f997b3079b
GLMeshItem accepts ShaderProgram or name of predefined program Added missing documentation to GLGraphicsItem minor edits
56 lines
1.5 KiB
Python
56 lines
1.5 KiB
Python
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class PlotData(object):
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"""
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Class used for managing plot data
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- allows data sharing between multiple graphics items (curve, scatter, graph..)
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- each item may define the columns it needs
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- column groupings ('pos' or x, y, z)
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- efficiently appendable
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- log, fft transformations
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- color mode conversion (float/byte/qcolor)
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- pen/brush conversion
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- per-field cached masking
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- allows multiple masking fields (different graphics need to mask on different criteria)
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- removal of nan/inf values
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- option for single value shared by entire column
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- cached downsampling
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- cached min / max / hasnan / isuniform
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"""
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def __init__(self):
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self.fields = {}
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self.maxVals = {} ## cache for max/min
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self.minVals = {}
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def addFields(self, **fields):
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for f in fields:
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if f not in self.fields:
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self.fields[f] = None
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def hasField(self, f):
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return f in self.fields
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def __getitem__(self, field):
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return self.fields[field]
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def __setitem__(self, field, val):
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self.fields[field] = val
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def max(self, field):
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mx = self.maxVals.get(field, None)
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if mx is None:
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mx = np.max(self[field])
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self.maxVals[field] = mx
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return mx
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def min(self, field):
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mn = self.minVals.get(field, None)
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if mn is None:
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mn = np.min(self[field])
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self.minVals[field] = mn
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return mn
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