Commit Graph

6 Commits

Author SHA1 Message Date
Luke Campagnola
80148920c9 Bugfixes:
- Image exporter detects GraphicsView background color
- Corrected exporter filename handling for SVG export
- ViewBox no longer attempts to deregister itself while python is exiting
- Speedup for conversion using np.array(MetaArray_instance)
- GLGraphicsItem updates immediately when its GL options have changed
- Corrected some GL shader program bugs for nVidia drivers
- Fixed coordinate mapping bug in functions.transformCoordinates
- Fixed PySide import error
2012-12-04 21:02:05 -05:00
Luke Campagnola
aca9c8310f Major overhaul for GLMeshItem, MeshData classes
[ Note: These APIs have changed significantly. ]
  - MeshData and GLMeshItem now operate on numpy arrays instead of lists.
  - MeshData can handle per-vertex and per-triangle color information
Added GLSurfacePlotItem class based on new GLMeshItem
GLGraphicsItem now has per-item support for customizing GL state (setGLOptions method)
Added several new shader programs
Added new examples:
   GLIsosurface
   GLSurfacePlot
   GLshaders
2012-11-23 17:34:22 -05:00
Luke Campagnola
b09182d19a GLScatterPlotItem: use shader programs to allow specifying spot size by array
Reorganized shader programs
Infrastructure updates for OpenGL system
2012-10-26 21:47:45 -04:00
Luke Campagnola
044b26e11c OpenGL:
improved mouse/keyboard interaction
  bugfix in GLViewWidget.cameraPosition
2012-04-28 15:12:46 -04:00
Luke Campagnola
920fd9333e OpenGL scenegraph updates
- volumetric rendering
 - isosurfaces, mesh rendering
 - basic transformation and parent/child functionality
2012-03-09 12:38:15 -05:00
Luke Campagnola
872fcb17ff Added basic OpenGL scenegraph system
- rotate/scalable view widget
 - volumetric data item
2012-03-06 01:22:02 -05:00