Commit Graph

9 Commits

Author SHA1 Message Date
Luke Campagnola
00418e4921 Allow GLMeshItem to draw edges from MeshData with face-indexed vertexes. 2014-03-10 23:04:10 -04:00
Luke Campagnola
ff232f4e3a Added cylinder geometry to opengl MeshData 2014-02-01 20:46:05 -05:00
Luke Campagnola
ba56899a36 Added basic wireframe mesh drawing 2013-05-29 14:33:14 -04:00
Luke Campagnola
491aee0fe2 python3 fixes
cleaned up examples
2013-02-24 23:09:03 -05:00
Luke Campagnola
45048467b3 - Major reorganization; we now follow the standard python package structure.
- Overhaul of SVG export system. Seems to work well.
- Fixed image export bugs
- Added basic 3D line plot class
2012-12-26 17:51:52 -05:00
Luke Campagnola
3de5719011 Merged testing code from Kratz
Numerous fixes for python 3 compatibility
2012-12-05 00:25:45 -05:00
Luke Campagnola
aca9c8310f Major overhaul for GLMeshItem, MeshData classes
[ Note: These APIs have changed significantly. ]
  - MeshData and GLMeshItem now operate on numpy arrays instead of lists.
  - MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
   GLIsosurface
   GLSurfacePlot
   GLshaders
2012-11-23 17:34:22 -05:00
Luke Campagnola
fc9b3dee4d Started Python3 compatibility changes 2012-05-11 18:05:41 -04:00
Luke Campagnola
920fd9333e OpenGL scenegraph updates
- volumetric rendering
 - isosurfaces, mesh rendering
 - basic transformation and parent/child functionality
2012-03-09 12:38:15 -05:00