SVG export fixes
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ee30683422
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90657a8546
@ -153,7 +153,7 @@ def _generateItemSvg(item, nodes=None, root=None):
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if root is None:
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if root is None:
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root = item
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root = item
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## Skip hidden items
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## Skip hidden items
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if hasattr(item, 'isVisible') and not item.isVisible():
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if hasattr(item, 'isVisible') and not item.isVisible():
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return None
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return None
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@ -171,10 +171,10 @@ def _generateItemSvg(item, nodes=None, root=None):
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doc = xml.parseString(xmlStr)
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doc = xml.parseString(xmlStr)
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else:
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else:
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childs = item.childItems()
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childs = item.childItems()
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if isinstance(root, QtGui.QGraphicsScene):
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tr = itemTransform(item, root)
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tr = item.sceneTransform()
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else:
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#print item, pg.SRTTransform(tr)
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tr = item.itemTransform(root)
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#tr.translate(item.pos().x(), item.pos().y())
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#tr.translate(item.pos().x(), item.pos().y())
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#tr = tr * item.transform()
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#tr = tr * item.transform()
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arr = QtCore.QByteArray()
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arr = QtCore.QByteArray()
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@ -248,7 +248,7 @@ def _generateItemSvg(item, nodes=None, root=None):
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if isinstance(root, QtGui.QGraphicsScene):
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if isinstance(root, QtGui.QGraphicsScene):
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path = QtGui.QGraphicsPathItem(item.mapToScene(item.shape()))
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path = QtGui.QGraphicsPathItem(item.mapToScene(item.shape()))
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else:
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else:
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path = QtGui.QGraphicsPathItem(item.mapToItem(root, item.shape()))
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path = QtGui.QGraphicsPathItem(root.mapToParent(item.mapToItem(root, item.shape())))
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pathNode = _generateItemSvg(path, root=root).getElementsByTagName('path')[0]
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pathNode = _generateItemSvg(path, root=root).getElementsByTagName('path')[0]
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## and for the clipPath element
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## and for the clipPath element
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clip = name + '_clip'
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clip = name + '_clip'
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@ -306,6 +306,7 @@ def correctCoordinates(node, item):
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ch.setAttribute('d', newCoords)
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ch.setAttribute('d', newCoords)
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elif ch.tagName == 'text':
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elif ch.tagName == 'text':
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removeTransform = False
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removeTransform = False
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## leave text alone for now. Might need this later to correctly render text with outline.
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#c = np.array([
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#c = np.array([
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#[float(ch.getAttribute('x')), float(ch.getAttribute('y'))],
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#[float(ch.getAttribute('x')), float(ch.getAttribute('y'))],
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#[float(ch.getAttribute('font-size')), 0],
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#[float(ch.getAttribute('font-size')), 0],
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@ -318,32 +319,82 @@ def correctCoordinates(node, item):
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#ch.setAttribute('font-size', str(fs))
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#ch.setAttribute('font-size', str(fs))
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else:
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else:
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print('warning: export not implemented for SVG tag %s (from item %s)' % (ch.tagName, item))
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print('warning: export not implemented for SVG tag %s (from item %s)' % (ch.tagName, item))
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## correct line widths if needed
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if removeTransform and ch.getAttribute('vector-effect') != 'non-scaling-stroke':
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w = float(grp.getAttribute('stroke-width'))
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s = pg.transformCoordinates(tr, np.array([[w,0], [0,0]]), transpose=True)
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w = ((s[0]-s[1])**2).sum()**0.5
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ch.setAttribute('stroke-width', str(w))
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if removeTransform:
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if removeTransform:
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grp.removeAttribute('transform')
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grp.removeAttribute('transform')
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def correctStroke(node, item, root, width=1):
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def itemTransform(item, root):
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#print "==============", item, node
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## Return the transformation mapping item to root
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if node.hasAttribute('stroke-width'):
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## (actually to parent coordinate system of root)
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width = float(node.getAttribute('stroke-width'))
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if node.getAttribute('vector-effect') == 'non-scaling-stroke':
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node.removeAttribute('vector-effect')
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if isinstance(root, QtGui.QGraphicsScene):
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w = item.mapFromScene(pg.Point(width,0))
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o = item.mapFromScene(pg.Point(0,0))
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else:
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w = item.mapFromItem(root, pg.Point(width,0))
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o = item.mapFromItem(root, pg.Point(0,0))
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w = w-o
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#print " ", w, o, w-o
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w = (w.x()**2 + w.y()**2) ** 0.5
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#print " ", w
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node.setAttribute('stroke-width', str(w))
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for ch in node.childNodes:
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if item is root:
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if isinstance(ch, xml.Element):
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tr = QtGui.QTransform()
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correctStroke(ch, item, root, width)
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tr.translate(*item.pos())
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tr = tr * item.transform()
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return tr
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if int(item.flags() & item.ItemIgnoresTransformations) > 0:
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pos = item.pos()
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parent = item.parentItem()
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if parent is not None:
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pos = itemTransform(parent, root).map(pos)
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tr = QtGui.QTransform()
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tr.translate(pos.x(), pos.y())
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tr = item.transform() * tr
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else:
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## find next parent that is either the root item or
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## an item that ignores its transformation
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nextRoot = item
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while True:
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nextRoot = nextRoot.parentItem()
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if nextRoot is None:
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nextRoot = root
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break
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if nextRoot is root or int(nextRoot.flags() & nextRoot.ItemIgnoresTransformations) > 0:
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break
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if isinstance(nextRoot, QtGui.QGraphicsScene):
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tr = item.sceneTransform()
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else:
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tr = itemTransform(nextRoot, root) * item.itemTransform(nextRoot)[0]
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#pos = QtGui.QTransform()
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#pos.translate(root.pos().x(), root.pos().y())
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#tr = pos * root.transform() * item.itemTransform(root)[0]
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return tr
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#def correctStroke(node, item, root, width=1):
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##print "==============", item, node
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#if node.hasAttribute('stroke-width'):
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#width = float(node.getAttribute('stroke-width'))
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#if node.getAttribute('vector-effect') == 'non-scaling-stroke':
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#node.removeAttribute('vector-effect')
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#if isinstance(root, QtGui.QGraphicsScene):
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#w = item.mapFromScene(pg.Point(width,0))
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#o = item.mapFromScene(pg.Point(0,0))
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#else:
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#w = item.mapFromItem(root, pg.Point(width,0))
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#o = item.mapFromItem(root, pg.Point(0,0))
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#w = w-o
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##print " ", w, o, w-o
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#w = (w.x()**2 + w.y()**2) ** 0.5
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##print " ", w
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#node.setAttribute('stroke-width', str(w))
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#for ch in node.childNodes:
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#if isinstance(ch, xml.Element):
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#correctStroke(ch, item, root, width)
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def cleanXml(node):
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def cleanXml(node):
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## remove extraneous text; let the xml library do the formatting.
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## remove extraneous text; let the xml library do the formatting.
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@ -359,4 +410,5 @@ def cleanXml(node):
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if hasElement:
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if hasElement:
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for ch in nonElement:
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for ch in nonElement:
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node.removeChild(ch)
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node.removeChild(ch)
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elif node.tagName == 'g': ## remove childless groups
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node.parentNode.removeChild(node)
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