don't rely on QImage-wrapped buffer being writable
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ac84f45787
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9426ef0391
@ -235,7 +235,7 @@ class ImageItem(GraphicsObject):
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self._processingBuffer = self._xp.empty(shape[:2] + (4,), dtype=self._xp.ubyte)
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self._processingBuffer = self._xp.empty(shape[:2] + (4,), dtype=self._xp.ubyte)
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else:
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else:
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self._processingBuffer = self._displayBuffer
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self._processingBuffer = self._displayBuffer
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self.qimage = fn.makeQImage(self._displayBuffer, transpose=False, copy=False)
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self.qimage = None
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def setImage(self, image=None, autoLevels=None, **kargs):
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def setImage(self, image=None, autoLevels=None, **kargs):
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"""
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"""
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@ -471,6 +471,7 @@ class ImageItem(GraphicsObject):
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fn.makeARGB(image, lut=lut, levels=levels, output=self._processingBuffer)
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fn.makeARGB(image, lut=lut, levels=levels, output=self._processingBuffer)
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if self._xp == getCupy():
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if self._xp == getCupy():
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self._processingBuffer.get(out=self._displayBuffer)
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self._processingBuffer.get(out=self._displayBuffer)
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self.qimage = fn.ndarray_to_qimage(self._displayBuffer, QtGui.QImage.Format.Format_ARGB32)
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self._renderRequired = False
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self._renderRequired = False
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self._unrenderable = False
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self._unrenderable = False
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