pyqtgraph/widgets/GraphicsView.py
Luke Campagnola 78d4bc0838 Performance enhancements
- HistogramLUTItem avoids using lookup table if possible
 - GradientEditorItem has a method to ask whether the gradient is trivial (can be applied without the use of a lookup table)
 - ROI, LinearRegionItem, InfiniteLine no longer redraw for every mouse movement
2012-04-04 09:29:35 -04:00

491 lines
18 KiB
Python

# -*- coding: utf-8 -*-
"""
GraphicsView.py - Extension of QGraphicsView
Copyright 2010 Luke Campagnola
Distributed under MIT/X11 license. See license.txt for more infomation.
"""
from pyqtgraph.Qt import QtCore, QtGui, QtOpenGL, QtSvg
#from numpy import vstack
#import time
from pyqtgraph.Point import Point
#from vector import *
import sys, os
#import debug
from FileDialog import FileDialog
from pyqtgraph.GraphicsScene import GraphicsScene
import numpy as np
import pyqtgraph.functions as fn
import pyqtgraph.debug as debug
import pyqtgraph
__all__ = ['GraphicsView']
class GraphicsView(QtGui.QGraphicsView):
sigRangeChanged = QtCore.Signal(object, object)
sigMouseReleased = QtCore.Signal(object)
sigSceneMouseMoved = QtCore.Signal(object)
#sigRegionChanged = QtCore.Signal(object)
sigScaleChanged = QtCore.Signal(object)
lastFileDir = None
def __init__(self, parent=None, useOpenGL=None, background='k'):
"""Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the
viewed coordinate range. Also automatically creates a QGraphicsScene and a central QGraphicsWidget
that is automatically scaled to the full view geometry.
By default, the view coordinate system matches the widget's pixel coordinates and
automatically updates when the view is resized. This can be overridden by setting
autoPixelRange=False. The exact visible range can be set with setRange().
The view can be panned using the middle mouse button and scaled using the right mouse button if
enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality)."""
self.closed = False
QtGui.QGraphicsView.__init__(self, parent)
if useOpenGL is None:
useOpenGL = pyqtgraph.getConfigOption('useOpenGL')
self.useOpenGL(useOpenGL)
self.setCacheMode(self.CacheBackground)
if background is not None:
brush = fn.mkBrush(background)
self.setBackgroundBrush(brush)
self.setFocusPolicy(QtCore.Qt.StrongFocus)
self.setFrameShape(QtGui.QFrame.NoFrame)
self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor)
self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter)
self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate)
#self.setSceneRect(QtCore.QRectF(-1e10, -1e10, 2e10, 2e10))
self.lockedViewports = []
self.lastMousePos = None
self.setMouseTracking(True)
self.aspectLocked = False
#self.yInverted = True
self.range = QtCore.QRectF(0, 0, 1, 1)
self.autoPixelRange = True
self.currentItem = None
self.clearMouse()
self.updateMatrix()
self.sceneObj = GraphicsScene()
self.setScene(self.sceneObj)
## by default we set up a central widget with a grid layout.
## this can be replaced if needed.
self.centralWidget = None
self.setCentralItem(QtGui.QGraphicsWidget())
self.centralLayout = QtGui.QGraphicsGridLayout()
self.centralWidget.setLayout(self.centralLayout)
self.mouseEnabled = False
self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False)
self.clickAccepted = False
#def paintEvent(self, *args):
#prof = debug.Profiler('GraphicsView.paintEvent '+str(id(self)), disabled=False)
#QtGui.QGraphicsView.paintEvent(self, *args)
#prof.finish()
def close(self):
self.centralWidget = None
self.scene().clear()
#print " ", self.scene().itemCount()
self.currentItem = None
self.sceneObj = None
self.closed = True
self.setViewport(None)
def useOpenGL(self, b=True):
if b:
v = QtOpenGL.QGLWidget()
else:
v = QtGui.QWidget()
#v.setStyleSheet("background-color: #000000;")
self.setViewport(v)
def keyPressEvent(self, ev):
#QtGui.QGraphicsView.keyPressEvent(self, ev)
self.scene().keyPressEvent(ev) ## bypass view, hand event directly to scene
## (view likes to eat arrow key events)
def setCentralItem(self, item):
return self.setCentralWidget(item)
def setCentralWidget(self, item):
"""Sets a QGraphicsWidget to automatically fill the entire view."""
