Luke Campagnola
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b09182d19a
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GLScatterPlotItem: use shader programs to allow specifying spot size by array
Reorganized shader programs
Infrastructure updates for OpenGL system
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2012-10-26 21:47:45 -04:00 |
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Luke Campagnola
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bbba3f1f78
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Updated GLScatterPlotItem for performance.
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2012-10-26 00:09:47 -04:00 |
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Luke Campagnola
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65f0f10198
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added documentation for GLScatterPlotItem
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2012-10-25 00:19:08 -04:00 |
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Luke Campagnola
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65ed889a77
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Added very basic LegendItem. Functional, but still missing some basic features.
Added GLImageItem and example.
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2012-10-18 23:18:20 -04:00 |
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Luke Campagnola
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b1dbec848c
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Added checks for OpenGL version and 3D texture size limits
Added script for reporting GL version info
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2012-07-08 21:33:35 -04:00 |
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Luke Campagnola
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fc9b3dee4d
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Started Python3 compatibility changes
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2012-05-11 18:05:41 -04:00 |
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Luke Campagnola
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f278abd55d
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Added 3D scatter plot item
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2012-04-28 15:48:49 -04:00 |
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Luke Campagnola
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044b26e11c
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OpenGL:
improved mouse/keyboard interaction
bugfix in GLViewWidget.cameraPosition
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2012-04-28 15:12:46 -04:00 |
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Luke Campagnola
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2149f9db29
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Added documentation on 3D graphics system
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2012-04-23 14:34:54 -04:00 |
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Luke Campagnola
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5c0c47cda2
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3D mesh updates:
- Can initialize GLMeshItem using MeshData instance
- MeshData has save/restore methods
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2012-04-15 10:21:31 -04:00 |
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Luke Campagnola
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d2d812c86e
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Fixed up MeshData and GLMeshItem classes for surface display
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2012-03-24 12:17:48 -04:00 |
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Luke Campagnola
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920fd9333e
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OpenGL scenegraph updates
- volumetric rendering
- isosurfaces, mesh rendering
- basic transformation and parent/child functionality
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2012-03-09 12:38:15 -05:00 |
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Luke Campagnola
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872fcb17ff
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Added basic OpenGL scenegraph system
- rotate/scalable view widget
- volumetric data item
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2012-03-06 01:22:02 -05:00 |
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