Merge pull request #1897 from pijyoi/fix_win32_plotcurveitem_opengl
PlotCurveItem: setup modelview and projection
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commit
910142aa6f
@ -568,6 +568,21 @@ class PlotCurveItem(GraphicsObject):
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p.beginNativePainting()
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p.beginNativePainting()
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import OpenGL.GL as gl
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import OpenGL.GL as gl
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if sys.platform == 'win32':
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# If Qt is built to dynamically load OpenGL, then the projection and
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# modelview matrices are not setup.
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# https://doc.qt.io/qt-6/windows-graphics.html
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# https://code.woboq.org/qt6/qtbase/src/opengl/qopenglpaintengine.cpp.html
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# Technically, we could enable it for all platforms, but for now, just
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# enable it where it is required, i.e. Windows
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tr = self.sceneTransform()
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rect = widget.rect()
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gl.glMatrixMode(gl.GL_PROJECTION)
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gl.glLoadIdentity()
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gl.glOrtho(rect.x(), rect.width(), rect.height(), rect.y(), -999999, 999999)
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gl.glMatrixMode(gl.GL_MODELVIEW)
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gl.glLoadTransposeMatrixf(QtGui.QMatrix4x4(tr).copyDataTo())
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## set clipping viewport
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## set clipping viewport
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view = self.getViewBox()
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view = self.getViewBox()
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if view is not None:
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if view is not None:
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