if self.centralWidget is not None:
self.scene().removeItem(self.centralWidget)
self.centralWidget = item
self.sceneObj.addItem(item)
self.resizeEvent(None)
def addItem(self, *args):
return self.scene().addItem(*args)
def removeItem(self, *args):
return self.scene().removeItem(*args)
def enableMouse(self, b=True):
self.mouseEnabled = b
self.autoPixelRange = (not b)
def clearMouse(self):
self.mouseTrail = []
self.lastButtonReleased = None
def resizeEvent(self, ev):
if self.closed:
return
if self.autoPixelRange:
self.range = QtCore.QRectF(0, 0, self.size().width(), self.size().height())
GraphicsView.setRange(self, self.range, padding=0, disableAutoPixel=False)
self.updateMatrix()
def updateMatrix(self, propagate=True):
self.setSceneRect(self.range)
if self.aspectLocked:
self.fitInView(self.range, QtCore.Qt.KeepAspectRatio)
else:
self.fitInView(self.range, QtCore.Qt.IgnoreAspectRatio)
self.sigRangeChanged.emit(self, self.range)
if propagate:
for v in self.lockedViewports:
v.setXRange(self.range, padding=0)
def viewRect(self):
"""Return the boundaries of the view in scene coordinates"""
## easier to just return self.range ?
r = QtCore.QRectF(self.rect())
return self.viewportTransform().inverted()[0].mapRect(r)
def visibleRange(self):
## for backward compatibility
return self.viewRect()
def translate(self, dx, dy):
self.range.adjust(dx, dy, dx, dy)
self.updateMatrix()
def scale(self, sx, sy, center=None):
scale = [sx, sy]
if self.aspectLocked:
scale[0] = scale[1]
#adj = (self.range.width()*0.5*(1.0-(1.0/scale[0])), self.range.height()*0.5*(1.0-(1.0/scale[1])))
#print "======\n", scale, adj
#print self.range
#self.range.adjust(adj[0], adj[1], -adj[0], -adj[1])
#print self.range
if self.scaleCenter:
center = None
if center is None:
center = self.range.center()
w = self.range.width() / scale[0]
h = self.range.height() / scale[1]
self.range = QtCore.QRectF(center.x() - (center.x()-self.range.left()) / scale[0], center.y() - (center.y()-self.range.top()) /scale[1], w, h)
self.updateMatrix()
self.sigScaleChanged.emit(self)
def setRange(self, newRect=None, padding=0.05, lockAspect=None, propagate=True, disableAutoPixel=True):
if disableAutoPixel:
self.autoPixelRange=False
if newRect is None:
newRect = self.visibleRange()
padding = 0
padding = Point(padding)
newRect = QtCore.QRectF(newRect)
pw = newRect.width() * padding[0]
ph = newRect.height() * padding[1]
newRect = newRect.adjusted(-pw, -ph, pw, ph)
scaleChanged = False
if self.range.width() != newRect.width() or self.range.height() != newRect.height():
scaleChanged = True
self.range = newRect
#print "New Range:", self.range
self.centralWidget.setGeometry(self.range)
self.updateMatrix(propagate)
if scaleChanged:
self.sigScaleChanged.emit(self)
def scaleToImage(self, image):
"""Scales such that pixels in image are the same size as screen pixels. This may result in a significant performance increase."""
pxSize = image.pixelSize()
image.setPxMode(True)
try:
self.sigScaleChanged.disconnect(image.setScaledMode)
except TypeError:
pass
tl = image.sceneBoundingRect().topLeft()
w = self.size().width() * pxSize[0]
h = self.size().height() * pxSize[1]
range = QtCore.QRectF(tl.x(), tl.y(), w, h)
GraphicsView.setRange(self, range, padding=0)
self.sigScaleChanged.connect(image.setScaledMode)
def lockXRange(self, v1):
if not v1 in self.lockedViewports:
self.lockedViewports.append(v1)
def setXRange(self, r, padding=0.05):
r1 = QtCore.QRectF(self.range)
r1.setLeft(r.left())
r1.setRight(r.right())
GraphicsView.setRange(self, r1, padding=[padding, 0], propagate=False)
def setYRange(self, r, padding=0.05):
r1 = QtCore.QRectF(self.range)
r1.setTop(r.top())
r1.setBottom(r.bottom())
GraphicsView.setRange(self, r1, padding=[0, padding], propagate=False)
#def invertY(self, invert=True):
##if self.yInverted != invert:
##self.scale[1] *= -1.
