pyqtgraph/graphicsItems/LinearRegionItem.py
2012-04-16 16:45:55 -04:00

257 lines
8.9 KiB
Python

from pyqtgraph.Qt import QtGui, QtCore
from UIGraphicsItem import UIGraphicsItem
from InfiniteLine import InfiniteLine
import pyqtgraph.functions as fn
import pyqtgraph.debug as debug
__all__ = ['LinearRegionItem']
class LinearRegionItem(UIGraphicsItem):
"""
**Bases:** :class:`UIGraphicsItem <pyqtgraph.UIGraphicsItem>`
Used for marking a horizontal or vertical region in plots.
The region can be dragged and is bounded by lines which can be dragged individually.
=============================== =============================================================================
**Signals:**
sigRegionChangeFinished(self) Emitted when the user has finished dragging the region (or one of its lines)
and when the region is changed programatically.
sigRegionChanged(self) Emitted while the user is dragging the region (or one of its lines)
and when the region is changed programatically.
=============================== =============================================================================
"""
sigRegionChangeFinished = QtCore.Signal(object)
sigRegionChanged = QtCore.Signal(object)
Vertical = 0
Horizontal = 1
def __init__(self, values=[0,1], orientation=None, brush=None, movable=True, bounds=None):
UIGraphicsItem.__init__(self)
if orientation is None:
orientation = LinearRegionItem.Vertical
self.orientation = orientation
self.bounds = QtCore.QRectF()
self.blockLineSignal = False
self.moving = False
self.mouseHovering = False
if orientation == LinearRegionItem.Horizontal:
self.lines = [
InfiniteLine(QtCore.QPointF(0, values[0]), 0, movable=movable, bounds=bounds),
InfiniteLine(QtCore.QPointF(0, values[1]), 0, movable=movable, bounds=bounds)]
elif orientation == LinearRegionItem.Vertical:
self.lines = [
InfiniteLine(QtCore.QPointF(values[1], 0), 90, movable=movable, bounds=bounds),
InfiniteLine(QtCore.QPointF(values[0], 0), 90, movable=movable, bounds=bounds)]
else:
raise Exception('Orientation must be one of LinearRegionItem.Vertical or LinearRegionItem.Horizontal')
for l in self.lines:
l.setParentItem(self)
l.sigPositionChangeFinished.connect(self.lineMoveFinished)
l.sigPositionChanged.connect(self.lineMoved)
if brush is None:
brush = QtGui.QBrush(QtGui.QColor(0, 0, 255, 50))
self.setBrush(brush)
self.setMovable(movable)
def getRegion(self):
"""Return the values at the edges of the region."""
#if self.orientation[0] == 'h':
#r = (self.bounds.top(), self.bounds.bottom())
#else:
#r = (self.bounds.left(), self.bounds.right())
r = [self.lines[0].value(), self.lines[1].value()]
return (min(r), max(r))
def setRegion(self, rgn):
if self.lines[0].value() == rgn[0] and self.lines[1].value() == rgn[1]:
return
self.blockLineSignal = True
self.lines[0].setValue(rgn[0])
self.blockLineSignal = False
self.lines[1].setValue(rgn[1])
#self.blockLineSignal = False
self.lineMoved()
self.lineMoveFinished()
def setBrush(self, br):
self.brush = fn.mkBrush(br)
self.currentBrush = self.brush
def setBounds(self, bounds):
for l in self.lines:
l.setBounds(bounds)
def setMovable(self, m):
for l in self.lines:
l.setMovable(m)
self.movable = m
self.setAcceptHoverEvents(m)
def boundingRect(self):
br = UIGraphicsItem.boundingRect(self)
rng = self.getRegion()
if self.orientation == LinearRegionItem.Vertical:
br.setLeft(rng[0])
br.setRight(rng[1])
else:
br.setTop(rng[0])
br.setBottom(rng[1])
return br.normalized()
def paint(self, p, *args):
#prof = debug.Profiler('LinearRegionItem.paint')
