Fix arrayToPath
Use the correct format for streaming QByteArray to QPainterPath.
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@ -1471,12 +1471,14 @@ def arrayToQPath(x, y, connect='all'):
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## Speed this up using >> operator
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## Speed this up using >> operator
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## Format is:
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## Format is:
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## numVerts(i4) 0(i4)
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## numVerts(i4)
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## x(f8) y(f8) 0(i4) <-- 0 means this vertex does not connect
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## 0(i4) x(f8) y(f8) <-- 0 means this vertex does not connect
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## x(f8) y(f8) 1(i4) <-- 1 means this vertex connects to the previous vertex
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## 1(i4) x(f8) y(f8) <-- 1 means this vertex connects to the previous vertex
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## ...
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## ...
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## 0(i4)
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## cStart(i4) fillRule(i4)
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##
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##
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## see: https://github.com/qt/qtbase/blob/dev/src/gui/painting/qpainterpath.cpp
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## All values are big endian--pack using struct.pack('>d') or struct.pack('>i')
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## All values are big endian--pack using struct.pack('>d') or struct.pack('>i')
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path = QtGui.QPainterPath()
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path = QtGui.QPainterPath()
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@ -1484,12 +1486,12 @@ def arrayToQPath(x, y, connect='all'):
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#profiler = debug.Profiler()
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#profiler = debug.Profiler()
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n = x.shape[0]
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n = x.shape[0]
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# create empty array, pad with extra space on either end
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# create empty array, pad with extra space on either end
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arr = np.empty(n+2, dtype=[('x', '>f8'), ('y', '>f8'), ('c', '>i4')])
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arr = np.empty(n+2, dtype=[('c', '>i4'), ('x', '>f8'), ('y', '>f8')])
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# write first two integers
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# write first two integers
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#profiler('allocate empty')
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#profiler('allocate empty')
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byteview = arr.view(dtype=np.ubyte)
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byteview = arr.view(dtype=np.ubyte)
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byteview[:12] = 0
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byteview[:16] = 0
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byteview.data[12:20] = struct.pack('>ii', n, 0)
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byteview.data[16:20] = struct.pack('>i', n)
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#profiler('pack header')
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#profiler('pack header')
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# Fill array with vertex values
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# Fill array with vertex values
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arr[1:-1]['x'] = x
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arr[1:-1]['x'] = x
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@ -1508,17 +1510,18 @@ def arrayToQPath(x, y, connect='all'):
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else:
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else:
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raise Exception('connect argument must be "all", "pairs", "finite", or array')
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raise Exception('connect argument must be "all", "pairs", "finite", or array')
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arr[1]['c'] = 0 # the first vertex has no previous vertex to connect
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#profiler('fill array')
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#profiler('fill array')
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# write last 0
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byteview.data[-20:-16] = struct.pack('>i', 0) # cStart
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lastInd = 20*(n+1)
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byteview.data[-16:-12] = struct.pack('>i', 0) # fillRule (Qt.OddEvenFill)
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byteview.data[lastInd:lastInd+4] = struct.pack('>i', 0)
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#profiler('footer')
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#profiler('footer')
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# create datastream object and stream into path
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# create datastream object and stream into path
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## Avoiding this method because QByteArray(str) leaks memory in PySide
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## Avoiding this method because QByteArray(str) leaks memory in PySide
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#buf = QtCore.QByteArray(arr.data[12:lastInd+4]) # I think one unnecessary copy happens here
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#buf = QtCore.QByteArray(arr.data[12:lastInd+4]) # I think one unnecessary copy happens here
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path.strn = byteview.data[12:lastInd+4] # make sure data doesn't run away
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path.strn = byteview.data[16:-12] # make sure data doesn't run away
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try:
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try:
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buf = QtCore.QByteArray.fromRawData(path.strn)
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buf = QtCore.QByteArray.fromRawData(path.strn)
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except TypeError:
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except TypeError:
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