#self.yInverted = invert
#self.updateMatrix()
def wheelEvent(self, ev):
QtGui.QGraphicsView.wheelEvent(self, ev)
if not self.mouseEnabled:
return
sc = 1.001 ** ev.delta()
#self.scale *= sc
#self.updateMatrix()
self.scale(sc, sc)
def setAspectLocked(self, s):
self.aspectLocked = s
#def mouseDoubleClickEvent(self, ev):
#QtGui.QGraphicsView.mouseDoubleClickEvent(self, ev)
#pass
### This function is here because interactive mode is disabled due to bugs.
#def graphicsSceneEvent(self, ev, pev=None, fev=None):
#ev1 = GraphicsSceneMouseEvent()
#ev1.setPos(QtCore.QPointF(ev.pos().x(), ev.pos().y()))
#ev1.setButtons(ev.buttons())
#ev1.setButton(ev.button())
#ev1.setModifiers(ev.modifiers())
#ev1.setScenePos(self.mapToScene(QtCore.QPoint(ev.pos())))
#if pev is not None:
#ev1.setLastPos(pev.pos())
#ev1.setLastScenePos(pev.scenePos())
#ev1.setLastScreenPos(pev.screenPos())
#if fev is not None:
#ev1.setButtonDownPos(fev.pos())
#ev1.setButtonDownScenePos(fev.scenePos())
#ev1.setButtonDownScreenPos(fev.screenPos())
#return ev1
def leaveEvent(self, ev):
self.scene().leaveEvent(ev) ## inform scene when mouse leaves
def mousePressEvent(self, ev):
QtGui.QGraphicsView.mousePressEvent(self, ev)
#print "Press over:"
#for i in self.items(ev.pos()):
# print i.zValue(), int(i.acceptedMouseButtons()), i, i.scenePos()
#print "Event accepted:", ev.isAccepted()
#print "Grabber:", self.scene().mouseGrabberItem()
if not self.mouseEnabled:
return
self.lastMousePos = Point(ev.pos())
self.mousePressPos = ev.pos()
self.clickAccepted = ev.isAccepted()
if not self.clickAccepted:
self.scene().clearSelection()
return ## Everything below disabled for now..
#self.currentItem = None
#maxZ = None
#for i in self.items(ev.pos()):
#if maxZ is None or maxZ < i.zValue():
#self.currentItem = i
#maxZ = i.zValue()
#print "make event"
#self.pev = self.graphicsSceneEvent(ev)
#self.fev = self.pev
#if self.currentItem is not None:
#self.currentItem.mousePressEvent(self.pev)
##self.clearMouse()
##self.mouseTrail.append(Point(self.mapToScene(ev.pos())))
#self.emit(QtCore.SIGNAL("mousePressed(PyQt_PyObject)"), self.mouseTrail)
def mouseReleaseEvent(self, ev):
QtGui.QGraphicsView.mouseReleaseEvent(self, ev)
if not self.mouseEnabled:
return
#self.mouseTrail.append(Point(self.mapToScene(ev.pos())))
#self.emit(QtCore.SIGNAL("mouseReleased"), ev)
self.sigMouseReleased.emit(ev)
self.lastButtonReleased = ev.button()
return ## Everything below disabled for now..
##self.mouseTrail.append(Point(self.mapToScene(ev.pos())))
#self.emit(QtCore.SIGNAL("mouseReleased(PyQt_PyObject)"), self.mouseTrail)
#if self.currentItem is not None:
#pev = self.graphicsSceneEvent(ev, self.pev, self.fev)
#self.pev = pev
#self.currentItem.mouseReleaseEvent(pev)
#self.currentItem = None
def mouseMoveEvent(self, ev):
if self.lastMousePos is None:
self.lastMousePos = Point(ev.pos())
delta = Point(ev.pos() - self.lastMousePos)
self.lastMousePos = Point(ev.pos())
QtGui.QGraphicsView.mouseMoveEvent(self, ev)
if not self.mouseEnabled:
return
#self.emit(QtCore.SIGNAL("sceneMouseMoved(PyQt_PyObject)"), self.mapToScene(ev.pos()))
self.sigSceneMouseMoved.emit(self.mapToScene(ev.pos()))
#print "moved. Grabber:", self.scene().mouseGrabberItem()
if self.clickAccepted: ## Ignore event if an item in the scene has already claimed it.
