Commit Graph

9 Commits

Author SHA1 Message Date
Luke Campagnola
aca9c8310f Major overhaul for GLMeshItem, MeshData classes
[ Note: These APIs have changed significantly. ]
  - MeshData and GLMeshItem now operate on numpy arrays instead of lists.
  - MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
   GLIsosurface
   GLSurfacePlot
   GLshaders
2012-11-23 17:34:22 -05:00
Luke Campagnola
b09182d19a GLScatterPlotItem: use shader programs to allow specifying spot size by array
Reorganized shader programs
Infrastructure updates for OpenGL system
2012-10-26 21:47:45 -04:00
Luke Campagnola
1d05656a73 - Fixed issue with numpy.concatenate wrapper
- ConsoleWidget now correctly catches its own exceptions
- Fixed ViewBox auto-scaling bug
- Fixed functions.siEval not parsing units correctly
- Fixed bug caused when opengl GL_VERSION_STR is None
2012-10-09 20:40:48 -04:00
Luke Campagnola
2213dea9d8 Bugfixes
- AxisItem.setScale(1) works properly to disable auto-value-scaling
- OpenGL fixes (stack overflow when drawing items, improper call to glPopAttrib)
2012-07-09 14:41:10 -04:00
Luke Campagnola
b1dbec848c Added checks for OpenGL version and 3D texture size limits
Added script for reporting GL version info
2012-07-08 21:33:35 -04:00
Luke Campagnola
fc9b3dee4d Started Python3 compatibility changes 2012-05-11 18:05:41 -04:00
Luke Campagnola
044b26e11c OpenGL:
improved mouse/keyboard interaction
  bugfix in GLViewWidget.cameraPosition
2012-04-28 15:12:46 -04:00
Luke Campagnola
920fd9333e OpenGL scenegraph updates
- volumetric rendering
 - isosurfaces, mesh rendering
 - basic transformation and parent/child functionality
2012-03-09 12:38:15 -05:00
Luke Campagnola
872fcb17ff Added basic OpenGL scenegraph system
- rotate/scalable view widget
 - volumetric data item
2012-03-06 01:22:02 -05:00