UIGraphicsItem.paint(self, p, *args)
p.setBrush(self.currentBrush)
p.drawRect(self.boundingRect())
#prof.finish()
def dataBounds(self, axis, frac=1.0):
if axis == self.orientation:
return self.getRegion()
else:
return None
def lineMoved(self):
if self.blockLineSignal:
return
self.prepareGeometryChange()
#self.emit(QtCore.SIGNAL('regionChanged'), self)
self.sigRegionChanged.emit(self)
def lineMoveFinished(self):
#self.emit(QtCore.SIGNAL('regionChangeFinished'), self)
self.sigRegionChangeFinished.emit(self)
#def updateBounds(self):
#vb = self.view().viewRect()
#vals = [self.lines[0].value(), self.lines[1].value()]
#if self.orientation[0] == 'h':
#vb.setTop(min(vals))
#vb.setBottom(max(vals))
#else:
#vb.setLeft(min(vals))
#vb.setRight(max(vals))
#if vb != self.bounds:
#self.bounds = vb
#self.rect.setRect(vb)
#def mousePressEvent(self, ev):
#if not self.movable:
#ev.ignore()
#return
#for l in self.lines:
#l.mousePressEvent(ev) ## pass event to both lines so they move together
##if self.movable and ev.button() == QtCore.Qt.LeftButton:
##ev.accept()
##self.pressDelta = self.mapToParent(ev.pos()) - QtCore.QPointF(*self.p)
##else:
##ev.ignore()
#def mouseReleaseEvent(self, ev):
#for l in self.lines:
#l.mouseReleaseEvent(ev)
#def mouseMoveEvent(self, ev):
##print "move", ev.pos()
#if not self.movable:
#return
#self.lines[0].blockSignals(True) # only want to update once
#for l in self.lines:
#l.mouseMoveEvent(ev)
#self.lines[0].blockSignals(False)
##self.setPos(self.mapToParent(ev.pos()) - self.pressDelta)
##self.emit(QtCore.SIGNAL('dragged'), self)
def mouseDragEvent(self, ev):
if not self.movable or int(ev.button() & QtCore.Qt.LeftButton) == 0:
return
ev.accept()
if ev.isStart():
bdp = ev.buttonDownPos()
self.cursorOffsets = [l.pos() - bdp for l in self.lines]
self.startPositions = [l.pos() for l in self.lines]
self.moving = True
if not self.moving:
return
#delta = ev.pos() - ev.lastPos()
self.lines[0].blockSignals(True) # only want to update once
for i, l in enumerate(self.lines):
l.setPos(self.cursorOffsets[i] + ev.pos())
#l.setPos(l.pos()+delta)
#l.mouseDragEvent(ev)
self.lines[0].blockSignals(False)
self.prepareGeometryChange()
if ev.isFinish():
self.moving = False
self.sigRegionChangeFinished.emit(self)
else:
self.sigRegionChanged.emit(self)
def mouseClickEvent(self, ev):
if self.moving and ev.button() == QtCore.Qt.RightButton:
ev.accept()
for i, l in enumerate(self.lines):
l.setPos(self.startPositions[i])
self.moving = False
self.sigRegionChanged.emit(self)
self.sigRegionChangeFinished.emit(self)
def hoverEvent(self, ev):
if (not ev.isExit()) and ev.acceptDrags(QtCore.Qt.LeftButton):
self.setMouseHover(True)
else:
self.setMouseHover(False)
def setMouseHover(self, hover):
## Inform the item that the mouse is(not) hovering over it
if self.mouseHovering == hover:
return
self.mouseHovering = hover
if hover:
c = self.brush.color()
c.setAlpha(c.alpha() * 2)
self.currentBrush = fn.mkBrush(c)
else:
self.currentBrush = self.brush
self.update()
#def hoverEnterEvent(self, ev):
#print "rgn hover enter"
#ev.ignore()
#self.updateHoverBrush()
#def hoverMoveEvent(self, ev):
#print "rgn hover move"
#ev.ignore()
#self.updateHoverBrush()
#def hoverLeaveEvent(self, ev):
#print "rgn hover leave"
#ev.ignore()
#self.updateHoverBrush(False)
#def updateHoverBrush(self, hover=None):
#if hover is None:
#scene = self.scene()
#hover = scene.claimEvent(self, QtCore.Qt.LeftButton, scene.Drag)
#if hover:
#self.currentBrush = fn.mkBrush(255, 0,0,100)
#else:
#self.currentBrush = self.brush
#self.update()