* Emit signal when GraphicScene.addItem() is used Emit a signal (sigItemAdded) just after adding an item to a scene. The item object is emited as the only signal argument. This signal is useful for code that may want to react to newly added items of a plot. * Emit signal when GraphicScene.removeItem() is used Emit a signal (sigItemRemoved) just after removing an item from a scene. The item object is emited as the only signal argument. This signal is useful for code that may want to react to removed items in a plot. |
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.. | ||
__init__.py | ||
exportDialog.py | ||
exportDialogTemplate_pyqt.py | ||
exportDialogTemplate_pyqt5.py | ||
exportDialogTemplate_pyside.py | ||
exportDialogTemplate_pyside2.py | ||
exportDialogTemplate.ui | ||
GraphicsScene.py | ||
mouseEvents.py |