ROI.py::renderShapeMask : fix little-endian assumption
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afe47def28
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@ -23,6 +23,7 @@ from .GraphicsObject import GraphicsObject
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from .UIGraphicsItem import UIGraphicsItem
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from .. import getConfigOption
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import warnings
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import sys
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translate = QtCore.QCoreApplication.translate
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@ -1287,7 +1288,7 @@ class ROI(GraphicsObject):
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return np.empty((width, height), dtype=float)
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im = QtGui.QImage(width, height, QtGui.QImage.Format.Format_ARGB32)
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im.fill(0x0)
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im.fill(QtCore.Qt.GlobalColor.transparent)
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p = QtGui.QPainter(im)
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p.setPen(fn.mkPen(None))
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p.setBrush(fn.mkBrush('w'))
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@ -1297,8 +1298,9 @@ class ROI(GraphicsObject):
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p.translate(-bounds.topLeft())
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p.drawPath(shape)
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p.end()
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mask = fn.imageToArray(im, transpose=True)[:,:,0].astype(float) / 255.
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return mask
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cidx = 0 if sys.byteorder == 'little' else 3
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mask = fn.qimage_to_ndarray(im)[...,cidx].T
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return mask.astype(float) / 255
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def getGlobalTransform(self, relativeTo=None):
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"""Return global transformation (rotation angle+translation) required to move
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