1c8579d4b4
Fixed exporters to automatically add filename extension. Fixed ViewBox 'auto pan' option. - Other minor edits.
166 lines
5.9 KiB
Python
166 lines
5.9 KiB
Python
from pyqtgraph.widgets.FileDialog import FileDialog
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import pyqtgraph as pg
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from pyqtgraph.Qt import QtGui, QtCore, QtSvg
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import os
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LastExportDirectory = None
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class Exporter(object):
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"""
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Abstract class used for exporting graphics to file / printer / whatever.
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"""
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def __init__(self, item):
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"""
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Initialize with the item to be exported.
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Can be an individual graphics item or a scene.
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"""
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object.__init__(self)
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self.item = item
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def item(self):
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return self.item
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def parameters(self):
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"""Return the parameters used to configure this exporter."""
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raise Exception("Abstract method must be overridden in subclass.")
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def export(self):
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""""""
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raise Exception("Abstract method must be overridden in subclass.")
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def fileSaveDialog(self, filter=None, opts=None):
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## Show a file dialog, call self.export(fileName) when finished.
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if opts is None:
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opts = {}
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self.fileDialog = FileDialog()
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self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
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self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
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if filter is not None:
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if isinstance(filter, basestring):
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self.fileDialog.setNameFilter(filter)
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elif isinstance(filter, list):
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self.fileDialog.setNameFilters(filter)
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global LastExportDirectory
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exportDir = LastExportDirectory
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if exportDir is not None:
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self.fileDialog.setDirectory(exportDir)
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self.fileDialog.show()
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self.fileDialog.opts = opts
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self.fileDialog.fileSelected.connect(self.fileSaveFinished)
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return
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def fileSaveFinished(self, fileName):
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fileName = str(fileName)
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global LastExportDirectory
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LastExportDirectory = os.path.split(fileName)[0]
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ext = os.path.splitext(fileName)[1].lower()
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selectedExt = str(self.fileDialog.selectedNameFilter()).lstrip('*').lower()
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if ext != selectedExt:
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fileName = fileName + selectedExt
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self.export(fileName=fileName, **self.fileDialog.opts)
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def getScene(self):
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if isinstance(self.item, pg.GraphicsScene):
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return self.item
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else:
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return self.item.scene()
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def getSourceRect(self):
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if isinstance(self.item, pg.GraphicsScene):
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return self.item.getViewWidget().viewRect()
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else:
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return self.item.sceneBoundingRect()
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def getTargetRect(self):
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if isinstance(self.item, pg.GraphicsScene):
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return self.item.getViewWidget().rect()
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else:
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return self.item.mapRectToDevice(self.item.boundingRect())
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def setExportMode(self, export, opts=None):
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"""
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Call setExportMode(export, opts) on all items that will
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be painted during the export. This informs the item
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that it is about to be painted for export, allowing it to
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alter its appearance temporarily
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*export* - bool; must be True before exporting and False afterward
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*opts* - dict; common parameters are 'antialias' and 'background'
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"""
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if opts is None:
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opts = {}
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for item in self.getPaintItems():
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if hasattr(item, 'setExportMode'):
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item.setExportMode(export, opts)
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def getPaintItems(self, root=None):
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"""Return a list of all items that should be painted in the correct order."""
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if root is None:
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root = self.item
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preItems = []
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postItems = []
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if isinstance(root, QtGui.QGraphicsScene):
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childs = [i for i in root.items() if i.parentItem() is None]
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rootItem = []
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else:
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childs = root.childItems()
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rootItem = [root]
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childs.sort(lambda a,b: cmp(a.zValue(), b.zValue()))
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while len(childs) > 0:
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ch = childs.pop(0)
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tree = self.getPaintItems(ch)
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if int(ch.flags() & ch.ItemStacksBehindParent) > 0 or (ch.zValue() < 0 and int(ch.flags() & ch.ItemNegativeZStacksBehindParent) > 0):
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preItems.extend(tree)
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else:
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postItems.extend(tree)
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return preItems + rootItem + postItems
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def render(self, painter, targetRect, sourceRect, item=None):
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#if item is None:
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#item = self.item
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#preItems = []
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#postItems = []
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#if isinstance(item, QtGui.QGraphicsScene):
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#childs = [i for i in item.items() if i.parentItem() is None]
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#rootItem = []
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#else:
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#childs = item.childItems()
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#rootItem = [item]
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#childs.sort(lambda a,b: cmp(a.zValue(), b.zValue()))
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#while len(childs) > 0:
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#ch = childs.pop(0)
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#if int(ch.flags() & ch.ItemStacksBehindParent) > 0 or (ch.zValue() < 0 and int(ch.flags() & ch.ItemNegativeZStacksBehindParent) > 0):
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#preItems.extend(tree)
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#else:
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#postItems.extend(tree)
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#for ch in preItems:
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#self.render(painter, sourceRect, targetRect, item=ch)
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### paint root here
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#for ch in postItems:
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#self.render(painter, sourceRect, targetRect, item=ch)
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self.getScene().render(painter, QtCore.QRectF(targetRect), QtCore.QRectF(sourceRect))
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#def writePs(self, fileName=None, item=None):
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#if fileName is None:
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#self.fileSaveDialog(self.writeSvg, filter="PostScript (*.ps)")
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#return
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#if item is None:
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#item = self
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#printer = QtGui.QPrinter(QtGui.QPrinter.HighResolution)
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#printer.setOutputFileName(fileName)
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#painter = QtGui.QPainter(printer)
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#self.render(painter)
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#painter.end()
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#def writeToPrinter(self):
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#pass
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