remove little-endian assumption for image export
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6f0ffcbf8f
commit
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@ -1,8 +1,9 @@
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from .Exporter import Exporter
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from .Exporter import Exporter
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from ..parametertree import Parameter
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from ..parametertree import Parameter
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from ..Qt import QtGui, QtCore, QtSvg, QT_LIB
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from ..Qt import QtCore, QtGui, QtWidgets
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from .. import functions as fn
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from .. import functions as fn
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import numpy as np
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import numpy as np
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import sys
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translate = QtCore.QCoreApplication.translate
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translate = QtCore.QCoreApplication.translate
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__all__ = ['ImageExporter']
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__all__ = ['ImageExporter']
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@ -73,15 +74,8 @@ class ImageExporter(Exporter):
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targetRect = QtCore.QRect(0, 0, w, h)
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targetRect = QtCore.QRect(0, 0, w, h)
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sourceRect = self.getSourceRect()
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sourceRect = self.getSourceRect()
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bg = np.empty((h, w, 4), dtype=np.ubyte)
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self.png = QtGui.QImage(w, h, QtGui.QImage.Format.Format_ARGB32)
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color = self.params['background']
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self.png.fill(self.params['background'])
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bg[:,:,0] = color.blue()
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bg[:,:,1] = color.green()
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bg[:,:,2] = color.red()
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bg[:,:,3] = color.alpha()
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self.png = fn.makeQImage(bg, alpha=True, copy=False, transpose=False)
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self.bg = bg
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## set resolution of image:
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## set resolution of image:
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origTargetRect = self.getTargetRect()
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origTargetRect = self.getTargetRect()
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@ -104,13 +98,18 @@ class ImageExporter(Exporter):
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painter.end()
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painter.end()
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if self.params['invertValue']:
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if self.params['invertValue']:
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mn = bg[...,:3].min(axis=2)
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bg = fn.qimage_to_ndarray(self.png)
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mx = bg[...,:3].max(axis=2)
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if sys.byteorder == 'little':
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cv = slice(0, 3)
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else:
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cv = slice(1, 4)
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mn = bg[...,cv].min(axis=2)
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mx = bg[...,cv].max(axis=2)
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d = (255 - mx) - mn
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d = (255 - mx) - mn
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bg[...,:3] += d[...,np.newaxis]
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bg[...,cv] += d[...,np.newaxis]
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if copy:
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if copy:
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QtGui.QApplication.clipboard().setImage(self.png)
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QtWidgets.QApplication.clipboard().setImage(self.png)
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elif toBytes:
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elif toBytes:
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return self.png
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return self.png
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else:
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else:
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@ -558,14 +558,10 @@ class GLViewWidget(QtWidgets.QOpenGLWidget):
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glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels)
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glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels)
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# swap B,R channels for Qt
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pixels = pixels[::-1].copy() # flip vertical
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tmp = pixels[...,0].copy()
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pixels[...,0] = pixels[...,2]
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pixels[...,2] = tmp
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pixels = pixels[::-1] # flip vertical
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img = fn.makeQImage(pixels, transpose=False)
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qimg = fn.ndarray_to_qimage(pixels, QtGui.QImage.Format.Format_RGBA8888)
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return img
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return qimg
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def renderToArray(self, size, format=GL_BGRA, type=GL_UNSIGNED_BYTE, textureSize=1024, padding=256):
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def renderToArray(self, size, format=GL_BGRA, type=GL_UNSIGNED_BYTE, textureSize=1024, padding=256):
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w,h = map(int, size)
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w,h = map(int, size)
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