Luke Campagnola
b09182d19a
GLScatterPlotItem: use shader programs to allow specifying spot size by array
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Reorganized shader programs
Infrastructure updates for OpenGL system
2012-10-26 21:47:45 -04:00
Luke Campagnola
1d05656a73
- Fixed issue with numpy.concatenate wrapper
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- ConsoleWidget now correctly catches its own exceptions
- Fixed ViewBox auto-scaling bug
- Fixed functions.siEval not parsing units correctly
- Fixed bug caused when opengl GL_VERSION_STR is None
2012-10-09 20:40:48 -04:00
Luke Campagnola
2213dea9d8
Bugfixes
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- AxisItem.setScale(1) works properly to disable auto-value-scaling
- OpenGL fixes (stack overflow when drawing items, improper call to glPopAttrib)
2012-07-09 14:41:10 -04:00
Luke Campagnola
b1dbec848c
Added checks for OpenGL version and 3D texture size limits
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Added script for reporting GL version info
2012-07-08 21:33:35 -04:00
Luke Campagnola
fc9b3dee4d
Started Python3 compatibility changes
2012-05-11 18:05:41 -04:00
Luke Campagnola
044b26e11c
OpenGL:
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improved mouse/keyboard interaction
bugfix in GLViewWidget.cameraPosition
2012-04-28 15:12:46 -04:00
Luke Campagnola
920fd9333e
OpenGL scenegraph updates
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- volumetric rendering
- isosurfaces, mesh rendering
- basic transformation and parent/child functionality
2012-03-09 12:38:15 -05:00
Luke Campagnola
872fcb17ff
Added basic OpenGL scenegraph system
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- rotate/scalable view widget
- volumetric data item
2012-03-06 01:22:02 -05:00