Luke Campagnola
aca9c8310f
Major overhaul for GLMeshItem, MeshData classes
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[ Note: These APIs have changed significantly. ]
- MeshData and GLMeshItem now operate on numpy arrays instead of lists.
- MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
GLIsosurface
GLSurfacePlot
GLshaders
2012-11-23 17:34:22 -05:00
Luke Campagnola
a5a40be8bb
Bugfix: GLScatterPlotItem would not display when using non-array size and pxMode=True
2012-10-31 02:07:19 -04:00
Luke Campagnola
b09182d19a
GLScatterPlotItem: use shader programs to allow specifying spot size by array
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Reorganized shader programs
Infrastructure updates for OpenGL system
2012-10-26 21:47:45 -04:00
Luke Campagnola
bbba3f1f78
Updated GLScatterPlotItem for performance.
2012-10-26 00:09:47 -04:00
Luke Campagnola
65f0f10198
added documentation for GLScatterPlotItem
2012-10-25 00:19:08 -04:00
Luke Campagnola
65ed889a77
Added very basic LegendItem. Functional, but still missing some basic features.
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Added GLImageItem and example.
2012-10-18 23:18:20 -04:00
Luke Campagnola
b1dbec848c
Added checks for OpenGL version and 3D texture size limits
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Added script for reporting GL version info
2012-07-08 21:33:35 -04:00
Luke Campagnola
fc9b3dee4d
Started Python3 compatibility changes
2012-05-11 18:05:41 -04:00
Luke Campagnola
f278abd55d
Added 3D scatter plot item
2012-04-28 15:48:49 -04:00
Luke Campagnola
044b26e11c
OpenGL:
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improved mouse/keyboard interaction
bugfix in GLViewWidget.cameraPosition
2012-04-28 15:12:46 -04:00
Luke Campagnola
2149f9db29
Added documentation on 3D graphics system
2012-04-23 14:34:54 -04:00
Luke Campagnola
5c0c47cda2
3D mesh updates:
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- Can initialize GLMeshItem using MeshData instance
- MeshData has save/restore methods
2012-04-15 10:21:31 -04:00
Luke Campagnola
d2d812c86e
Fixed up MeshData and GLMeshItem classes for surface display
2012-03-24 12:17:48 -04:00
Luke Campagnola
920fd9333e
OpenGL scenegraph updates
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- volumetric rendering
- isosurfaces, mesh rendering
- basic transformation and parent/child functionality
2012-03-09 12:38:15 -05:00
Luke Campagnola
872fcb17ff
Added basic OpenGL scenegraph system
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- rotate/scalable view widget
- volumetric data item
2012-03-06 01:22:02 -05:00