docstring update
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# -*- coding: utf-8 -*-
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## Display an animated arrowhead following a curve.
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## This example uses the CurveArrow class, which is a combination
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## of ArrowItem and CurvePoint.
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##
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## To place a static arrow anywhere in a scene, use ArrowItem.
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## To attach other types of item to a curve, use CurvePoint.
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"""
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JoystickButton is a button with x/y values. When the button is depressed and the mouse dragged, the x/y values change to follow the mouse.
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When the mouse button is released, the x/y values change to 0,0 (rather like litting go of the joystick).
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"""
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import initExample ## Add path to library (just for examples; you do not need this)
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