switch to usage of QOpenGLWidget
this drops support for Qt4
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@ -1,4 +1,4 @@
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from ..Qt import QtCore, QtGui, QtOpenGL, QT_LIB
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from ..Qt import QtCore, QtGui, QtWidgets, QT_LIB
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from OpenGL.GL import *
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import OpenGL.GL.framebufferobjects as glfbo
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import numpy as np
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@ -9,7 +9,7 @@ from .. import functions as fn
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ShareWidget = None
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class GLViewWidget(QtOpenGL.QGLWidget):
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class GLViewWidget(QtWidgets.QOpenGLWidget):
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def __init__(self, parent=None, devicePixelRatio=None, rotationMethod='euler'):
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"""
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@ -30,13 +30,7 @@ class GLViewWidget(QtOpenGL.QGLWidget):
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================ ==============================================================
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"""
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global ShareWidget
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if ShareWidget is None:
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## create a dummy widget to allow sharing objects (textures, shaders, etc) between views
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ShareWidget = QtOpenGL.QGLWidget()
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QtOpenGL.QGLWidget.__init__(self, parent, ShareWidget)
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QtWidgets.QOpenGLWidget.__init__(self, parent)
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self.setFocusPolicy(QtCore.Qt.ClickFocus)
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@ -132,10 +126,7 @@ class GLViewWidget(QtOpenGL.QGLWidget):
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if dpr is not None:
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return dpr
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if hasattr(QtOpenGL.QGLWidget, 'devicePixelRatio'):
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return QtOpenGL.QGLWidget.devicePixelRatio(self)
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else:
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return 1.0
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return QtWidgets.QOpenGLWidget.devicePixelRatio(self)
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def resizeGL(self, w, h):
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pass
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@ -8,7 +8,7 @@ Distributed under MIT/X11 license. See license.txt for more infomation.
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from ..Qt import QtCore, QtGui
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try:
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from ..Qt import QtOpenGL
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from ..Qt import QtWidgets
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from OpenGL.GL import *
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HAVE_OPENGL = True
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@ -74,7 +74,7 @@ class RawImageWidget(QtGui.QWidget):
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if HAVE_OPENGL:
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class RawImageGLWidget(QtOpenGL.QGLWidget):
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class RawImageGLWidget(QtWidgets.QOpenGLWidget):
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"""
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Similar to RawImageWidget, but uses a GL widget to do all drawing.
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Perfomance varies between platforms; see examples/VideoSpeedTest for benchmarking.
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@ -83,7 +83,7 @@ if HAVE_OPENGL:
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"""
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def __init__(self, parent=None, scaled=False):
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QtOpenGL.QGLWidget.__init__(self, parent)
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QtWidgets.QOpenGLWidget.__init__(self, parent)
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self.scaled = scaled
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self.image = None
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self.uploaded = False
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