[SVGExporter] Fix background color
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@ -18,7 +18,18 @@ class SVGExporter(Exporter):
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def __init__(self, item):
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Exporter.__init__(self, item)
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tr = self.getTargetRect()
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if isinstance(item, QtGui.QGraphicsItem):
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scene = item.scene()
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else:
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scene = item
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bgbrush = scene.views()[0].backgroundBrush()
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bg = bgbrush.color()
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if bgbrush.style() == QtCore.Qt.NoBrush:
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bg.setAlpha(0)
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self.params = Parameter(name='params', type='group', children=[
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{'name': 'background', 'type': 'color', 'value': bg},
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{'name': 'width', 'type': 'float', 'value': tr.width(), 'limits': (0, None)},
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{'name': 'height', 'type': 'float', 'value': tr.height(), 'limits': (0, None)},
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#{'name': 'viewbox clipping', 'type': 'bool', 'value': True},
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@ -51,6 +62,7 @@ class SVGExporter(Exporter):
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## Instead, we will use Qt to generate SVG for each item independently,
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## then manually reconstruct the entire document.
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options = {ch.name():ch.value() for ch in self.params.children()}
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options['background'] = self.params['background']
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options['width'] = self.params['width']
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options['height'] = self.params['height']
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xml = generateSvg(self.item, options)
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@ -103,7 +115,9 @@ def generateSvg(item, options={}):
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defsXml += d.toprettyxml(indent=' ')
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defsXml += "</defs>\n"
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svgAttributes = f' viewBox ="0 0 {options["width"]} {options["height"]}"'
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return (xmlHeader % svgAttributes) + defsXml + node.toprettyxml(indent=' ') + "\n</svg>\n"
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c = options['background']
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backgroundtag = f'<rect width="100%" height="100%" style="fill:rgba({c.red()}, {c.blue()}, {c.green()}, {c.alpha()/255.0})" />\n'
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return (xmlHeader % svgAttributes) + backgroundtag + defsXml + node.toprettyxml(indent=' ') + "\n</svg>\n"
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def _generateItemSvg(item, nodes=None, root=None, options={}):
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