return
if ev.buttons() == QtCore.Qt.RightButton:
delta = Point(np.clip(delta[0], -50, 50), np.clip(-delta[1], -50, 50))
scale = 1.01 ** delta
#if self.yInverted:
#scale[0] = 1. / scale[0]
self.scale(scale[0], scale[1], center=self.mapToScene(self.mousePressPos))
#self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range)
self.sigRangeChanged.emit(self, self.range)
elif ev.buttons() in [QtCore.Qt.MidButton, QtCore.Qt.LeftButton]: ## Allow panning by left or mid button.
px = self.pixelSize()
tr = -delta * px
self.translate(tr[0], tr[1])
#self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range)
self.sigRangeChanged.emit(self, self.range)
#return ## Everything below disabled for now..
##self.mouseTrail.append(Point(self.mapToScene(ev.pos())))
#if self.currentItem is not None:
#pev = self.graphicsSceneEvent(ev, self.pev, self.fev)
#self.pev = pev
#self.currentItem.mouseMoveEvent(pev)
#def paintEvent(self, ev):
#prof = debug.Profiler('GraphicsView.paintEvent (0x%x)' % id(self))
#QtGui.QGraphicsView.paintEvent(self, ev)
#prof.finish()
def pixelSize(self):
"""Return vector with the length and width of one view pixel in scene coordinates"""
p0 = Point(0,0)
p1 = Point(1,1)
tr = self.transform().inverted()[0]
p01 = tr.map(p0)
p11 = tr.map(p1)
return Point(p11 - p01)
#def writeSvg(self, fileName=None):
#if fileName is None:
#self.fileDialog = FileDialog()
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
#self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
#if GraphicsView.lastFileDir is not None:
#self.fileDialog.setDirectory(GraphicsView.lastFileDir)
#self.fileDialog.show()
#self.fileDialog.fileSelected.connect(self.writeSvg)
#return
#fileName = str(fileName)
#GraphicsView.lastFileDir = os.path.split(fileName)[0]
#self.svg = QtSvg.QSvgGenerator()
#self.svg.setFileName(fileName)
#self.svg.setSize(self.size())
#self.svg.setResolution(600)
#painter = QtGui.QPainter(self.svg)
#self.render(painter)
#def writeImage(self, fileName=None):
#if fileName is None:
#self.fileDialog = FileDialog()
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
#self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) ## this is the line that makes the fileDialog not show on mac
#if GraphicsView.lastFileDir is not None:
#self.fileDialog.setDirectory(GraphicsView.lastFileDir)
#self.fileDialog.show()
#self.fileDialog.fileSelected.connect(self.writeImage)
#return
#fileName = str(fileName)
#GraphicsView.lastFileDir = os.path.split(fileName)[0]
#self.png = QtGui.QImage(self.size(), QtGui.QImage.Format_ARGB32)
#painter = QtGui.QPainter(self.png)
#rh = self.renderHints()
#self.setRenderHints(QtGui.QPainter.Antialiasing)
#self.render(painter)
#self.setRenderHints(rh)
#self.png.save(fileName)
#def writePs(self, fileName=None):
#if fileName is None:
#self.fileDialog = FileDialog()
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
#self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
#self.fileDialog.show()
#self.fileDialog.fileSelected.connect(self.writePs)
#return
##if fileName is None:
## fileName = str(QtGui.QFileDialog.getSaveFileName())
#printer = QtGui.QPrinter(QtGui.QPrinter.HighResolution)
#printer.setOutputFileName(fileName)
#painter = QtGui.QPainter(printer)
#self.render(painter)
#painter.end()
def dragEnterEvent(self, ev):
ev.ignore() ## not sure why, but for some reason this class likes to consume drag events
#def getFreehandLine(self):
## Wait for click
#self.clearMouse()
#while self.lastButtonReleased != QtCore.Qt.LeftButton:
#QtGui.qApp.sendPostedEvents()
#QtGui.qApp.processEvents()
#time.sleep(0.01)
#fl = vstack(self.mouseTrail)
#return fl
#def getClick(self):
#fl = self.getFreehandLine()
#return fl[-1]