.node().removeTerminal(self.term)
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#def update(self):
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#self._qtBaseClass.update(self)
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#print "Update:", self
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def getContextMenus(self, event):
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return [self.getMenu()] if hasattr(self, "getMenu") else []
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def getMenu(self):
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return self.menu
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def getContextMenus(self, event):
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return [self.menu]
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def raiseContextMenu(self, ev):
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menu = self.scene().addParentContextMenus(self, self.getMenu(), ev)
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self.raiseContextMenu(ev)
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def raiseContextMenu(self, ev):
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#print "viewbox.raiseContextMenu called."
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#menu = self.getMenu(ev)
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menu = self.getMenu(ev)
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self.scene().addParentContextMenus(self, menu, ev)
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#print "2:", [str(a.text()) for a in self.menu.actions()]
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pos = ev.screenPos()
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#pos2 = ev.scenePos()
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#print "3:", [str(a.text()) for a in self.menu.actions()]
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#self.sigActionPositionChanged.emit(pos2)
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menu.popup(QtCore.QPoint(pos.x(), pos.y()))
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#print "4:", [str(a.text()) for a in self.menu.actions()]
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menu.popup(ev.screenPos().toPoint())
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def getMenu(self, ev):
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self._menuCopy = self.menu.copy() ## temporary storage to prevent menu disappearing
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return self._menuCopy
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return self.menu
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def getContextMenus(self, event):
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if self.menuEnabled():
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return self.menu.subMenus()
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else:
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return None
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#return [self.getMenu(event)]
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return self.menu.actions() if self.menuEnabled() else []
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def mouseDragEvent(self, ev, axis=None):
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## if axis is specified, event will only affect that axis.
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self.updateState()
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def copy(self):
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m = QtGui.QMenu()
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for sm in self.subMenus():
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if isinstance(sm, QtGui.QMenu):
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m.addMenu(sm)
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else:
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m.addAction(sm)
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m.setTitle(self.title())
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return m
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def subMenus(self):
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if not self.valid:
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self.updateState()
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return [self.viewAll] + self.axes + [self.leftMenu]
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def setExportMethods(self, methods):
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self.exportMethods = methods
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self.export.clear()
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self.ctrl[1].invertCheck.setChecked(state['yInverted'])
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self.valid = True
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def popup(self, *args):
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if not self.valid:
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self.updateState()
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QtGui.QMenu.popup(self, *args)
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def autoRange(self):
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self.view().autoRange() ## don't let signal call this directly--it'll add an unwanted argument
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